US20230256322A1
2023-08-17
17/672,453
2022-02-15
A game system, includes a game board, including a plurality of squares arranged in rows and columns, including special squares, including a start square and bonus squares, each including a text indicator and a color indicator; a board border with row indicators and column indicators; rotatably positionable playing pieces, each including a line segment with segment terminators and a piece scoring indicator denoting a piece scoring value; two piece holders; two mockup boards; two privacy blinds; such that a plurality of pairs of successive strings are positionable on the board, each pair placed by two opposing players, each string including a plurality of rotatably positioned connected playing pieces, such that at least one segment terminator of a first connected playing piece is connected to at least one segment terminator of a second connected playing piece, such that line segments of the rotatably positioned connected pieces form a connected path.
Get notified when new applications in this technology area are published.
A63F3/00097 » CPC main
Board games; Raffle games; Types of board games Board games with labyrinths, path finding, line forming
A63F3/0052 » CPC further
Board games; Raffle games; Characteristics of game boards, alone or in relation to supporting structures or playing piece with a plurality of boards used during one game, i.e. separate game boards or playing areas
A63F2003/00523 » CPC further
Board games; Raffle games; Characteristics of game boards, alone or in relation to supporting structures or playing piece with a plurality of boards used during one game, i.e. separate game boards or playing areas with a separate board for each player
A63F2003/00779 » CPC further
Board games; Raffle games; Playing pieces; Playing pieces with particular shapes; Planimetric shapes, e.g. disks; Rectangular Square
A63F2011/0004 » CPC further
Game accessories of general use, e.g. score counters, boxes; Dispensing or collecting devices for tokens or chips Bags
A63F3/00 IPC
Board games; Raffle games
N/A.
The present invention relates generally to the field of game systems, and more particularly to methods and systems for games played on a board with playing pieces.
In many game systems played on a board, playing tiles are placed on certain contiguous or successive areas marked out on the board, and the placing of the playing pieces on certain pre-determined areas results in an adjustment of the score of a player, either by adding a bonus to the score or subtracting a penalty therefrom.
Usually, the pre-determined areas which result in adjustment of the score are marked in a characteristic way to show how to adjust the score. However, when any playing piece is placed on one of the pre-determined areas, the playing piece covers this marking and the playing piece has subsequently to be lifted in order to discover how the score should be adjusted.
Further, the board games typically rely on positioning of playing pieces on a board without regard to the rotational orientation of playing pieces.
As such, considering the foregoing, it may be appreciated that there continues to be a need for novel and improved devices and methods for game systems that include a board and rotatably positionable playing pieces, wherein a score can be determined without removal or lifting of playing pieces.
The foregoing needs are met, to a great extent, by the present invention, wherein in aspects of this invention, enhancements are provided to the existing model of board-based games systems.
In an aspect, a game system can include:
There has thus been outlined, rather broadly, certain embodiments of the invention in order that the detailed description thereof herein may be better understood, and in order that the present contribution to the art may be better appreciated. There are, of course, additional embodiments of the invention that will be described below and which will form the subject matter of the claims appended hereto.
In this respect, before explaining at least one embodiment of the invention in detail, it is to be understood that the invention is not limited in its application to the details of construction and to the arrangements of the components set forth in the following description or illustrated in the drawings. The invention is capable of embodiments in addition to those described and of being practiced and carried out in various ways. In addition, it is to be understood that the phraseology and terminology employed herein, as well as the abstract, are for the purpose of description and should not be regarded as limiting.
As such, those skilled in the art will appreciate that the conception upon which this disclosure is based may readily be utilized as a basis for the designing of other structures, methods and systems for carrying out the several purposes of the present invention. It is important, therefore, that the claims be regarded as including such equivalent constructions insofar as they do not depart from the spirit and scope of the present invention.
FIG. 1A is a schematic diagram illustrating a game system, according to an embodiment of the invention.
FIG. 1B is a schematic diagram illustrating a game board of a game system, according to an embodiment of the invention.
FIG. 2A is a schematic diagram illustrating a portion of a game board of a game system, according to an embodiment of the invention.
FIG. 2B is a schematic diagram illustrating a special square of a game board, according to an embodiment of the invention.
FIG. 2C is a schematic diagram illustrating a playing piece positioned on a special square of a game board, according to an embodiment of the invention.
FIG. 2D is a schematic diagram illustrating a special square of a game board, according to an embodiment of the invention.
FIG. 2E is a schematic diagram illustrating a special square of a game board, according to an embodiment of the invention.
FIG. 2F is a schematic diagram illustrating a special square of a game board, according to an embodiment of the invention.
