27580 ⎘
Video games, i.e. games using an electronically generated display having two or more dimensions Game security or game management aspects
Sub-classes:SEASON INFORMATION PRESENTATION METHOD AND APPARATUS, DEVICE, AND STORAGE MEDIUM
#2DISTRIBUTED LEDGER TRACKING OF EVENT DATA
#3METHOD AND SYSTEM FOR GENERATING GRAPHICAL LAYOUT
#4Integrated Reality Gamified Applications
#5DEVICE, SYSTEM AND METHOD FOR EFFICIENTLY ESTABLISHING COMMUNICATION LINKS IN INTERACTION ENVIRONMENTS WHEN INTERMEDIATING BETWEEN DEVICES
#6USER REGISTRATION
#7MANAGING OF A USER-CREATED GAME OBJECT TO PROVIDE SECURE AND PREDICTABLE GAME PERFORMANCE
#8ANALYSIS OF A USER-CREATED GAME OBJECT TO CHARACTERIZE FEATURES AND PERFORMANCE STATISTICS
#9SYSTEMS AND METHODS GENERATING AND MANAGING NON-FUNGIBLE TOKENS
#10DYNAMIC ITEM OBTAIN RATE BASED ON PLAYER PROGRESSION, ACTION, AND OTHER IN-GAME BEHAVIOR
#11REMOTE VIRTUALIZED ASSET DELIVERY AND LOCAL PROVISIONING
#12SYSTEM AND METHOD FOR PROVIDING A QUEST FROM A PROBABILITY ITEM BUNDLE IN AN ONLINE GAME
#13Integrated Reality Gamified Applications
#14SINGLE USER MULTIPLE PRESENCE IN MULTI-USER GAME
#15QUALITY ASSURANCE GAME BOTS FOR GAMING APPLICATIONS
#16DISTRIBUTED LEDGER TRACKING OF EVENT DATA
#17RECORDING MEDIUM AND INFORMATION PROCESSING DEVICE
#18NON-TRANSITORY COMPUTER READABLE MEDIUM, INFORMATION PROCESSING METHOD, AND INFORMATION PROCESSING SYSTEM
#19DATA PROCESSING METHOD AND APPARATUS FOR VIRTUAL SCENE, ELECTRONIC DEVICE, COMPUTER-READABLE STORAGE MEDIUM, AND COMPUTER PROGRAM PRODUCT
#20Facilitating generation of player token NFTs and methods for use therewith
#21FRAUD DETECTION SYSTEM
#22Integrated reality gamified applications
#23User registration
#24GAME PLATFORM USING ZERO-COPY DATA TRANSFER
#25METHOD AND APPARATUS FOR VALIDATING SOFTWARE USE ON AN APPARATUS
#26Dynamic item obtain rate based on player progression, action, and other in-game behavior
#27EXTENSIBLE BLOCKCHAIN APPLICATION PLATFORM
#28Distributed ledger tracking of event data
#29Web-based game controller
#30Remote virtualized asset delivery and local provisioning
#31Facilitating generation of player token NFTs and methods for use therewith
#32INFORMATION PROCESSING APPARATUS AND INFORMATION PROCESSING SYSTEM
#33System and method for providing a quest from a probability item bundle in an online game
#34METHOD FOR BROADCASTING GAMEPLAY AND METHOD FOR JOINING GAME
#35INFORMATION DISPLAY METHOD AND APPARATUS, TERMINAL, STORAGE MEDIUM, AND COMPUTER PROGRAM PRODUCT
#36User registration
#37Server device, control method for server device, game system, and computer-readable recording medium
#38Single user multiple presence in multi-user game
#39Dynamic item obtain rate based on player progression, action, and other in-game behavior
#40Fraud detection system
#41Game development system
#42System and method for utilizing a mobile device to log a user into a gaming establishment system
#43FHS: smarter contact selectors
#44Local game execution for spectating and spectator game play
#45Distributed ledger tracking of event data
#46Task QR Code Based Game System
#47Saving and restoring virtual machine states and hardware states for application content
#48Dynamic item obtain rate based on player progression, action, and other in-game behavior
#49Methods and systems for game system creation
#50Local game execution for spectating and spectator game play
#51System and method for utilizing a mobile device to log a user into a gaming establishment system
#52Distributed ledger tracking of event data
#53Server device, control method for server device, game system, and computer-readable recording medium
#54System and method for providing a quest from a probability item bundle in an online game
#55Remote virtualized asset delivery and local provisioning
#56Install-time procedural content generation for encrypted packages
#57User registration
#58System and method for utilizing a mobile device to log a user into a gaming establishment system
#59Computer-readable recording medium and game system
#60System and method for outlier detection in gaming
#61Distributed ledger tracking of event data
#62Method for creating a mini-game
#63Dynamic item obtain rate based on player progression, action, and other in-game behavior
#64Method for creating a mini-game
#65Web-based game controller
#66Single user multiple presence in multi-user game
#67Detecting and preventing cheating in a location-based game
#68FHS: smarter contact selectors
#69Image capture and identification system and process
#70Image capture and identification system and process
#71Providing recommendation(s) for a computing device executing a gaming application
#72Systems and methods of serving game video for remote play
#73Shared social asset in game
#74Lottery device and lottery method
#75Task enabled switch system
#76Image capture and identification system and process
#77System and method for providing a quest from a probability item bundle in an online game
#78Game development system
#79Dynamic item obtain rate based on player progression, action, and other in-game behavior
#80SYSTEM AND METHODS FOR CREATING AND MANAGING A TEAM-BASED FANTASY SPORTS CONTEST
#81Image capture and identification system and process
#82Server device, control method for server device, game system, and computer-readable recording medium
#83Interface-based game-space contest generation
#84Automatic Rating System and Method
#85Game development system
#86Device, method, computer program, and reader for providing game service
#87Dynamic item obtain rate based on player progression, action, and other in-game behavior
#88Server device, control method for server device, game system, and computer-readable recording medium
#89Generation of gameplay video based on social network sharing
#90Automatic video game highlight reel
#91Computer-readable recording medium and game system
#92Attachment and game system
#93System and method for reading graphically-encoded identifiers from physical trading cards through image-based template matching
#94Sectional terrain editing
#95Remote control of a first user's session by a second user
