ClassID:

193566

G06T15/55 - CPC Classification

Classification description:

3D [Three Dimensional] image rendering; