Assignee profile:

Take Two Interactive Software, Inc.

City:

New York, New York

Country:

United States

Published Applications:

45

Last publication date:

2024-08-22

Patent Grants:

45

Last grant date:

2026-03-24

Top Inventors for applications by Take Two Interactive Software, Inc.

These are the the leading inventors for applications assigned to Take Two Interactive Software, Inc.:

Recent patent applications by Take Two Interactive Software, Inc.

Take Two Interactive Software, Inc. based in New York, US has been assigned the rights to these inventions. The list includes both Pending Applications and Patent Grants:

#1 | 2024-08-22 ✅ Patent 12,586,290 granted on 2026-03-24
US20240282046A1
Physics

TEMPORALLY COHERENT VOLUMETRIC VIDEO

#2 | 2024-07-30 ✅ Patent 12,050,668 granted on 2024-07-30
US17571404
Physics

Method and system for obfuscating and protecting game logic and variables during video game compilation

#3 | 2023-08-10 ✅ Patent 12,493,971 granted on 2025-12-09
US20230252657A1
Physics

MATERIAL SEGMENTATION

#4 | 2023-05-11 ✅ Patent 12,263,404 granted on 2025-04-01
US20230141387A1
Human necessities

Method and apparatus for enhanced graphics rendering in a video game environment

#5 | 2023-04-04 ✅ Patent 11,620,781 granted on 2023-04-04
US17079164
Physics

System and method for virtual character locomotion

#6 | 2022-06-23 ✅ Patent 11,978,162 granted on 2024-05-07
US20220198752A1
Physics

System and method for improved rendering of computer graphic models

#7 | 2022-05-05 ✅ Patent 11,951,384 granted on 2024-04-09
US20220134218A1
Human necessities

System and method for virtual character animation using motion capture

#8 | 2022-03-15 ✅ Patent 11,273,380 granted on 2022-03-15
US16664636
Human necessities

Method and apparatus for preventing cheating in a video game environment by providing obfuscated game variables

#9 | 2022-02-24 ✅ Patent 11,794,114 granted on 2023-10-24
US20220054946A1
Human necessities

System and method for session management in a multiplayer network gaming environment

#10 | 2021-10-14 ✅ Patent 11,684,855 granted on 2023-06-27
US20210316220A1
Human necessities

System and method for virtual navigation in a gaming environment

#11 | 2021-08-26 ✅ Patent 11,992,755 granted on 2024-05-28
US20210260474A1
Human necessities

System and method for managing transactions in a multiplayer network gaming environment

#12 | 2021-03-04 ✅ Patent 11,027,196 granted on 2021-06-08
US20210060426A1
Human necessities

System and method for managing transactions in a multiplayer network gaming environment

#13 | 2021-01-21 ✅ Patent 11,192,032 granted on 2021-12-07
US20210016181A1
Human necessities

System and method for session management in a multiplayer network gaming environment

#14 | 2020-10-29 ✅ Patent 11,071,916 granted on 2021-07-27
US20200338450A1
Human necessities

System and method for virtual navigation in a gaming environment

#15 | 2019-10-03 ✅ Patent 11,534,688 granted on 2022-12-27
US20190299097A1
Human necessities

Method and apparatus for enhanced graphics rendering in a video game environment

#16 | 2019-06-27 ✅ Patent 10,987,587 granted on 2021-04-27
US20190192972A1
Human necessities

System and method for game object and environment generation

#17 | 2019-06-27 ✅ Patent 10,427,046 granted on 2019-10-01
US20190192970A1
Human necessities

System and method for game object and environment generation

#18 | 2019-05-09 ✅ Patent 10,814,233 granted on 2020-10-27
US20190134511A1
Human necessities

System and method for session management in a multiplayer network gaming environment

#19 | 2019-02-05 ✅ Patent 10,195,520 granted on 2019-02-05
US13894099
Human necessities

System and method for network gaming architecture

#20 | 2018-08-09 ✅ Patent 10,685,152 granted on 2020-06-16
US20180225397A1
Physics

Systems and methods for fast simulation and visualization of sparse fluids

#21 | 2018-05-22 ✅ Patent 9,977,795 granted on 2018-05-22
US15783795
Physics

System and method for multiplayer network gaming

#22 | 2018-04-19 ✅ Patent 10,503,963 granted on 2019-12-10
US20180107864A1
Physics