FIG. 2G is a schematic diagram illustrating a special square of a game board, according to an embodiment of the invention.
FIG. 2H is a schematic diagram illustrating a special square of a game board, according to an embodiment of the invention.
FIG. 2I is a schematic diagram illustrating a special square of a game board, according to an embodiment of the invention.
FIG. 2J is a schematic diagram illustrating a special square of a game board, according to an embodiment of the invention.
FIG. 3 is a top view of a playing piece, according to an embodiment of the invention.
FIG. 4A is a front view of a privacy blind with a score card, according to an embodiment of the invention.
FIG. 4B is a top view of a privacy blind with a score card, according to an embodiment of the invention.
FIG. 4C is a front view of a score card, according to an embodiment of the invention.
FIG. 5A is a top view of a stand piece, according to an embodiment of the invention.
FIG. 5B is a side view of a stand piece, according to an embodiment of the invention.
FIG. 5C is a perspective view of a piece holder with playing pieces, a mockup board, and a score card mounted on stand pieces, according to an embodiment of the invention.
FIG. 6 is a top view of playing pieces of a game system, according to an embodiment of the invention.
FIG. 7A is a top view of a plurality of strings of playing pieces, according to an embodiment of the invention.
FIG. 7B is a top view of a plurality of strings of playing pieces positioned on a portion of a game board, according to an embodiment of the invention.
FIG. 8A is a flowchart illustrating steps that may be followed, in accordance with one embodiment of a method or process for game setup.
FIG. 8B is a flowchart illustrating steps that may be followed, in accordance with one embodiment of a method or process for game play.
FIG. 8C is a flowchart illustrating steps that may be followed, in accordance with one embodiment of a method or process for game scoring.
FIG. 8D is a flowchart illustrating steps that may be followed, in accordance with one embodiment of a game method or process.
FIG. 9 is a top view of a mockup board, according to an embodiment of the invention.
Before describing the invention in detail, it should be observed that the present invention resides primarily in a novel and non-obvious combination of elements and process steps. So as not to obscure the disclosure with details that will readily be apparent to those skilled in the art, certain conventional elements and steps have been presented with lesser detail, while the drawings and specification describe in greater detail other elements and steps pertinent to understanding the invention.
The following embodiments are not intended to define limits as to the structure or method of the invention, but only to provide exemplary constructions. The embodiments are permissive rather than mandatory and illustrative rather than exhaustive.
In the following, we describe the structure of an embodiment of a game system 100 with initial reference to FIGS. 1A and 1B, in such manner that like reference numerals refer to like components throughout; a convention that we shall employ for the remainder of this specification.
In an embodiment, as shown in FIGS. 1A, 1B, and 2A-2D, a game system 100 can include:
In a related embodiment, each of the first and second piece holders 180, 181, 182, can be configured similar to a SCRABBLE™ tile/piece holder in order to hold playing pieces 140 in an upright (and typically slightly forward leaning) position, such that an upper surface of the playing pieces is not visible to an opposing player. Each of the first and second piece holders 180, 181, 182 can be elongated and can include a seating area 584, which is configured to receive the selected playing pieces 140, such that the selected playing pieces 140 are positionable in the seating area 584.
In a related embodiment, as shown in FIGS. 1A and 9, each of the of the first mockup board 170, 171, and the second mockup 170, 172 board can include:
In a further related embodiment, each of the first selected playing pieces 140, and the second selected playing pieces 140, can include five playing pieces 140; and the second rows can include six rows and the second columns can include six columns.
In another related embodiment, as shown in FIGS. 4A, 4B, and 4C, each of the first and second privacy blinds 160, 161, 162 can further include:
In another further related embodiment, as shown in FIGS. 1A-1B, 2D, and 6, the plurality of playing pieces 140, can further include:
In a yet further related embodiment, as shown in FIG. 6, a start playing piece 616, can further include:
In a further related embodiment, as shown in FIG. 6, a start playing piece 616, can further include:
In a related embodiment, the game system 100 can further include:
In a further related embodiment, the game system 100 can further include:
In another related embodiment, as shown in FIG. 2C, each of the special squares can be configured with a first uniform size, which is larger than a second uniform size of the playing pieces 140, such that when a playing piece 140, is positioned on a special square, which comprises the corresponding color, then an outer border of an upper surface of the playing piece 140, is visible, such that the corresponding color is visible, such that the special square is identifiable via the color score guide 420, portion of the score card 410.
