Patent Applications published on Mar 14, 2024

Explore the 9,196 U.S. Patent Applications published on the 11th week of 2024, including 516 applications that subsequently received a Patent Grant.

Featured patent applications from Mar 14, 2024

Published: 2024-03-14 Assignee: Microsoft Technology Licensing, LLC.
US20240086761A1
Physics
Application 20240086761, fig. 01

NEUROERGONOMIC API SERVICE FOR SOFTWARE APPLICATIONS

A new service uses technology to analyze how a person's body and mind are feeling while using software. It can predict how the person is thinking and feeling, and give them advice to help them feel better and work better. The service learns from data collected in experiments to understand different mental states and help users improve their well-being.

Published: 2024-03-14 Assignee: ROYAL COLLEGE OF SURGEONS IN IRELAND.
US20240082347A1
Human necessities
Application 20240082347, fig. 01

TREATMENT OF CORONAVIRUS

An αVβ3 integrin antagonist called cilengitide can be used to treat or prevent diseases caused by coronaviruses. This treatment involves delivering cilengitide to the patient through injections into the veins or by mouth. The invention focuses on using this specific compound to combat illnesses caused by coronaviruses.

Published: 2024-03-14 Assignee: AstraZeneca AB.
US20240082278A1
Human necessities
Application 20240082278, fig. 01

METHODS OF TREATING HEART FAILURE WITH PRESERVED EJECTION FRACTION EMPLOYING DAPAGLIFLOZIN AND COMPOSITIONS COMPRISING THE SAME

These methods involve using a medication called dapagliflozin to treat or prevent heart failure with preserved ejection fraction (HFpEF) and related conditions in patients. The invention includes specific ways to administer dapagliflozin and compositions containing it for effective treatment. Overall, this invention aims to improve the management of HFpEF and associated health issues using this medication.

Published: 2024-03-14
US20240086054A1
Physics
Application 20240086054, fig. 01

Computer Ball Device for Mixed Reality, Virtual Reality, or Augmented Reality

A computerized ball device is used in mixed reality, virtual reality, or augmented reality to record the user's surroundings and project holograms onto waveguide eyeglasses or contacts, allowing the user to see virtual images in the real world. The device can be attached to a drone cradle to map the environment when not in use, or worn on a wristband for easy mobility. It also enables multiple users to view the same virtual content simultaneously, promoting a shared experience without the need for traditional head-mounted displays.

Published: 2024-03-14
US20240084270A1
Chemistry; metallurgy
Application 20240084270, fig. 01

BIOSYNTHESIS OF CANNABINOIDS FROM CANNABIGEROLIC ACID USING NOVEL CANNABINOID SYNTHASES

A new way to make cannabinoids by mixing cannabigerolic acid with a special enzyme from a different organism than the cannabis plant. Scientists have created a modified yeast cell that contains the gene for this enzyme, allowing it to produce cannabinoids. This enzyme helps the yeast cell to convert cannabigerolic acid into cannabinoids in a more efficient way.

Published: 2024-03-14 Assignee: SAMSUNG ELECTRONICS CO., LTD..
US20240087233A1
Physics
Application 20240087233, fig. 01

METHOD AND SYSTEM FOR OPTIMIZING VIRTUAL BEHAVIOR OF PARTICIPANT IN METAVERSE

An electronic device helps create a virtual version of a person in a digital world called the Metaverse. It figures out who the person is interacting with and how they behave in real life while in the Metaverse. Then, it uses this information to make a virtual avatar that acts like the person would in that digital space.

Published: 2024-03-14
US20240085982A1
Physics
Application 20240085982, fig. 01

HAPTIC-FEEDBACK BILATERAL HUMAN-MACHINE INTERACTION METHOD BASED ON REMOTE DIGITAL INTERACTION

This invention is a method that allows people to physically interact with digital content from a distance. It uses haptic feedback to translate gestures, facial expressions, and tone of voice into tactile sensations, enhancing emotional communication. By combining a haptic-based tangible layer with an audio channel, it creates a real-time feedback loop for better understanding and conveying emotions in remote conversations.

Published: 2024-03-14
US20240081657A1
Human necessities
Application 20240081657, fig. 01

Smart Wearable IOT Device for Health Tracking, Contact Tracing and Prediction of Health Deterioration

A smart wearable device has been created for health tracking, contact tracing, and predicting health issues. It can monitor vital signs like body temperature, oxygen levels, heart rate, and physical activities. The device can also track interactions with other users through Bluetooth or WiFi signals for contact tracing purposes.

Published: 2024-03-14
US20240087247A1
Physics
Application 20240087247, fig. 01

SYSTEMS AND METHOD FOR RENDERING OF VIRTUAL OBJECTS

An augmented reality system uses a physical object in a captured image as a reference point. It then calculates the distance between this object and the AR display device. The system displays a virtual object on the left and right displays of the device, adjusting the apparent distance to match the calculated distance for a realistic viewing experience.

Published: 2024-03-14
US20240087197A1
Physics
Application 20240087197, fig. 01

LIVE STREAMING SHOPPING EXPERIENCE

A Live Listing Engine allows hosts to stream live video of items to viewers. Hosts can upload images and listing information for the items during the stream. The engine then creates a listing thumbnail and displays it in the live video for both viewers and hosts to see.