System and method for image capture and modeling

#23 | 2017-12-12 ✅ Patent 9,839,838 granted on 2017-12-12
US13894112
Human necessities

System and method for online community management

#24 | 2017-11-14 ✅ Patent 9,814,967 granted on 2017-11-14
US13894104
Human necessities

System and method for time flow adjustment in multiplayer games

#25 | 2017-10-31 ✅ Patent 9,805,067 granted on 2017-10-31
US13894109
Physics

System and method for multiplayer network gaming

#26 | 2017-08-10 ✅ Patent 9,901,831 granted on 2018-02-27
US20170225079A1
Human necessities

System and method for online community management

#27 | 2016-12-01 ✅ Patent 9,855,499 granted on 2018-01-02
US20160350618A1
Physics

System and method for image capture and modeling

#28 | 2016-08-18 ✅ Patent 9,928,641 granted on 2018-03-27
US20160239997A1
Physics

Systems and methods for reproduction of shadows from multiple incident light sources

#29 | 2015-05-21 ✅ Patent 10,395,410 granted on 2019-08-27
US20150138209A1
Physics

System and method for real-time pose-based deformation of character models

#30 | 2015-03-26 ✅ Patent 9,251,622 granted on 2016-02-02
US20150084958A1
Physics

System and method for calculating multi-resolution dynamic ambient occlusion

#31 | 2015-02-26 ✅ Patent 10,471,357 granted on 2019-11-12
US20150057086A1
Human necessities

Systems and methods for simulating a particular user in an interactive computer system

#32 | 2014-07-17 ✅ Patent 10,150,039 granted on 2018-12-11
US20140200059A1
Human necessities

Systems and methods for simulating a particular user in an interactive computer system

#33 | 2013-11-21 ✅ Patent 8,847,958 granted on 2014-09-30
US20130307852A1
Physics

System and method for calculating multi-resolution dynamic ambient occlusion

#34 | 2013-01-24 ✅ Patent 9,684,975 granted on 2017-06-20
US20130021359A1
Physics

Method and system for filtering of visual objects

#35 | 2013-01-03 ✅ Patent 8,678,894 granted on 2014-03-25
US20130005415A1
Human necessities

Systems and methods for simulating a particular user in an interactive computer system

#36 | 2012-03-22 ✅ Patent 8,684,819 granted on 2014-04-01
US20120071246A1
Human necessities

Systems and methods for simulating a particular user in an interactive computer system

#37 | 2010-02-25 ✅ Patent 8,368,693 granted on 2013-02-05
US20100045676A1
Physics

Systems and methods for fast real-time rendering of multiple light sources

#38 | 2010-02-25 ✅ Patent 9,349,214 granted on 2016-05-24
US20100045675A1
Physics

Systems and methods for reproduction of shadows from multiple incident light sources

#39 | 2010-02-25 ✅ Patent 8,237,722 granted on 2012-08-07
US20100045669A1
Physics

Systems and method for visualization of fluids

#40 | 2008-09-11 ✅ Patent 8,390,621 granted on 2013-03-05
US20080218517A1
Physics

System and method for calculating multi-resolution dynamic ambient occlusion

#41 | 2008-05-22 ✅ Patent 9,922,141 granted on 2018-03-20
US20080120075A1
Physics

Systems and methods for fast simulation and visualization of sparse fluids

#42 | 2008-05-22 ✅ Patent 8,941,664 granted on 2015-01-27
US20080117216A1
Physics

System and method for real-time pose-based deformation of character models

#43 | 2007-07-26 ✅ Patent 7,884,275 granted on 2011-02-08
US20070174430A1
Physics

Music creator for a client-server environment

#44 | 2006-11-02 ✅ Patent 8,142,268 granted on 2012-03-27
US20060246973A1
Human necessities

Systems and methods for simulating a particular user in an interactive computer system

#45 | 2006-11-02 ✅ Patent 8,016,664 granted on 2011-09-13
US20060246972A1
Human necessities

Systems and methods for simulating a particular user in an interactive computer system

Also check out TAKE-TWO INTERACTIVE SOFTWARE, INC.'s (New York, United States) applicant profile with 33 patent applications submitted.

AssigneeID:

45934 ⎘