In a related embodiment, the bonus square 122 can be one of:
In a related embodiment, as shown in FIGS. 7A and 7B, a first player 191 can:
In various related embodiments, the game system 100 includes a game played on a board with rotatably positionable playing pieces, and incorporates playing concepts such as playing path, maze, line, mapping and/or word games, and game components, such as a game board 110, which can specific indicia, and playing components with supplemental indicia and other graphical, visual, or tactile elements, designed to facilitate successful compliance, fulfillment, of and adherence to/of the rules for playing and scoring games played in the game system 100.
In a related embodiment, the specific indicia can be comprised of text indicators 226, color indicators 228, row indicators 132, and column indicators 134, which can be a plurality of elements of a game board 110.
In a further related embodiment, the supplemental indicia can be comprised of score indicators 248, and line segments 244, which can be a plurality of elements attached to the surface of the playing pieces 140.
In a related embodiment, the game board 110, as shown in FIGS. 1A and 13, can be configured to eliminate or significantly reduce the occurrence of the lifting of a plane piece from the game board 110.
In a related embodiment, the board border 130, of the game board 110, can be configured to include row indicators 132, and column indicators 134, which can be alphabetical, numeric, alphanumeric, or unique image elements.
In a related embodiment, the game system 100, can include a unique plurality of playing pieces 140, FIG. 8 with supplemental indicators, which can be designed to facilitate the assembly and construction of paths, lines, and any logical assemblies used to facilitate the creation, construction, building, assembly, demonstration of paths, strings, lines, course, and/or maze line, direction, and mapping.
In a further related embodiment, as shown in FIGS. 1A and 7B, contemplates the provision in a board game of this character on the board in which text indicators 226, and color indicators 228, are applied to the bonus squares 122, of the board, which require an adjustment of the score when the bonus square 122, is occupied by a playing piece 140, and the corresponding row indicator 132, and column indicator 134, being indicative of the same adjustment to a score bonus required by the text indicators 226, and color indicators 228, which may be concealed by the playing pieces 140.
In a related embodiment, as shown in FIGS. 1A, 1B, and 2D, the color indicators 228, of the game board 110, can be associated with the corresponding text indicators 226, such that if a bonus square 122, of the game board 110, contains a specific combination of text indicators 226, that bonus square 122, will also contain the accompanying specific color indicators 228.
In a related embodiment, as shown in FIGS. 2B, 2C, and 7B, the color indicators 228, can be of a dimension and position such that the placement of a playing piece 140, onto the special area in which the color indicator 228, is centered, the vision of the color indicators 228, will not be fully obscured by the playing pieces 140.
In a related embodiment, the row indicators 132, and column indicators 134, of the board border 130, can be configured to be an alphanumeric axis grid system FIGS. 1A, and 1B, such that the game board 110, can be divided into coordinate addresses that assist in the identification of the pre-determined special areas of the board when the text indicators 226, and color indicators 228, may be obstructed or concealed by a playing piece 140, and can also be referenced in the same manner, irrespective of the size or shape of spaces on the board or playing pieces 140, placed in or on the game board 110.
In a further related embodiment, as shown in FIG. 3, the playing pieces 140, can be constructed as a square, rectangle, or some other symmetric or asymmetric shape.
In another related embodiment, the playing pieces 140, can be constructed of a composite, metal, or polymer material.
In a related embodiment, as shown in FIG. 1B, the column indicators 134, of the board border 130, can be configured to have numeric markings on two parallel sides of the board border 130, where the numerals are reflected across the center of the game board 110, and similarly the two sides of the board border 130, which are perpendicular to the column indicators 134, on the board border 130, can be row indicators 132, and can be configured to have alphabetical markings, which can be reflected across the center of the game board 110, such that an alphanumeric grid is created.
In a further related embodiment, the row indicators 132, and column indicators 134, of the board border 130, can be placed such that there is only a row indicator 132, or a column indicator 134, in a row or column containing a bonus square 122, denoted by a text indicator 226, and a color indicator 228, on the game board 110.
In a related embodiment, the bonus squares 122, denoted by a text indicator 226, and a color indicator 228, on the game board 110, can be one of at least seven different associated text and color combinations, as shown in FIGS. 2D-2J, which can be used to affect the score total of a played playing piece 140, or combination thereof.
In a related embodiment, the score scalar applied by the bonus squares 122, on the game board 110, can be determined through a score card 410, which can be used to relate a color indicator 228, to its associated text indicator 226.
In a related embodiment, the score scalar applied by the bonus squares 122, on the game board 110, can be determined through a score card 410, and a position determined through the row indicators 132, and the column indicators 134, which can be used to relate this coordinate/spatial position to its associated text indicator 226.
