27835 ⎘
Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game; Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
Sub-classes:DYNAMICALLY CALIBRATING SETTINGS FOR CONTENT SYSTEMS AND APPLICATIONS
#2Systems and Methods for Improved Collision Detection in Video Games
#3VIRTUAL VEHICLE CONTROL METHOD AND APPARATUS, TERMINAL DEVICE, AND STORAGE MEDIUM
#4MULTI-CLAW GAME MACHINE
#5Methods and Systems for Generating and Managing Active Objects in Video Games
#6VIRTUAL VEHICLE CONTROL METHOD AND APPARATUS, TERMINAL DEVICE, AND STORAGE MEDIUM
#7VIRTUAL VEHICLE CONTROL METHOD AND APPARATUS, DEVICE, AND STORAGE MEDIUM
#8SIMULATING REALISTIC BALL BEHAVIOUR IN INTERACTIVE VIDEOGAMES
#9SYSTEMS AND METHODS FOR FACILITATING VIRTUAL VEHICLE OPERATION CORRESPONDING TO REAL-WORLD VEHICLE OPERATION
#10Evolution of non-player characters
#11NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM, INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING APPARATUS AND INFORMATION PROCESSING METHOD
#12TERRAIN GENERATION AND POPULATION SYSTEM
#13NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, GAME PROCESSING SYSTEM, GAME PROCESSING APPARATUS, AND GAME PROCESSING METHOD
#14Systems and Methods for Improved Collision Detection in Video Games
#15GAME CHARACTER CONTROL METHOD AND APPARATUS, STORAGE MEDIUM AND ELECTRONIC DEVICE
#16STORAGE MEDIUM, GAME SYSTEM AND GAME CONTROL METHOD
#17INFORMATION PROCESSING SYSTEM, NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM HAVING STORED THEREIN INFORMATION PROCESSING PROGRAM, INFORMATION PROCESSING METHOD, AND INFORMATION PROCESSING APPARATUS
#18ENABLING OF ASSIST FUNCTION
#19NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, GAME PROCESSING SYSTEM, GAME PROCESSING APPARATUS, AND GAME PROCESSING METHOD
#20Generation-based evolution of non-player characters in a game
#21ANIMATION PRODUCTION SYSTEM
#22TARGETING OF AN INDIVIDUAL OBJECT AMONG A PLURALITY OF OBJECTS IN A MULTI-PLAYER ONLINE VIDEO GAME
#23SYSTEM AND METHODS OF VIRTUAL WORLD INTERACTION
#24Systems and methods for facilitating virtual vehicle operation corresponding to real-world vehicle operation
#25Animation and physics synchronization
#26Methods and systems for generating and managing active objects in video games
#27Drift method and apparatus for virtual vehicle in virtual world and storage medium
#28Targeting of an individual object among a plurality of objects in a multi-player online video game
#29Storage medium, information processing system, information processing apparatus and game controlling method involving linkable player character and sub-character
#30Storage medium having stored therein information processing program, information processing apparatus, information processing system, and information processing method
#31Virtual object control method and apparatus, computer device, and storage medium
#32Animation production system
#33Systems and methods for providing video game gameplay having falling puzzle mechanics influenced by character movements within a puzzle space
#34Animation and physics synchronization
#35Assist function enabling method and apparatus, device, and readable storage medium
#36Drift method and apparatus for virtual vehicle in virtual world and storage medium
#37System and methods of virtual world interaction
#38Terrain generation and population system
#39Information processing program, information processing device, information processing system, and information processing method
#40Customized models for imitating player gameplay in a video game
#41Storage medium, information processing system, information processing apparatus and game controlling method with main and sub-character control
#42Game system and method of providing information related to match-up game
#43Game processing program and game system
#44Video game controlled by player motion tracking
#45Information storage media, game devices and servers
#46Systems and methods for providing video game gameplay having falling puzzle mechanics influenced by character movements within a puzzle space
#47Electronic gaming machine and method with a stereo ultrasound speaker configuration providing binaurally encoded stereo audio
#48Player induced counter-balancing of loads on a character in a virtual environment
#49Terrain radar and gradual building of a route in a virtual environment of a video game
#50Cross-pollination of in-game events, assets and persistent communications using signs and likes across virtual environments in gaming sessions of a video game
#51Neurotherapeutic video game for improving spatiotemporal cognition
#52VIDEO GAME PROCESSING PROGRAM AND GAME SYSTEM
#53Systems and methods for transferring object authority in a shared virtual environment
#54Character configuration method and apparatus, storage medium, and electronic apparatus
