27803 ⎘
Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers; Details of game data or player data management Game data structure
Sub-classes:ENTERTAINMENT SYSTEM FOR PERFORMING HUMAN INTELLIGENCE TASKS
#2FACILITATING EVENT IMPLEMENTATION IN AN ONLINE GAME
#3GAME PROGRAM, METHOD, AND INFORMATION PROCESSING DEVICE
#416/711,350
#5Facilitating event implementation in an online game
#6Dynamic 3D environment generation
#7ENTERTAINMENT SYSTEM FOR PERFORMING HUMAN INTELLIGENCE TASKS
#8Sorting computer applications or computer files and indicating a sort attribute in a user interface
#9AI-generated internal environments based on external geometry
#10Facilitating event implementation in an online game
#11Blockchain gaming system
#12Entertainment system for performing human intelligence tasks
#13Application interface for tracking player identity
#14Blockchain gaming system
#15Video game processing apparatus and video game processing program
#16Universal game controller/console
#17Facilitating event implementation in an online game
#18Displaying virtual objects based on recognition of real world object and identification of real world object associated location or geofence
#19Display virtual objects within predefined geofence or receiving of unique code from closest beacon
#20Entertainment system for performing human intelligence tasks
#21Methods and devices for anonymous competition
#22Entertainment system for performing human intelligence tasks
#23Application interface for tracking player identity
#24Methods and devices for anonymous competition
#25Interactive action figures for gaming systems
#26Data-driven state machine for user interactive displays
#27Information processing device, data structure of game data, and recording medium
#28Server, method, terminal, and recording medium for providing game
#29Pass-structured game platform
#30Application interface for tracking player identity
#31Interactive action figures for gaming system
#32Interactive action figures for gaming systems
#33Video game processing apparatus and video game processing program
#34Data streaming for interactive decision-oriented software applications
#35Tracking game progress using player profiles
#36GAME SUPPORT SERVER, GAME APPARATUS, GAME SUPPORT SYSTEM, AND GAME SUPPORT METHOD FOR SUPPORTING USER OF GAME APPARATUS
#37Entertainment system for performing human intelligence tasks
#38Audio Visual Game System and Computer Implemented Game Method
#39METHOD OF SELECTING A DEVICE PROFILE FOR PROVISIONING AN AMUSEMENT DEVICE
#40Persistent party rooms
#41Contributing data to an on-line gamer database
#42Application interface for tracking player identity
#43Game apparatus having input navigation function and online game program
#44Ubiquitous unified player identity tracking system
#45COMPUTER SYSTEM AND PROGRAM
#46Methods and devices for anonymous competition
#47Ubiquitous unified player identity tracking system
#48GAME BLOG PLATFORM SYSTEM
#49Service providing method using on-line game, and recording media recording program for implementing the method
#50Interactive action figures for gaming systems
#51Microtransactional association of physical and virtual accessories
#52MAIN CONTROLLER, CONTROL METHOD AND MANAGEMENT SYSTEM OF ONLINE GAME
#53SERVICE APPLICATION PLATFORM AND METHOD FOR ACCESSING SERVICE APPLICATION PLATFORM
#54Ubiquitous unified player identity tracking system
#55Virtual environment module bundle
#56APPARATUS AND METHODS FOR GAME CONVERSION
#57Product repair assistance using a virtual universe
#58METHODS, SYSTEMS, AND COMPUTER PROGRAM PRODUCTS FOR AUTOMATICALLY MODIFYING A VIRTUAL ENVIRONMENT BASED ON USER PROFILE INFORMATION
#59Apparatus, method, and computer readable media to perform transactions in association with participants interacting in a synthetic environment
#60Data transmission protocol and visual display for a networked computer system
#61Entertainment system for performing human intelligence tasks
#62Modifying spaces in virtual universes
#63Real-time display of fantasy sports player transaction data
#64METHOD FOR PLAYING A GAME
#65Apparatus and method for managing events in virtual world
#66Interactive action figures for gaming systems
#67Interactive action figures for gaming systems
#68User Creatable Machines
#69Method for providing online game which changes pilot data and unit data in gear and system thereof
#70Network system, element thereof and network visualization method
#71Ubiquitous unified player tracking system
#72Data transmission protocol and visual display for a networked computer system
#73Interactive action figures for gaming systems
#74System, computer product and method for enabling multi-player gaming on a wireless device
#75Systems and methods for facilitating group gameplay in an online game
#76Facilitating event implementation in an online game
#77Computing device independent and transferable game level design and other objects
#78Idempotency of application state data
#79State machine scripting in computer-implemented games