In a related embodiment, as shown in FIGS. 1A and 1B, the row indicators 132, and column indicators 134, can divide the game board 110, into 225 spaces organized into 15 vertical columns and 15 horizontal rows.
In a related embodiment, the score card 410, can contain a coordinate axes address guide 430, which can assist in identifying coordinal intersections with specific corresponding text indicators 226, which can indicate special areas of the board that affect play scoring.
In a related embodiment, the score card 410, can contain a color point score guide 420, which can assist in identifying color indicators 228, with specific corresponding text indicators 226, which can indicate special areas of the board that affect play scoring.
In a related embodiment, the game board 110 can be divided into a plurality of squares 120, which can be comprised of a square, circle, or some other symmetric or asymmetric shape which can accommodate the shape of the playing pieces 140, such that a grid is created on the game board 110.
In a related embodiment, a plurality of squares 120, can include text indicators 226, and color indicators 228, which can provide a scoring bonus, according to the rules of the game system 100.
In a related embodiment, the plurality of squares 120, of the game board 110, can be comprised of a dimension, such that a square grid is created on the game board 110, for example two hundred and twenty-five grid spaces, which can form fifteen horizontal rows and fifteen vertical columns.
In a related embodiment, grid created by the row indicators 132, and column indicators 134, of the board border 130, can be configured to be the same geometry as the bottom cross section of the playing pieces 140, such that the playing pieces 140, can be constrained to the plurality of squares 120, between grid lines.
In a related embodiment, the placement of a playing piece 140, onto a square 120, of the game board 110, may be determined in any manner appropriate to and in adherence to the rules for playing the particular game to which the principles of the invention are applied, such as for example: as a result of the manipulation of dice, spinners, or some other system of chance.
In a related embodiment, a plurality of at least two playing pieces 140, can be positioned such that the line segments 244, can be combined in a manner consistent with the rules of the game system 100, to form a “string”.
In a further related embodiment, the creation of a string can cause an adjustment to the score of a first player 191, or second player 192, such that the creator of the string can receive a score increase at least equal to the value of the summation of the score indicators 248, of the playing pieces 140, in the string, in accordance with the rules of the game system 100.
In a related embodiment, the placement, by a player, of a playing piece 140, onto a square 120, containing a text indicator 226, and color indicator 228, can create an additive or multiplicative score effect, from the associated text indicator 226, and color indicator 228, onto the tile score indicator 248, or string score value, in accordance with the rules of the game system 100.
In a related embodiment, the color indicators 228, of the game board 110, can be a plurality of colors, such as for example green, red, peach, light blue, dark blue, purple, or yellow.
In a further related embodiment, each color indicator 228, can be associated with a specific text indicator 226, such as for example a red color indicator 228, can be associated with a unique text indicator 226, such as “TILE X5”.
In a related embodiment, the text indicator 226, can be representative of a mathematical operation which can be applied to a score indicator 248, such as for example “TILE X5”, whereby the score indicator 222, can be multiplied by a scalar value 5.
In a further related embodiment, the text indicator 226, can be representative of a mathematical operation which can be applied to a string value, such as for example “STRING X3”, whereby the value of the played string can be multiplied by a scalar value 3.
In a related embodiment, the game system 100, contains a plurality of at least two score cards 410, which can include a color point score guide 420, and a coordinate-axis address guide 430.
In a related embodiment, the coordinate-axis address guide 430, of the score card 410, may list each position indicator 433, and the corresponding text indicator 436, with specific instructions that will assist in the adjustment of a player's score.
In a related embodiment, the playing pieces 140, can be comprised of a plurality of unique playing pieces, which can for example be seventeen distinct playing pieces which can be comprised of distinctly specific patterns, shapes, diagrams, impressions, letters, numbers, legends, score indicators 248, or line segments 244, that may control how playing pieces 140, can be connected or assembled during the course of play, in an effort to increase a player's score.
In a related embodiment, as shown in FIG. 8A, the playing pieces 140, can be square tiles having dimensions of for example approximately 0.75″×0.75″×0.125″ or other suitable dimensions.
In a related embodiment, as shown in FIG. 8A, the line segments 244, of the playing pieces 140, can be a bone-like shape, or a plurality thereof, which can be oriented horizontally, vertically, or diagonally, such that the line segments 244, can be rotatably positioned 249 to form a string of playing pieces 140.
In a further related embodiment, the plurality of playing pieces 140, can include at least one starting piece 616, which can be a colored playing piece 140, containing a pair of orthogonal line segments 244, and no score indicator 248, which can be used to begin play, according to the rules of the game system 100.
