27812 ⎘
Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers; Details of game data or player data management for enforcing rights or rules, e.g. to prevent foul play
IN-ENVIRONMENT REPORTING OF ABUSE IN A VIRTUAL ENVIRONMENT
#2DETECTING CHEATING USING MACHINE LEARNING
#3INFORMATION PROCESSING SYSTEM, COMPUTER-READABLE NON-TRANSITORY STORAGE MEDIUM STORING THEREIN INFORMATION PROCESSING PROGRAM, INFORMATION PROCESSING APPARATUS, AND INFORMATION PROCESSING METHOD
#4REDUCING LATENCY IN ANTICHEAT DATAFLOW
#5SYSTEMS AND METHODS FOR BEHAVIOR-BASED CHARACTERIZATION OF AVATARS IN A COMPUTER-GENERATED ENVIRONMENT
#6GPT and hyperlinks to protect women from online predators
#7Augmentation Technology for Sailboat Race Management
#8IN-ENVIRONMENT REPORTING OF ABUSE IN A VIRTUAL ENVIRONMENT
#9EMBEDDED SPEEDRUN TIMER
#10IN-APP CUSTOMER SERVICE WORKFLOWS
#11IN-APP CUSTOMER SERVICE WORKFLOWS
#12FRAUD DETECTION SYSTEM
#13Methods and systems for generating multimedia content based on processed data with variable privacy concerns
#14Systems and methods for anti-cheat detection
#15Systems and methods for behavior-based characterization of avatars in a computer-generated environment
#16Feedback oriented gameplay sessions in video games
#17Methods, devices, and systems for countering cheats in games
#18Information processing system, computer-readable non-transitory storage medium storing therein information processing program, information processing apparatus, and information processing method
#19Selective Recommendation by Mapping Game Decisions and Behaviors to Predefined Attributes
#20DETECTING CHEATING AND CHANGES IN PLAYING ABILITY IN PARTIAL KNOWLEDGE AND TRICK-TAKING GAMES
#21Electronic device and method for detecting abnormal device operation
#22METHOD TO DETECT AND COUNTERACT SUSPICIOUS ACTIVITY IN AN APPLICATION ENVIRONMENT
#23SYSTEM AND METHODS OF VIRTUAL WORLD INTERACTION
#24Feedback oriented gameplay sessions in video games
#25Reducing latency in anticheat dataflow
#26Systems and methods for behavior-based characterization of avatars in a computer-generated environment
#27CARD GAME MATCHUP SYSTEM
#28GAME SYSTEM, COMPUTER-IMPLEMENTED METHOD OF OPERATING GAME SYSTEM, AND NON-TRANSITORY COMPUTER-READABLE RECORDING MEDIUM
#29Systems and methods for anti-cheat detection
#30Method of and system for preventing wall hacking in video games by using ray tracing to filter outgoing data packets
#31Methods and systems for generating multimedia content based on processed data with variable privacy concerns
#32Methods and systems for filtering content in reconstructions of native data of assets
#33Electronic device and method for detecting abnormal device operation
#34TARGET ACCOUNT DETECTION METHOD AND APPARATUS, ELECTRONIC DEVICE, AND STORAGE MEDIUM
#35Fraud detection system
#36System and method for fraud prevention in esports
#37APPARATUS AND METHOD
#38Auto harassment monitoring system
#39Automatic separation of abusive players from game interactions
#40Systems and methods for anti-cheat detection
#41Information processing system, computer-readable non-transitory storage medium storing therein information processing program, information processing apparatus, and information processing method
#42Method and system for automatic and interactive model training using domain knowledge in video games
#43Detecting cheating and changes in playing ability in partial knowledge and trick-taking games
#44Methods and systems for determining the authenticity of modified objects in a virtual environment
#45Method to detect and counteract suspicious activity in an application environment
#46CHEATING DETECTION USING ONE OR MORE NEURAL NETWORKS
#47Methods and apparatus for distributed gaming over a mobile device
#48System and methods of virtual world interaction
#49Server apparatus, program, method, and terminal device
#50SYSTEMS AND METHODS FOR PROVIDING EFFICIENT GAME ACCESS
#51Methods and apparatus for distributed gaming over a mobile device
#52ONLINE USER MONITORING
#53Method to detect and counteract suspicious activity in an application environment
#54ONLINE USER MONITORING
#55Detecting and identifying unauthorized accounts in online environments
#56DETECTING AND IDENTIFYING IMPROPER ONLINE GAME USAGE
#57Implementing an achievement platform using a database system
#58Detecting and preventing cheating in a location-based game
#59Managing game metrics and authorizations
#60Detecting cheating and changes in playing ability in partial knowledge and trick-taking games
#61SERVICE-TRIGGERED GAME EVENTS
#62User interaction monitoring
#63Guest management in an online multi-player virtual reality game
#64Systems and methods for providing efficient game access
#65Methods and apparatus for distributed gaming over a mobile device
#66Shadow banning in social VR setting
#67Methods and apparatus for distributed gaming over a mobile device