#96User registration
#97Dynamic quality of service management in multiplayer gaming
#98System and method for providing a quest from a probability item bundle in an online game
#99User registration
#100Remote virtualized asset delivery and local provisioning
#101Method for creating a mini-game
#102Method for creating a mini-game
#103Methods and devices for anonymous competition
#104System and method for online community management
#105Shared social asset in game
#106Balancing multiple team based games
#107Image capture and identification system and process
#108Method and Apparatus for Social Gaming Storefront
#109Voice communication method and system in game applications
#110Systems and methods of serving game video for remote play
#111Web-based game controller
#112Methods and devices for anonymous competition
#113SYSTEM FOR PRESENTING A QUESTION PRIOR TO ALLOWING ACCESS TO A VIDEO GAME
#114Information processing apparatus, information processing system, storage medium and information processing method for performing non-contact communication and executing a game application
#115Generation of gameplay video based on social network sharing
#116Apparatus, method and computer readable recording medium for interworking account based on mobile terminal and account based on game
#117PROVIDING A SCENT WHILE A USER INTERACTS WITH AN ELECTRONIC MEDIA PROVIDING DEVICE
#118Remote control of a first user's gameplay by a second user
#119Methods and systems of automatic management online fantasy sports rosters
#120Method and device for providing allotted game items from decks having rare items
#121Systems and methods of automatic game creation
#122Game control device, game control method, a non-transitory computer-readable recording medium, and game system
#123Information processing system, information processing device, information processing method, program and information storage medium for setting download permissions or settings
#124METHOD FOR AN ASYNCHRONOUS MULTIPLAYER GAMEPLAY
#125Task execution method, apparatus and system
#126Information processing device, data structure of game data, and recording medium
#127Mobile virtual cinematography system
#128Server device, control method for server device, game system, and computer-readable recording medium
#129Gaming machine and server with bonus selection game
#130Shared social asset in game
#131Controlling access to and use of electronic systems
#132Method for creating a mini-game
#133Dynamic quality of service management in multiplayer gaming
#134Apparatus, method and computer readable recording medium for interworking account based on mobile terminal and account based on game
#135Guessing Threshold for a Game Challenge
#136Secure game download
#137Method and system for providing virtual throwing of objects
#138Image capture and identification system and process
#139Comprehensive single page view of user's gaming achievements
#140Method for adding game elements to information aggregation
#141Image capture and identification system and process
#142Image capture and identification system and process
#143Self-serve API for game mechanics tool
#144Image capture and identification system and process
#145Image capture and identification system and process
#146Image capture and identification system and process
#147Game system and management apparatus having a convenient authentication process for ensuring security
#148Image capture and identification system and process
#149Apparatus and method for collecting game data
#150Image capture and identification system and process
#151Image capture and identification system and process
#152Single user multiple presence in multi-user game
#153Preventing a media display from hijacking a gaming machine
#154Intelligent game loading
#155Program mode switching
#156Image capture and identification system and process
#157Image capture and identification system and process
#158Placement of user information in a game space
#159Controlling access to and use of video game consoles
#160Image capture and identification system and process
#161Image capture and identification system and process
#162Image capture and identification system and process
#163Image capture and identification system and process
#164Methods and devices for anonymous competition
#165METHOD FOR SECURITY AND MARKET SURVEILLANCE OF A VIRTUAL WORLD ASSET THROUGH INTERACTIONS WITH A REAL WORLD MONITORING CENTER
#166Alterable storage media gaming machine
#167Virtual Space Management System
#168Image capture and identification system and process
#169Analyzing video game performance using non-intrusive capture and storage of run-time game data
#170Comprehensive single page view of user's gaming achievements
#171Computer device for implementing a trading card game and control method therefor, program executed by computer device, controller, system, and game cards
#172Method and apparatus to facilitate multi-setting virtual reality experiences
#173Secure game download
#174Token configured to interact
#175Secure game download
#176System and method for an alterable storage media in a gaming machine
#177Method, apparatus and article for evaluating card games, such as blackjack
#178Image drawing non-fungible token video game
#179Securing a multiplayer deterministic simulation using a partial simulation
#180Female-themed video game system
#181Automatically detecting unacceptable content pairs
#182Group electronic game or poll using beverage sensors
#183Fraud detection system
#184Systems and methods for linking physical items to virtual content
#185Electronic game with integrated beverage sensor
#186Online trivia game system
#187Interface-based game-space contest generation
#188Mystery boxes that adjust due to past spending behavior
#189Arcade game with integrated beverage sensor
#190System and method for conducting a spy game on a social network
#191Interface-based game-space contest generation
#192Game design based CAPTCHAs
#193System and method for online community management
#194Method to detect and score users who are likely to make payments in online social games