In a related embodiment, as shown in FIG. 8A, a starting piece 616, which can be a colored playing piece 140, containing a pair of orthogonal line segments 244, and no score indicator 248, can be a two-sided playing piece 140, with intersecting horizontal and vertical line segments 244, on a top face and diagonal line segments 244, on a bottom face.
In a related embodiment, the plurality of squares 120, of the game board 110, can constrict the placement of the playing pieces 140, such that the proper placement of playing pieces 140, is facilitated, according to the rules of the game system 100.
In a related embodiment, as shown in FIG. 7B, a string can be an assembly comprising at least one playing piece 140, in succession with at least one other playing piece 140, such that the line segments 244, of the playing pieces 140, are oriented such that a logical path is created, for example two line segments 244, with diagonal elements, such that when the playing pieces 140, are rotatably positioned 249 next to one another, the superposition of the line segments 244, as placed on the game board 110, can create a single line, as shown in the first string example 792.
In a related embodiment, as shown in FIGS. 7A and 7B, a string 710 can be an assembly comprising of at least one playing piece 140, in succession with at least one other playing piece 140, such that the line segments 244, of the playing pieces 140, are oriented and connected, such that a logical path is created, for example two line segments 244, with diagonal elements, such that when the playing pieces 140, are rotatably positioned 249 next to one another, the superposition of the adjacent line segments 244, as placed on the game board 110, can create a right angle with adjacent line segments 244, as shown in the second string example 794.
In a further related embodiment, the text indicators 226, color indicators 228, row indicators 132, and column indicators 134, of the game board 110, can work in conjunction with the line segments 244, and score indicators 248, of the playing pieces 140, in order to calculate the total score value of a playing piece 140, or string placement onto the game board 110.
In a related embodiment, as shown in FIGS. 7A and 7B, the tabulation of a string score can be such that a player who plays a string can receive a score increase equal to the summation of the score indicators 248, of the playing pieces 140, after which, any additive or multiplicative bonus squares 122, relating to a single playing piece 140, are added to the score indicator 248, summation, after which the total summation of the score indicators 248, and the additive and multiplicative individual playing piece 140, bonus squares 122, is scaled by any multiplicative string bonus squares 122, such as for example in FIG. 7B, the summation of the score indicators 248, in the score example shown in string 790, can be twenty-one points, which is then added to the “TILE +5” bonus square 122, at the row indicator 132, “D” and the column indicator 134, “1” to become twenty-six points, which is then multiplied by the “STRING X2” multiplicative string bonus square 122, at the row indicator 132, “B” and the column indicator 134, “1” to add a final total string score of fifty-two points for the player who created the string.
In a related embodiment, the game system 100, can include a piece container 150, which can be configured as a bag or pouch, which is configured to store the plurality of playing pieces 140, such that the piece container 150 can provide convenient storage, access and disbursement of playing pieces 140.
In a related embodiment, the piece container 150, can be made of cloth, plastic, or some other suitable material and can be sealed through a draw string, lid, or some other means, to secure the contents of the piece container 150, to prevent the spill or loss of the playing pieces 140.
In a related embodiment, the plurality of bonus squares 122, can include eight squares 120, with the text indicator 226, “TILE X5”.
In a related embodiment, the plurality of bonus squares 122, can include eight squares 120, with the text indicator 226, “STRING X2”.
In a related embodiment, the plurality of bonus squares 122, can include four squares 120, with the text indicator 226, “TILE +3”.
In a related embodiment, the plurality of bonus squares 122, can include eight squares 120, with the text indicator 226, “STRING X3”.
In a related embodiment, the plurality of bonus squares 122, can include four squares 120, with the text indicator 226, “TILE +5”.
In a related embodiment, the plurality of bonus squares 122, can include a square 120, with the text indicator 226, “START”.
In a related embodiment, the plurality of row indicators 132, can include a plurality of the letters: “A”, “B”, “C”, “D”, and “E”.
In a related embodiment, the plurality of column indicators 134, can include a plurality of the numbers: “0”, “1”, “2”, “3”, and “4”.
In a related embodiment, as shown in FIG. 2F, the text indicator 226, “TILE X5” can be associated with the color indicator 228, “RED”.
In a related embodiment, as shown in FIG. 2J, the text indicator 226, “TILE +5” can be associated with the color indicator 228, “PEACH”.
In a related embodiment, as shown in FIG. 2D, the text indicator 226, “START” can be associated with the color indicator 228, “GREEN”.