#68Information processing system, information processing method, information processing apparatus, and computer-readable non-transitory storage medium having stored therein information processing program
#69System and method for triggering and performing scans to protect virtual environments
#70Service-triggered game events
#71System and methods of virtual world interaction
#72METHOD AND DEVICE FOR PROCESSING USER DATA IN GAME FORUM
#73Methods and apparatus for distributed gaming over a mobile device
#74Arbitrating an outcome of a multiplayer game session
#75Methods and apparatus for distributed gaming over a mobile device
#76Methods and systems for determining the authenticity of copied objects in a virtual environment
#77Systems and methods for providing efficient game access
#78GUEST MANAGEMENT IN AN ONLINE MULTI-PLAYER VIRTUAL REALITY GAME
#79Filtering and parental control methods for restricting visual activity on a head mounted display
#80Detecting lag switch cheating in game
#81Managing game metrics and authorizations
#82Automatically identifying potentially fraudulent gaming accounts
#83Management of ancillary content delivery and presentation
#84Methods and apparatus for distributed gaming over a mobile device
#85Methods and apparatus for distributed gaming over a mobile device
#86System and method for detecting inappropriate content in virtual worlds
#87Filtering and parental control methods for restricting visual activity on a head mounted display
#88Social matching of game players on-line
#89Adaptation of gaming applications to participants
#90Systems and methods for providing efficient game access
#91Systems and methods of assessing permissions in virtual worlds
#92System and method for detecting inappropriate content in virtual worlds
#93Systems and methods of object processing in virtual worlds
#94Game device
#95Recommendation engine for electronic game shopping channel
#96Verification system for on-line gamers performing automatic verification of game results
#97Game console system, method and computer program product with anti-malware/spyware and parental control capabilities
#98Methods and apparatus for distributed gaming over a mobile device
#99APPARATUSES AND METHODS FOR PREVENTING GAME CHEATING BY PLUG-INS
#100Management of ancillary content delivery and presentation
#101Service-triggered game events
#102APPARATUS AND METHOD FOR DETECTING ABNORMAL ACCOUNT
#103Non-transitory computer-readable record medium, game system and information processing device
#104Access control of user based photograph bundles
#105Systems and methods of virtual worlds access
#106Systems and methods of virtual world interaction
#107Controlling access to and use of electronic systems
#108Server, terminal, network system, program and information storage medium
#109Managing game metrics and authorizations
#110METHOD AND APPARATUS FOR DEFINING AND RESPONDING TO HELP REQUEST IN VIRTUAL ENVIRONMENT SERVICE
#111Referee mode within gaming environments
#112Systems and methods of assessing permissions in virtual worlds
#113Systems and methods of managing virtual world avatars
#114Systems and methods of managed script execution
#115Gaming platform utilizing a fraud detection platform
#116Method and apparatus to play cards
#117Adaptation of gaming applications to participants
#118RULE SET FOR CREATING WORD-PUZZLES
#119PROVIDING TOKEN-BASED ACCESS TO APPLICATION FEATURES
#120Methods and apparatus for distributed gaming over a mobile device
#121Method for monitoring computer programs
#122Counter-balancing in-play video game incentives/rewards by creating a counter-incentive
#123Method and apparatus for receiving game streaming data, and method and server for transmitting game streaming data
#124Apparatus Awarding Playtime Proportional to Test Results
#125Apparatuses and methods for enabling a user to consume protected contents of a content provider
#126Systems and methods of managing virtual world avatars
#127Systems and methods of assessing permissions in virtual worlds
#128Systems and methods of virtual world interaction
#129Systems and methods of virtual worlds access
#130Dynamic serving of multidimensional content
#131Systems and methods of managed script execution
#132Systems and methods of object processing in virtual worlds
#133Zone-based positioning for virtual worlds
#134Game flicz systems
#135Data locker management
#136METHOD AND SERVER SYSTEM
#137Virtual universe avatar activities review
#138Virtual universe avatar activities review
#139ACCOUNT MANAGEMENT OF COMPUTER SYSTEM
#140INFORMATION STORAGE MEDIUM, SERVER, SYSTEM, AND TERMINAL
#141Avatar protection within a virtual universe
#142Determining whether object is genuine or fake in Metaverse
#143METHOD OF EXCHANGING GAME ITEMS, NETWORKED GAME SYSTEM, AND SOCIAL MEDIA
#144Data access management method and data access management system
#145Guest management in an online multi-player virtual reality game
#146Detecting lag switch cheating in game
