27861 ⎘
Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game Skating using skis, skates or board
Method and system for facilitating generation of a virtual world including one or more objects and one or more agents based on a user intention
#2Simulation system, processing method, and information storage medium
#3Simulation system, processing method, and information storage medium
#4Simulation system, processing method, and information storage medium
#5Method and apparatus of proximity and stunt recording for outdoor gaming
#6Video game and peripheral for same
#7EXTENDING STANDARD GESTURES
#8Storage medium storing information processing program, and information processing apparatus
#9Video game and peripheral for same
#10METHOD AND DEVICE FOR SPORTS SKILL TRAINING
#11Skateboard video controller
#12Video game extremity control and object interaction
#13FORCE FEEDBACK AND INTERACTIVE SYSTEM
#14Program, information storage medium, game device for generating an image in which a moving object slides down a slope according to an inclination of a controller
#15Program for game apparatus, game apparatus, and recording medium storing program for game apparatus
#16Computer game controllers
#17Video game extremity control and object interaction
#18Interactive system and method whereby users direct idio-syncratically controllable images to reverse simulated movements of actual physical movements, thereby learning usual sequences of actual physical movements
#19SKATEBOARD SIMULATOR
#20Surf simulator platform / video game control unit and attitude sensor
#21System and method for interfacing a simulation device with a gaming device
#22In-game shot aiming indicator
#23Enhanced hang-timer for console simulation
#24Method and apparatus for instructors to develop pre-training lessons using controllable images
#25METHOD AND APPARATUS FOR CONTROLLING A THREE-DIMENSIONAL CHARACTER IN A THREE-DIMENSIONAL GAMING ENVIRONMENT
#26Three dimensional image processing program, three dimensional image processing method, and video game device
#27Method and apparatus for tutorial, self and assisted instruction directed to simulated preparation, training and competitive play and entertainment