#55Virtual image interaction method, virtualization device and augmented reality system
#56Method and system for facilitating generation of a virtual world including one or more objects and one or more agents based on a user intention
#57Virtual reality gaming utilizing mobile gaming
#58Method and system for real-time virtual 3D reconstruction of a live scene, and computer-readable media
#59Game program and game apparatus
#60Semantic gaming and application transformation
#61Game system, storage medium having stored therein game program, game apparatus, and game processing method
#62Computer-readable storage medium and game device
#63Storage medium having stored therein game program, information processing apparatus, information processing system, and game processing method
#64Modifying environmental chat distance based on chat density of an area in a virtual world
#65Information processing program, information processing device, information processing system, and information processing method for imparting relevance to speeds of an object before and after switching of movement
#66Collision control method and apparatus, and storage medium
#67Computer-readable recording medium, method, and electronic device that modify a display position of a plurality of characters on an interface
#68Storage medium, image processing system, image processing apparatus and image processing method for target object detection
#69Networked simulation method and apparatus
#70System and methods of virtual world interaction
#71Method and system for real-time virtual 3D reconstruction of a live scene, and computer-readable media
#72Program, electronic device, system, and method for determining resource allocation for executing rendering while predicting player's intent
#73Method for controlling game character and method for controlling virtual control component
#74Game device, method for controlling game device
#75Information processing method, terminal, and computer storage medium for releasing virtual skill object based on user gesture
#76Information processing method, terminal, and computer storage medium
#77System and method for placing a character animation at a location in a game environment
#78Non-transitory storage medium having game program stored therein, information processing apparatus, information processing system, game processing method
#79Techniques to change location of objects in a virtual/augmented reality system
#80System and method for providing persistent character personalities in a simulation
#81Game program and game apparatus
#82Modifying environmental chat distance based on chat density in an area of a virtual world
#83Combining gestures beyond skeletal
#84Trajectory-based 3-D games of chance for video gaming machines
#85Method and apparatus for controlling information in virtual world
#86Virtual reality gaming utilizing mobile gaming
#87Graphical simulation of objects in a virtual environment
#88Reactive emitters of a video game effect based on intersection of coverage and detection zones
#89Method and system for real-time virtual 3D reconstruction of a live scene, and computer-readable media
#90Trajectory-based 3-D games of chance for video gaming machines
#91Accelerometer sensing and object control
#92Perception system
#93Game control device, system, and method of causing a user character to perform a desired motion among a plurality of kinds of motion
#94System and method for generating and displaying a horse racing form for use with a virtual horse race
#95Game system, control method for game system, and program
#96Semantic gaming and application transformation
#97Dynamic modification of navigation maps
#98Target game incorporating strategy elements
#99Systems and methods of virtual world interaction
#100Game system, computer-readable non-transitory storage medium having stored therein game program, game process control method, and game apparatus
#101Information processing apparatus and storage medium for storing information processing program
#102Information processing apparatus and storage medium for storing information processing program
#103Information processing apparatus and storage medium for storing information processing program
#104Trajectory-based 3-D games of chance for video gaming machines
#105System and method for controlling animation by tagging objects within a game environment
#106Trajectory-based 3-D games of chance for video gaming machines
#107System and method for tracking and assessing movement skills in multidimensional space
#108Client-server gaming
#109Method and apparatus for controlling information in virtual world
#110CALCULATING METABOLIC EQUIVALENCE WITH A COMPUTING DEVICE
#111Systems and methods of managing virtual world avatars
#112Systems and methods of assessing permissions in virtual worlds