In a related embodiment, as shown in FIG. 2H, the text indicator 226, “TILE +3” can be associated with the color indicator 228, “PURPLE”.
In a related embodiment, as shown in FIG. 2I, the text indicator 226, “3X STRING X3” can be associated with the color indicator 228, “YELLOW”.
In a related embodiment, as shown in FIG. 2E, the text indicator 226, “TILE X2” can be associated with the color indicator 228, “LIGHT BLUE”.
In a related embodiment, as shown in FIG. 2G, the text indicator 226, “2X STRING 2X” can be associated with the color indicator 228, “DARK BLUE”.
In an embodiment, as shown in FIG. 6, the plurality of playing pieces 140 can include:
In an embodiment, as shown in FIG. 8A, a method for game setup 800 can include:
In a related embodiment, as shown in FIG. 8B, a method for game play 850 can include:
In a related embodiment, rules for playing the game system 100 can include:
In a further related embodiment, as shown in FIG. 8C, a method for game scoring 880 can include:
In an embodiment, as shown in FIG. 8D, a game method 890 can include:
In a related embodiment, the game method 890 can further include:
In a further related embodiment, the game method 890 can further include:
In a further related embodiment, the game method 890 can further include:
Here has thus been described a multitude of embodiments of the game system 100, and methods related thereto, which can be employed in numerous modes of usage.
The many features and advantages of the invention are apparent from the detailed specification, and thus, it is intended by the appended claims to cover all such features and advantages of the invention, which fall within the true spirit and scope of the invention.
Many such alternative configurations are readily apparent and should be considered fully included in this specification and the claims appended hereto. Accordingly, since numerous modifications and variations will readily occur to those skilled in the art, the invention is not limited to the exact construction and operation illustrated and described, and thus, all suitable modifications and equivalents may be resorted to, falling within the scope of the invention.
1. A game system, comprising:
a) a game board, comprising:
a first plurality of squares, which are arranged in a first matrix structure, which comprises first rows and first columns; and
b) a plurality of playing pieces, wherein each playing piece comprises:
a piece body; and
a line segment, which is positioned on a top surface of the piece body, wherein the line segment comprises:
a plurality of segment terminators, wherein each segment terminator is positioned adjacent to a central side or a corner of the piece body.
2. The game system of claim 1, wherein selected squares in the first plurality of squares comprise special squares, which comprise a start square and bonus squares, wherein each bonus square comprises:
a) a bonus square surface; and
b) a text indicator, which indicates a score adjustment, wherein the text indicator is positioned on the bonus square surface.
3. The game system of claim 2, wherein the plurality of playing pieces further comprises:
a start playing piece, which is positionable on the start square;
such that a first playing piece of a first string is connected with the start playing piece, such that the first playing piece is positioned on a first square, which is adjacent to the start square, such that at least one segment terminator of the start playing piece is adjacent to at least one segment terminator of the first playing piece.
4. The game system of claim 3, wherein the start playing piece further comprises:
a first side, which comprises a first start line segment; and
a second side, which comprises a second start line segment;
such that an upward facing side of the start playing piece is one of the first side and the second side, when the start playing piece is positioned on the start square.
5. The game system of claim 4, wherein:
the first start line segment, comprises four segment terminators, which are centrally positioned on sides of the first side of the start playing piece, such that the first side is rotatably symmetric when positioned on the start square when the start playing piece is positioned on the start square with the first side upward facing; and
the second start line segment, comprises four segment terminators, which are centrally positioned in corners of the second side of the start playing piece, such that the second side is rotatably symmetric of order 4, when the start playing piece is positioned on the start square with the second side upward facing.
6. The game system of claim 1, further comprising:
at least one string, which comprises a plurality of rotatably positioned connected playing pieces, which are positioned on the game board, such that at least one segment terminator of a first connected playing piece is adjacent to at least one segment terminator of a second connected playing piece, such that line segments of the rotatably positioned connected playing pieces of the at least one string form a connected path.
7. The game system of claim 6, further comprising:
a plurality of pairs of successive strings, which are positioned on the game board, wherein each successive string comprises:
a plurality of rotatably positioned connected playing pieces.
8. The game system of claim 2, wherein each bonus square further comprises:
a color indicator, which indicates the score adjustment, wherein the color indicator is a background color of the bonus square surface.
9. The game system of claim 1, wherein the game board further comprises:
a board border, comprising:
a plurality of row indicators; and
a plurality of column indicators;
such that a pair of a row indicator of the plurality of row indicators and a column indicator of the plurality of column indicators indicate a position of a special square.