#147COMPUTER-READABLE STORAGE MEDIUM HAVING STORED INFORMATION PROCESSING PROGRAM THEREIN, INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING METHOD, AND INFORMATION PROCESSING SYSTEM
#148VIDEO GAME SYSTEM AND METHOD
#149GAME SYSTEM, GAME MANAGEMENT METHOD, AND GAME MANAGEMENT PROGRAM
#150Method for displaying information about use of hack tool in online game
#151Controlling access to and use of video game consoles
#152Network game system, control method of network game system, game device, control method of game device, program, and information storage medium
#153Generating rules for maintaining community integrity
#154Computer system and program
#155Method and system for detecting bot scum in massive multiplayer online role playing game
#156Server based meter model softcount and audit processing for gaming machines
#157Networked computer game system and methods with digital tokens
#158Computer Controlled Video Game Incorporating Constraints
#159METHODS AND APPARATUSES FOR FACILITATING USER VERIFICATION
#160Video game kiosk apparatus and method
#161GAME SYSTEM AND GAME PROGRAM
#162Online game provision system using storage medium and method thereof
#163Method and system for merging disparate virtual universes entities
#164Video game with matchmaking based upon denial of communications
#165Game device
#166Dynamically depicting interactions in a virtual world based on varied user rights
#167MOBILE MEDIA PLAY SYSTEM AND METHOD
#168System and method for the designation of items in a virtual universe
#169Management of ancillary content delivery and presentation
#170Apparatus and method for managing parental control
#171Evidence-based virtual world visualization
#172SENSOR BASED HUMAN MOTION DETECTION GAMING WITH FALSE POSITIVE DETECTION
#173WATERMARKING DURING SYSTEM DEPLOYMENT
#174Communication system, communication method, information recording medium, and program
#175METHOD AND SYSTEM FOR RE-CONNECTING AN UNEXPECTEDLY OFF-LINE WEB-GAME
#176Method for Authentication of Game Executing Authority Recording Medium for Storing Authentication Program of Game Executing Authority, and Server for Storing Authentication Program of Game Executing Authority
#177METHOD FOR SECURITY AND MARKET SURVEILLANCE OF A VIRTUAL WORLD ASSET THROUGH INTERACTIONS WITH A REAL WORLD MONITORING CENTER
#178Dynamic quota-based entertainment manager
#179Trusted information management system for virtual environment
#180Ultimate gamer challenge maker
#181Game state presenting device, game state presenting method, information recording medium, and program
#182LIMITED-RIGHTS LOCAL PLAYBACK OF DIGITAL CONTENT
#183Game terminal device, game management system and game management method
#184Network game system, server, unauthorized behavior prevention method, unauthorized behavior detection method, information recording medium, and program
#185Agreements in video games permitting virtual and real world penalties obligations and remedies
#186Method and apparatus for thwarting traffic analysis in online games
#187Software-based commerce engine deployed in video game environment
#188Game system, communication apparatus therefor, game terminal therefor, game apparatus therefor, and computer program therefor
#189Online gaming cheating prevention system and method
#190Method and apparatus for massively multiplayer online games
#191Apparatus and Process for Facilitating Binding Agreements Among Players of a Video Game
#192Video game with character parameters derived from other characters
#193System and method for detecting inappropriate content in virtual worlds
#194Game system, game control method, information recording medium, and program
#195Apparatus and method of on-line reporting
#196System and method for controlling access to a massively multiplayer on-line role-playing game
#197Variable rendering of virtual universe avatars
#198Virtual universe supervisory presence
#199Virtual universe avatar activities review
#200Avatar protection within a virtual universe
#201Avoiding non-intentional separation of avatars in a virtual world
#202System and method for triggering and performing scans to protect virtual environments
#203Skill-Based Electronic Gaming Tournament Play
#204System, method, and computer readable media for identifying and rating virtual universe objects
#205Roaming Saved Game
#206SYSTEM AND METHOD FOR IDENTIFYING AND BLOCKING AVATAR-BASED UNSOLICITED ADVERTISING IN A VIRTUAL UNIVERSE
#207Multiplayer handheld computer game system having tiled display and method of use
#208Limiting access to shared media content
#209GAME PROGRAM, GAME DEVICE, GAME CONTROL METHOD AND GAME SYSTEM
#210System and method for virtual space-hazard assessment
#211System, method, and computer program for determining whether object is genuine or fake in metaverse
#212Verification system for on-line gamers performing automatic verification of game results
#213Method and system for merging disparate virtual universes entities
#214Tracking a participant loss in a virtual world