#113Systems and methods of virtual world interaction
#114Systems and methods of virtual worlds access
#115Dynamic serving of multidimensional content
#116Multithreaded physics engine with impulse propagation
#117GAME SYSTEM AND CONTROL METHOD OF CONTROLLING COMPUTER USED THEREFOR
#118System and method for controlling animation by tagging objects within a game environment
#119Systems and methods of managed script execution
#120Systems and methods of object processing in virtual worlds
#121Apparatus and method for generating sensory vibration
#122Game machine, control method of game machine and information storage medium
#123Mobile device configured point and shoot type weapon
#124Virtual universe avatar activities review
#125Virtual universe avatar activities review
#126MODIFICATIONS OF AUDIO COMMUNICATIONS IN AN ONLINE ENVIRONMENT
#127Program, information storage medium, information processing system, and information processing method for controlling a movement of an object placed in a virtual space
#128Game device, method of controlling a game device, and information storage medium
#129GAME DEVICE, IMAGE DISPLAY DEVICE, STEREOSCOPIC IMAGE DISPLAY METHOD AND COMPUTER-READABLE NON-VOLATILE INFORMATION RECORDING MEDIUM STORING PROGRAM
#130Information processing device, information processing method, computer readable storage medium storing information processing program, thickness area setting device, thickness area setting method, and computer readable storage medium storing thickness area setting program
#131Determine intended motions
#132Graphical simulation of objects in a virtual environment
#133System and method for dynamicaly loading game software for smooth game play
#134SYSTEM FOR SIMULATING EVENTS IN A REAL ENVIRONMENT
#135System and method for dynamically determining paths between destinations in a virtual space
#136Sports simulation system
#137Program execution system, program execution device and recording medium and computer executable program therefor
#138Method of image processing and computer-readable recording medium
#139Game device, game control method, and game control program for controlling game in which character is moved in three dimensional space
#140Semantic gaming and application transformation including movement processing equations based on inertia
#141Game device, method for controlling game device, program and information memory medium
#142Terminal device, game control method, information recording medium, and program
#143METHOD OF REUSING PHYSICS SIMULATION RESULTS AND GAME SERVICE APPARATUS USING THE SAME
#144SYSTEM AND METHOD FOR SIMULATING EVENTS IN A REAL ENVIRONMENT
#145Game apparatus and game program
#146Program execution system, program execution device and recording medium and computer executable program therefor
#147Using real-time constructive solid geometry to provide painting and thinning game mechanics
#148Combining speculative physics modeling with goal-based artificial intelligence
#149Game control program, game device, and game control method adapted to control game where objects are moved in game field
#150Game apparatus, storage medium storing a game program, and game control method
#151System and method of virtual interaction
#152Entertainment device and method
#153Heterogeneous image sensor synchronization
#154Game device, game device control method, program, and information storage medium
#155Game device, method for controlling game device, program, and information storage medium
#156GAME DEVICE, GAME DEVICE CONTROL METHOD, PROGRAM AND INFORMATION MEMORY MEDIUM
#157Game device, method for controlling game device, program and information memory medium
#158System and method for controlling animation by tagging objects within a game environment
#159Trajectory-based 3-D games of chance for video gaming machines
#160Trajectory-based 3-D games of chance for video gaming machines
#161Trajectory-based 3-D games of chance for video gaming machines
#162GESTURE STYLE RECOGNITION AND REWARD
#163Racing line optimization
#164GAME DEVICE, CONTROL METHOD FOR A GAME DEVICE, AND INFORMATION STORAGE MEDIUM
#165Video game with off-screen target icons
#166Electronic gaming device with feedback
#167Physics simulation apparatus and method
#168Storage medium having information processing program stored therein and information processing apparatus
#169Interactive animation
#170Game device, game device control method, program, information storage medium
#171Computer readable storage medium and information processing apparatus
#172Game device, method of controlling game device, program, and information storage medium
#173Game device, method of controlling game device, program, and information storage medium
#174Combining gestures beyond skeletal