10. The game system of claim 1, wherein each playing piece further comprises:
a piece scoring indicator, which denotes a piece scoring value for scoring of points.
11. The game system of claim 2, further comprising:
a) a first piece holder for use by a first player, wherein the first piece holder is configured to be positioned on a playing surface, on a first side of the game board, wherein the first piece holder is configured to hold a plurality of first drawn playing pieces of the plurality of playing pieces; and
b) a second piece holder for use by a second player, wherein the second piece holder is configured to be positioned on the playing surface, on a second side of the game board, wherein the second piece holder is configured to hold a plurality of second drawn playing pieces of the plurality of playing pieces.
12. The game system of claim 2, further comprising:
a) a first mockup board for use by a first player, wherein the first mockup board is configured to be positioned on a playing surface, on a first side of the game board, such that the first mockup board is configured for visually confirming first potential string combinations of first selected playing pieces, before positioning the first selected playing pieces on the game board; and
b) a second mockup board for use by a second player, wherein the second mockup board is configured to be positioned on the playing surface, on a second side of the game board, such that the second mockup board is configured for visually confirming second potential string combinations of second selected playing pieces, before positioning the second selected playing pieces on the game board.
13. The game system of claim 12, wherein each of the of the first mockup board and the second mockup board comprises:
a second plurality of squares, which are arranged in a second matrix structure comprising second rows and second columns.
14. The game system of claim 13, wherein each of the first selected playing pieces and the second selected playing pieces comprise five playing pieces; and
wherein the second rows comprise six rows and the second columns comprise six columns.
15. The game system of claim 12, further comprising:
a) a first privacy blind, which is configured to be vertically positioned on the playing surface on the first side of and adjacent to the game board, such that the first privacy blind prevents the second player from viewing the first drawn playing pieces of the first player before positioning on the game board; and
b) a second privacy blind, which is configured to be vertically positioned on the playing surface on the second side of and adjacent to the game board, such that the second privacy blind prevents the first player from viewing the second drawn playing pieces of the second player before positioning on the game board.
16. The game system of claim 15, wherein each of the first privacy blind and the second privacy blind further comprises:
a) a score card, which is configured to block a view of an opposing player, wherein the score card comprises scoring information on an outer side facing a corresponding player; and
b) a stand assembly, which is configured to be positioned on the playing surface;
such that the score card is configured to be vertically positionable in the stand assembly, when the stand assembly is positioned on the playing surface.
17. The game system of claim 16, wherein the score card further comprises:
a) a score card body, which comprises the outer side;
b) a color score guide portion, which is positioned on the outer side of the score card body, wherein the color score guide portion comprises:
a color decoding table, which comprises:
a plurality of color decoding rows, each comprising:
a decoding color indicator; and
a board square type indicator, which is one of:
a scoring transformation indicator, such that the decoding color indicator indicates a corresponding color of a corresponding bonus square on the game board; and
a start square indicator, such that the decoding color indicator indicates the corresponding color of the start square on the game board.
18. The game system of claim 17, wherein each of the special squares is configured with a first uniform size, which is larger than a second uniform size of the playing pieces, such that when a playing piece is positioned on a special square, which comprises the corresponding color, then an outer border of the playing piece is visible, such that the corresponding color is visible, such that the special square is identifiable via the color score guide portion of the score card.
19. The game system of claim 16, wherein the score card further comprises:
a) a score card body, which comprises the outer side; and
b) a coordinate axis guide portion, which comprises:
a coordinate decoding table, which comprises:
a plurality of coordinate decoding rows, each comprising:
a decoding coordinate indicator, which comprises:
a decoding column indicator; and
a decoding row indicator; and
a board square indicator, which is one of:
a scoring transformation indicator, such that a coordinate pair of the decoding column indicator and the decoding row indicator indicates a corresponding coordinate position of a corresponding bonus square on the game board; and
a start square indicator, such that the coordinate pair of the decoding column indicator and the decoding row indicator indicates the corresponding coordinate position of a start square on the game board.
20. A game system comprising:
a) a game board, comprising:
a first plurality of squares, which are arranged in a first matrix structure, which comprises first rows and first columns; and
b) a plurality of playing pieces;
c) a first mockup board for use by a first player, wherein the first mockup board is configured to be positioned on a playing surface, on a first side of the game board, such that the first mockup board is configured for visually confirming first potential string combinations of first selected playing pieces, before positioning the first selected playing pieces on the game board; and
d) a second mockup board for use by a second player, wherein the second mockup board is configured to be positioned on the playing surface, on a second side of the game board, such that the second mockup board is configured for visually confirming second potential string combinations of second selected playing pieces, before positioning the second selected playing pieces on the game board.