#215Predator and abuse identification and prevention in a virtual environment
#216Mediation of Disputes in a Virtual Environment
#217Network game anti-cheating device, method and system
#218Monitoring method and system using collective intelligence and rating propagation in virtual world community
#219SYSTEM AND METHOD TO HANDLE VANDALISM IN A VIRTUAL WORLD
#220Managing objectionable material in 3D immersive virtual worlds
#221Guest management in an online multi-player virtual reality game
#222Moderation of cheating in on-line gaming sessions
#223SYSTEMS AND METHOD FOR IMPROVING APPLICATION INTEGRITY
#224Information collection during game play
#225Game device with cheating prevention function, and method and program for preventing cheating during a game
#226Chat system, chat device and control method of chat server, and information storage medium for advancing an end timing of a message reception stopping period
#227METHOD AND SYSTEM FOR LIMITING TIME FOR ONLINE GAME USERS, PPP SERVER, AND ONLINE GAME SERVER
#228Cheat prevention method, system and client terminal for online game
#229ADDING VIRTUAL FEATURES VIA REAL WORLD ACCESSORIES
#230PREVENTION OF CHEATING IN ON-LINE INTERACTION
#231Method and system for the generation of a file of auditable records for remote and on-site electronic gaming
#232Multi-tier online game play
#233METHOD AND APPARATUS FOR ISSUING A CHALLENGE PROMPT IN A GAMING ENVIRONMENT
#234Dynamic configuration of a gaming system
#235METHODS FOR ELECTRONIC DATA SECURITY AND PROGRAM AUTHENTICATION
#236ELECTRONIC VALUE-OPERATED AND BATTERY POWERED PORTABLE AMUSEMENT DEVICE
#237Dynamic configuration of a gaming system
#238Utilizing a Gaming Environment for Evaluating Security Policies
#239Violations in a peer-to-peer relay network
#240Game device, and fraud detecting method for the game device
#241UNAUTHORIZED CONDUCT PREVENTION METHOD AND MACHINE
#242System for the Creation and Registration of Ideas and Concepts in a Virtual Environment
#243Creation and Registration of Ideas and Concepts in a Virtual Environment
#244Transfer of Features Between Gaming Devices
#245Maintaining community integrity
#246Method and Device for Restricted Execution of Applications on a Mobile Terminal
#247Managing game metrics and authorizations
#248ACORN: providing network-level security in P2P overlay architectures
#249System and method for controlling access to a massively multiplayer on-line role-playing game
#250Online gaming cheating prevention system and method
#251System and method for utilizing a gaming environment for evaluating security policies
#252Parental controls for a media console
#253Score verification system and score verification method of online game
#254Network game system
#255Network game system
#256System and method for providing feedback on game players and enhancing social matchmaking
#257Anti-cheat facility for use in a networked game environment
#258Methods and apparatus for resource management in a processor
#259Disposition of proprietary virtual rights
#260Server based meter model softcount and audit processing for gaming machines
#261Systems and methods for delivering content over a network
#262Social matching of game players on-line
#263Video game feedback system and method
#264Universal method for submitting gaming machine source code software to a game certification laboratory
#265System and method for social matching of game players on-line
#266User-centric method of aggregating information sources to reinforce digital identity
#267Method and system for selectively controlling the utility a target
#268Method and network for selectively controlling the utility a target
#269Systems and methods for delivering content over a network
#270Online game irregularity detection method
#271Methods and apparatus for distributed gaming over a mobile device
#272Methods and apparatus for distributed gaming over a mobile device
#273Modular entertainment and gaming system configured to capture raw biometric data and responsive to directives from a remote server
#274Method and system for reality gaming on wireless devices
#275Video apparatus
#276Dynamic configuration of a gaming system
#277Method and system for distributing electronic content to multi-party users in mobile communication network
#278Violations in a peer-to-peer relay network
#279Interrelated game and information portals provided within the context of an encompassing virtual world
#280Network game system, and game terminal device and storage medium used therefor
#281Player negative behavior detection method, system, electronic device, and storage medium
#282Techniques for providing network applications
#283Fraud detection system
#284Promoting fair online game play through disadvantaged interactions with online gaming
#285Detecting and preventing cheating in a location-based game
#286System and method for uniquely identifying players in computer games based on behavior and other characteristics