Explore the 6,424 U.S. Patent Applications published on the 30th week of 2025, including 1,212 applications that subsequently received a Patent Grant.
Devices, Methods, and Graphical User Interfaces for Providing Computer-Generated Experiences
A computing system shows a virtual environment on one screen while providing status updates on another screen. It includes a visual representation of the user who is viewing the virtual environment. The system can also display graphical elements that highlight important content in the virtual space. When certain events occur, the system adjusts how immersive the virtual experience is and updates the status information shown. This includes changing how the user's visual representation looks based on their interaction with the environment.
Published: 2025-07-24
Video Diffusion Model
A new model helps create videos from text or other sources more efficiently. It cuts down on the computing power needed by generating an entire video clip in one go, rather than in separate parts. This approach allows for faster video creation without sacrificing quality. The model uses a technique that processes multiple noisy inputs at once, which represent different times in the video. As a result, it can produce smooth and coherent frames that fit together perfectly over the video's duration.
Published: 2025-07-24 Assignee: L'OREAL.
METHOD AND SYSTEM FOR 3D HAIR VIRTUAL TRY ON
A new method allows users to virtually try on different hairstyles using a 3D model that looks and moves like real hair. The system simulates how hair reacts to forces, making the virtual styles appear more realistic. It captures details and textures of hair separately from color, ensuring accurate color representation. The color changes based on lighting conditions, enhancing the overall look. Additionally, the technology can create highlights and other coloring effects by grouping hair strands, mimicking techniques used in actual hair coloring.
Published: 2025-07-24 Assignee: L'OREAL.
METHOD AND SYSTEM FOR 3D HAIR VIRTUAL TRY ON USING PHYSICS SIMULATION
A new method allows users to try on different hairstyles virtually using a 3D model that behaves like real hair. It uses physics to simulate how the hair moves and reacts to different forces. The 3D hair model includes detailed textures, which helps in accurately determining the hair color. The color changes based on the lighting conditions in the environment, making it look more realistic. Additionally, the system can create highlights and other coloring techniques by grouping hair strands, giving users a more natural look.
Published: 2025-07-24
MODEL PREDICTIVE PATH INTEGRAL CONTROLLER GUIDED BY LARGE VISION LANGUAGE MODEL FOR INTELLIGENT AUTONOMOUS VEHICLE PATH PLANNING
An advanced system helps self-driving cars navigate by using a large vision language model (LVLM) to understand their surroundings. This model looks at images from the road and provides suggestions for how the car should drive. It has been trained on many images and specific driving situations to improve its accuracy. The system combines this understanding with a special controller called Model Predictive Path Integral (MPPI) to plan the best path for the vehicle. Overall, it aims to make autonomous driving safer and more efficient by better interpreting real-world conditions.
Published: 2025-07-24 Assignee: PURDUE RESEARCH FOUNDATION.
SYSTEM AND METHOD FOR AUTHORING CONTEXT-AWARE AUGMENTED REALITY INSTRUCTION THROUGH GENERATIVE ARTIFICIAL INTELLIGENCE
A new system helps create augmented reality (AR) instructions easily. Users can input text descriptions of tasks, and the system generates AR content without needing coding skills or motion capture. It uses advanced artificial intelligence to create animations of virtual characters showing how to complete the tasks. The system also understands the context of the task, making the instructions more relevant and helpful. This way, users can blend real-life elements with virtual information seamlessly.
Published: 2025-07-24 Assignee: IOWA STATE UNIVERSITY RESEARCH FOUNDATION, INC..
SYSTEM AND METHOD FOR CONTROLLING PHYSICAL SYSTEMS USING BRAIN WAVES
A system allows users to control objects using their brainwaves. It uses special sensors called EEG electrodes that are placed on the user's head to pick up brain activity signals. These signals are then processed by a computer program that interprets them into commands. The program has different parts: one to gather the signals, another to turn them into commands, and a final part to control the object based on those commands. This technology enables direct interaction between a person's thoughts and physical devices.
Published: 2025-07-24
REAL-TIME 3D AR OBJECT ACQUISITION DEVICE, SYSTEM, AND METHOD
A new device and system can create high-quality 3D augmented reality (AR) objects instantly. It uses an image capture tool to take multiple pictures of a subject. These images are then processed to form a 3D AR object in real time. The system also includes a feature that improves the resolution of the 3D object, making it look clearer and more detailed. This technology allows for quick and realistic AR experiences.
Published: 2025-07-24 Assignee: INTEGRIT INC..
AUTONOMOUS DRIVING DEVICE FOR PROVIDING VISUALIZED VIRTUAL GUIDE INFORMATION, AND OPERATING METHOD THEREFOR
An autonomous driving device can understand voice and motion from people nearby. It analyzes what is said and how someone moves to figure out their intentions. Based on this understanding, it provides helpful feedback. The device then creates visual guide information using augmented reality or virtual reality. This helps users navigate or understand their surroundings better while driving.
Published: 2025-07-24
GENERATIVE PIPELINE USING SINGLE SELFIE INPUT
A selfie is used as the starting point for this technology. It processes the selfie through a neural network to create a unique identity representation. Then, it uses a diffusion model to combine this identity with a text description and a pose template. An intermediate image is created from these elements, which is then improved using a face enhancement network. Finally, a restored image is produced and displayed on a device for the user to see.