#175Computer-readable storage medium having game program stored therein and game apparatus
#176System and method for tracking and assessing movement skills in multidimensional space
#177Physics simulation apparatus and method
#178Method for managing the display or deletion of a user representation in a virtual environment
#179Game device, game processing method, information recording medium, and program
#180Determine intended motions
#181Information storage medium, game device, and method of controlling game device
#182GAME MACHINE, PROGRAM FOR REALIZING GAME MACHINE, AND METHOD OF DISPLAYING OBJECTS IN GAME
#183Game machine, controlling method, program and information storage medium of the game machine for improving operability for a user when a player character of an opponent team holds a moving object
#184GAME CONTROLLER SIMULATING PARTS OF THE HUMAN ANATOMY
#185Game device, control method for game device, program, and information storage medium
#186Audio system and method for effectively reproducing sound in accordance with the distance between a source and a position where the sound is heard in virtual space
#187Game apparatus and game program
#188Game machine, game machine control method, and information storage medium
#189FORMING AND EXECUTING A COMPUTER GAME
#190Game device, game device control method, program, and information storage medium
#191Game device, control method for game device, program, and information storage medium
#192Video Image Generating Device, Character Appearance Changing Method, Information Recording Medium, and Program
#193GAME MACHINE, GAME MACHINE CONTROL METHOD, AND INFORMATION STORAGE MEDIUM
#194Behavior detection and alert in virtual worlds based on spatial and temporal criteria
#195Game machine, control method of game machine and information storage medium
#196Tiled objects in digital environments
#197Systems and Methods to Provide Location Information
#198Immersive audio communication
#199Use of scientific models in environmental simulation
#200Game system, server and terminal
#201Networked applications including haptic feedback
#202Asynchronous immersive communications in a virtual universe
#203Video game systems and methods for providing software-based skill adjustment mechanisms for video game systems
#204System and method for controlling animation by tagging objects within a game environment
#205System and method of vehicle competition with enhanced ghosting features
#206REDIRECTION OF AN AVATAR
#207Method, storage medium, and apparatus for generating image of virtual space
#208Engine agnostic interface for communication between game engines and simulations systems
#209Virtual universe avatar activities review
#210Modifying environmental chat distance based on avatar population density in an area of a virtual world
#211Graphic object collision detection with axis-aligned bounding regions calculated from inclination angle
#212METHOD OF GENERATING IMAGE USING VIRTUAL CAMERA, STORAGE MEDIUM, AND COMPUTER DEVICE
#213Modifications of audio communications in an online environment
#214Game device, game processing method, information recording medium, and program
#215Method of controlling computer device, storage medium, and computer device
#216Method and system for simulations of dynamic motion and position
#217System and method for physics interactions in a simulation
#218System and method for providing persistent character personalities in a simulation
#219Conversation detection in a virtual world
#220Video game device and video game program
#221PROGRAM, IMAGE GENERATION DEVICE, AND IMAGE GENERATION METHOD
#222Image processing device, control method for image processing device and information recording medium
#223Secure transfer of digital objects
#224MACROSCOPIC QUANTUM EFFECTS FOR COMPUTER GAMES
#225Targeting control in a simulated environment
#226Game device, game device control method, and information storage medium
#227Generating custom creatures
#228Game sound output device, game sound control method, information recording medium, and program
#229System And Method Of Deterministic Teleportation Within A Virtual World
#230Method and apparatus for providing audio motion feedback in a simulated three-dimensional environment
#231Game device, method of controlling game device, and information recording medium
#232Image creating device, image creating method, information recording medium, and program
#233Object size modifications based on avatar distance
#234Game device, game device control method, and information storage medium for realizing a reference trajectory
#235Three-dimensional (3D) virtual world wormholes
#236GAME DEVICE, GAME CONTROL METHOD, INFORMATION RECORDING MEDIUM, AND PROGRAM
#237Combining speculative physics modeling with goal-based artificial intelligence
