Explore the 7,877 U.S. Patent Applications published on the 07th week of 2024, including 507 applications that subsequently received a Patent Grant.
CORONAVIRUS VACCINE AND METHOD FOR PREPARATION THEREOF
A new vaccine has been created to help protect mammals, including humans, from the novel coronavirus (SARS-CoV-2) that causes COVID-19. This vaccine is made by using an inactivated and purified form of the SARS-CoV-2 virus as the main ingredient. The method involves preparing the vaccine by inactivating and purifying the virus to create an antigen that can trigger an immune response against the virus in mammals, including humans.
Published: 2024-02-15SELF-POWERED TRIBOELECTRIC MXENE-BASED 3D-PRINTED WEARABLE PHYSIOLOGICAL BIOSIGNAL SENSING SYSTEM FOR ON-DEMAND, WIRELESS, AND REAL-TIME HEALTH MONITORING
This invention is a wearable health monitoring system that can generate its power from the user's movement. It includes pressure sensors that measure the user's physiological signals and convert them into capacitance values. The system uses an advanced material called MXene to power the sensors and ensure continuous real-time monitoring of health.
Published: 2024-02-15SYSTEM AND METHOD FOR NEUROLOGICAL TRIGGER, ACTIVATION OR CONTROL OF A COMPUTER USER INTERFACE WITHOUT EXTERNAL STIMULUS
This invention allows people to interact with a computer using signals from the front part of the brain, called the prefrontal cortex. By using a brain-computer interface system, it can analyze these signals over time to control a computer interface without needing to record the person's brain state beforehand or use external stimuli. This method enables users to trigger actions on the computer just by using their brain signals, making it easier and more efficient to interact with technology.
Published: 2024-02-15SYSTEM FOR BEHAVIOUR MONITORING
This invention is a system that connects virtual and real events, allowing them to interact with each other. It works by simulating events in real time based on actions taken by individuals in both virtual and real environments. For example, if someone does something in a virtual world, it can trigger a corresponding event for someone else in the real world, and vice versa.
Published: 2024-02-15METHODS FOR COSMETIC SKIN REMODELING
These methods involve creating networks in the skin using special materials. These networks can improve the appearance of the skin by making it look fuller, smoother, firmer, and more radiant. The process does not involve creating new skin cells but rather rearranging existing structures to enhance the skin's appearance.
Published: 2024-02-15COMPOSITIONS AND USES THEREOF FOR TREATING OR PREVENTING VIRAL INFECTIONS
A new invention uses natural compounds from plants or fungi to make treatments for viral respiratory infections like COVID-19. These compositions can help in treating and preventing these types of infections.
Published: 2024-02-15Integrated Reality Gaming
Integrated Reality Gaming combines physical and digital elements in a single game application. Using Artificial Intelligence, it transforms traditional construction games into virtual reality experiences for creative and educational purposes.
Published: 2024-02-15USE OF CANNABIDIOL IN THE TREATMENT OF SEIZURES ASSOCIATED WITH EPILEPSY SYNDROMES IN PATIENTS TAKING BRIVARACETAM
Cannabidiol (CBD) is used with an anti-epileptic drug called brivaracetam (BRV) to treat seizures in patients with epilepsy syndromes, including atonic, tonic, tonic-clonic, and focal seizures with secondary generalization. The recommended CBD dose ranges from 5 mg/kg/day to 50 mg/kg/day for effective treatment.
Published: 2024-02-15 Assignee: YISSUM RESEARCH DEVELOPMENT COMPANY OF THE HEBREW UNIVERSITY OF JERUSALEM, LTD., CANNADORF LTD..TISSUE CULTURED CANNABIS PLANTLET AND METHODS FOR PREPARING SAME
A new way to grow Cannabis plants in a lab using tissue culture techniques has been developed. This method allows for faster and more controlled growth of Cannabis plants for various purposes.
Published: 2024-02-15REAL-TIME SHARED AUGMENTED REALITY EXPERIENCE
A method and system have been created to allow people in different locations to share an augmented reality experience together. This system uses devices to show virtual images and data on top of real-world locations, ensuring that everyone sees the same augmented reality content at the same time.