Patent Applications published on Apr 3, 2025

Explore the 6,273 U.S. Patent Applications published on the 14th week of 2025, including 1,466 applications that subsequently received a Patent Grant.

Featured patent applications from Apr 3, 2025

Published: 2025-04-03 Assignee: Advanced Optoelectronic Technology Inc., Asphetek Solution (Chengdu) Ltd., Asphetek Solution Inc..
US20250110331A1
Physics
Application 20250110331, fig. 01

Lens assembly and augmented reality glasses

The augmented reality (AR) glasses have a special lens assembly that helps display images. They include a waveguide substrate, which is a layer that guides light, and a wiring layer that connects different parts. A protective layer covers the wiring and has an eye tracking component to follow where the user is looking. The lens is attached to the outer side of this protective layer. Inside the glasses, there is also a display device that sends images to both lens assemblies for an enhanced viewing experience.

Published: 2025-04-03
US20250111592A1
Physics
Application 20250111592, fig. 01

SINGLE IMAGE TO REALISTIC 3D OBJECT GENERATION VIA SEMI-SUPERVISED 2D AND 3D JOINT TRAINING

Creating 3D objects for virtual and augmented reality is becoming more important. To make this process easier, new artificial intelligence methods have been developed. However, many of these methods struggle to produce high-quality results because they rely on either limited 3D data or only 2D images. By combining both 2D and 3D data during training, a more effective machine learning model can be created. This model can generate realistic 3D objects from just one 2D image, improving the quality of the output.

Published: 2025-04-03
US20250111163A1
Physics
Application 20250111163, fig. 01

Electronic Device That Displays Text Summaries

A head-mounted device uses cameras to find text in the area around it. It sends details about the text, the context, how long the summary should be, and any user questions to a smart language model. This model creates a summary of the text based on the information it receives. The device then shows this summary on its displays. Users can easily understand important information without reading everything.

Published: 2025-04-03 Assignee: Adobe Inc..
US20250111866A1
Physics
Application 20250111866, fig. 01

VIDEO EDITING USING IMAGE DIFFUSION

Video editing can be improved by using a technique called image diffusion. First, a video is taken that shows a specific subject, along with instructions on how to change that subject. Next, an important frame from the video is found and modified using advanced computer technology. After editing this keyframe, the following frames are also adjusted based on the changes made to the keyframe and the details from the frames in between. This process results in a new version of the original video that reflects the desired edits.

Published: 2025-04-03 Assignee: Kaptivating Technology LLC.
US20250111409A1
Physics
Application 20250111409, fig. 01

MULTI-STAGE CONTENT ANALYSIS SYSTEM THAT PROFILES USERS AND SELECTS PROMOTIONS

A system analyzes messages from users to find the best promotions for them. First, it looks at a single message to see if the user might be interested in a promotion. If they are, it then examines the user's past messages to create a detailed profile. This profile includes specific tags that describe the user's interests and life stages, going beyond basic demographic information. By using these detailed profiles, the system can offer promotions that are much more effective than traditional advertising methods.

Published: 2025-04-03
US20250108289A1
Human necessities
Application 20250108289, fig. 01

ELECTRONIC GAMING ENVIRONMENTS WITH 3D IMMERSIVE AUDIO SYSTEMS

An electronic gaming system features a display screen and a set of special speakers placed near the screen. It has a memory that holds instructions for running games. A game controller processes these instructions to show gaming events on the screen. The system also produces audio that creates a 3D sound experience, making it feel like the sound is coming from different directions. This immersive audio is designed to surround the player in a specific area in front of the screen.

Published: 2025-04-03
US20250111192A1
Physics
Application 20250111192, fig. 01

GENERATING KNOWLEDGE GRAPHS USING LARGE LANGUAGE MODELS

A system uses large language models (LLMs) to create knowledge graphs that help answer questions from users in a chatbot. When users ask new questions, the system generates answers and builds a knowledge graph with that information. For repeated questions, the chatbot can refer to the knowledge graph, making it faster and more efficient. The system also allows for easy updates and improvements to the answers stored in the knowledge graph. Overall, this approach enhances the accuracy of chatbot responses while still benefiting from the broad knowledge of LLMs.

Published: 2025-04-03 Assignee: REPROGRAPHIC PRODUCTS GROUP INC., REPROGRAPHIC PRODUCTS GROUP INC..
US20250110683A1
Physics
Application 20250110683, fig. 01

SYSTEM AND METHOD FOR VIRTUAL AND AUGMENTED REALITY EMPLOYING WORKGROUP PODS

A system uses special workgroup pods to create virtual and augmented reality experiences. Each pod is a three-dimensional structure with screens on the walls that can show different types of content. Inside the pods, users can view private content, while the outside displays are for sharing with others. One pod acts as a central hub, combining content from all the pods and sharing it publicly. This setup allows for both private and collaborative experiences in virtual and augmented reality.

Published: 2025-04-03 Assignee: AMAZON TECHNOLOGIES, INC..
US20250112878A1
Electricity
Application 20250112878, fig. 01

KNOWLEDGE GRAPH ASSISTED LARGE LANGUAGE MODELS

A system combines knowledge graphs with large language models (LLMs) to help chatbots answer user questions. It creates a knowledge graph using answers from the LLM for new queries. For repeated questions, the chatbot can use the knowledge graph, making it more efficient than relying solely on the LLM. This system also allows for easier debugging and improvement of answers, as well as storing important information. Overall, it enhances the reliability of chatbots by correcting mistakes from the LLM while still utilizing its broad knowledge.

Published: 2025-04-03 Assignee: Wellthi Technologies, Inc..
US20250111429A1
Physics
Application 20250111429, fig. 01

VIRTUAL SOCIAL BANKING NETWORKS BY PLATFORM UTILIZING GENERATIVE ARTIFICIAL INTELLIGENCE AND BLOCKCHAIN TECHNOLOGY

A new system combines banking with technology to create a virtual social network. It connects different banks and their users by gathering and organizing important data from each bank. This organized data is then stored in a digital ledger, which acts like a single account for users. Users can easily see their banking information in one place, making it simpler to manage. The system uses advanced technology like artificial intelligence and blockchain to ensure security and efficiency.