#238Game system, method for controlling game system, game device therefor, and program therefor
#239Voice processor, voice processing method, program, and information recording medium
#240Modifying spaces in virtual universes
#241Virtual space system, method and program
#242Game machine and method with changing game field
#243VIRTUAL WORLD COMMUNICATION DISPLAY METHOD
#244Game sound output device, game sound control method, information recording medium, and program
#245Game machine, game machine control method, and information storage medium
#246Method and apparatus for controlling information in virtual world
#247NETWORK GAME SYSTEM, GAME MACHINE, GAME MACHINE CONTROL METHOD, AND INFORMATION STORAGE MEDIUM
#248Game control program, game machine, and game control method
#249Computer readable storage medium having a game program stored thereon and a game apparatus
#250Image generating apparatus, program, medium, and method for controlling a tilt angle of a virtual camera
#251Object Display Device, Object Distribution Method, Information Recording Medium, and Program
#252System for providing virtual spaces for access by users
#253System for simulating events in a real environment
#254Program, information storage medium, game device for generating an image in which a moving object slides down a slope according to an inclination of a controller
#255Information-processing apparatus and information-processing method
#256Image processing for a game
#257GAME PROGRAM, GAME APPARATUS, AND GAME CONTROL METHOD
#258System and method for tracking and assessing movement skills in multidimensional space
#259VOICE OUTPUT DEVICE, VOICE OUTPUT METHOD, INFORMATION RECORDING MEDIUM AND PROGRAM
#260Control program for action game
#261User Creatable Machines
#262Combat action selection using situational awareness
#263Program for game apparatus, game apparatus, and recording medium storing program for game apparatus
#264Storage medium storing puzzle game program, puzzle game apparatus, and puzzle game controlling method
#265Information processing apparatus and storage medium for storing information processing program
#266Game system and method using twin gage
#267SYSTEM AND METHOD FOR GENERATING AND DISPLAYING A HORSE RACING FORM FOR USE WITH A VIRTUAL HORSE RACE
#268Video game apparatus, video game control method, and video game control program
#269Video game device, video game implementation method and program
#270Game device, computer control method, and information storage medium
#271Image creating device, load display method, recording medium, and program
#272Storage medium storing traveling time calculation program and game apparatus
#273Electronic Game Machine, Data Processing Method in Electronic Game Machine and Its Program and Storage Medium for Same
#274Game device, control method for the game device, and information storage medium
#275METHOD AND APPARATUS FOR PLAYING BLOCK-STACKING GAME
#276Game device, game implementation method, program and recording medium
#277Simulation techniques in a distributed computer system
#278METHOD AND APPARATUS FOR CONTROLLING SIMULATED IN FLIGHT REALISTIC AND NON REALISTIC OBJECT EFFECTS BY SENSING ROTATION OF A HAND-HELD CONTROLLER
#279Video game extremity control and object interaction
#280System and apparatus for managing latency-sensitive interaction in virtual environments
#281Display control program executed in game machine
#282Operation input device, operation evaluation method, recording medium, and program
#283Game Machine, Game Machine Control Method, and Information Storage Medium
#284Video generation device, load display method, recording medium, and program
#285Game device, game device control method, and information storage medium
#286Graphics processing device, graphics processing method, game machine, and storage medium
#287Image processing device and information recording medium
#288Information processing apparatus, information processing method, information processing system, and storage medium
#289Video game with screen flip and dual sets of collision data
#290Information processing apparatus, information processing method, information processing system, and storage medium
#291Physical simulations on a graphics processor
#292Photographic mapping in a simulation
#293Electronic sword game with input and feedback
#294Game device and image processing device
#295Mechanism of generating a sound radar image in a video game device
#296Networked applications including haptic feedback
#297Information processing device, squealing sound generation method in information processing device, and computer program product
#298Information processing apparatus and storage medium having information processing program stored thereon
#299Game program and game apparatus
#300Game apparatus and storage medium having game program stored thereon