21. The game system of claim 20, wherein each playing piece comprises:
a) a piece body; and
b) a line segment, which is positioned on a top surface of the piece body, wherein the line segment comprises:
a plurality of segment terminators, wherein each segment terminator is positioned adjacent to a central side or a corner of the piece body.
22. The game system of claim 20, further comprising:
at least one string, which comprises a plurality of rotatably positioned connected playing pieces, which are positioned on the game board, such that at least one segment terminator of a first connected playing piece is adjacent to at least one segment terminator of a second connected playing piece, such that line segments of the rotatably positioned connected playing pieces of the at least one string form a connected path.
23. The game system of claim 22, further comprising:
a) a first piece holder for use by a first player, wherein the first piece holder is configured to be positioned on a playing surface, on a first side of the game board, wherein the first piece holder is configured to hold a plurality of first drawn playing pieces of the plurality of playing pieces; and
b) a second piece holder for use by a second player, wherein the second piece holder is configured to be positioned on the playing surface, on a second side of the game board, wherein the second piece holder is configured to hold a plurality of second drawn playing pieces of the plurality of playing pieces.
24. The game system of claim 23, further comprising:
a) a first privacy blind, which is configured to be vertically positioned on the playing surface on the first side of and adjacent to the game board, such that the first privacy blind prevents the second player from viewing the first drawn playing pieces of the first player before positioning on the game board; and
b) a second privacy blind, which is configured to be vertically positioned on the playing surface on the second side of and adjacent to the game board, such that the second privacy blind prevents the first player from viewing the second drawn playing pieces of the second player before positioning on the game board.
25. The game system of claim 24, wherein each of the first privacy blind and the second privacy blind further comprises:
a) a score card, which is configured to block a view of an opposing player, wherein the score card comprises scoring information on an outer side facing a corresponding player; and
b) a stand assembly, which is configured to be positioned on the playing surface;
such that the score card is configured to be vertically positionable in the stand assembly, when the stand assembly is positioned on the playing surface.
26. The game system of claim 25, wherein the first plurality of squares comprise a start square and wherein the score card further comprises:
a) a score card body, which comprises the outer side;
b) a color score guide portion, which is positioned on the outer side of the score card body, wherein the color score guide portion comprises:
a color decoding table, which comprises:
a plurality of color decoding rows, each comprising:
a decoding color indicator; and
a board square type indicator, which is one of:
a scoring transformation indicator, such that the decoding color indicator indicates a corresponding color of a corresponding bonus square on the game board; and
a start square indicator, such that the decoding color indicator indicates the corresponding color of the start square on the game board.
27. The game system of claim 26, wherein the score card further comprises:
a) a score card body, which comprises the outer side; and
b) a coordinate axis guide portion, which comprises:
a coordinate decoding table, which comprises:
a plurality of coordinate decoding rows, each comprising:
a decoding coordinate indicator, which comprises:
a decoding column indicator; and
a decoding row indicator; and
a board square indicator, which is one of:
a scoring transformation indicator, such that a coordinate pair of the decoding column indicator and the decoding row indicator indicates a corresponding coordinate position of a corresponding bonus square on the game board; and
a start square indicator, such that the coordinate pair of the decoding column indicator and the decoding row indicator indicates the corresponding coordinate position of a start square on the game board.
28. A game method, comprising:
a) positioning a string of playing pieces on a game board, wherein the string of playing pieces comprises a plurality of rotatably positioned connected playing pieces, which are positioned on the game board, such that at least one segment terminator of a first connected playing piece is adjacent to at least one segment terminator of a second connected playing piece, such that line segments of the rotatably positioned connected playing pieces of the at least one string form a connected path; and
b) calculating an aggregated string score as a piece score for the string of playing pieces, comprising summation of a score value of a score indicator for each playing piece in the string of playing pieces.
29. The game method of claim 28, further comprising:
calculating an additive bonus score for the string of playing pieces, comprising summation of an additive bonus value of each additive bonus square, wherein a playing piece in the string of playing pieces is positioned on the additive bonus square;
such that the additive bonus score is added to the aggregated string score.
30. The game method of claim 29, further comprising:
calculating a string-multiplicative bonus score for the string of playing pieces, comprising summation of a string-multiplicative bonus factor of each string-multiplicative bonus square, to calculate an aggregate multiplicative bonus factor, which is multiplied with the aggregated string score, wherein a playing piece in the string of playing pieces is positioned on the string-multiplicative bonus square.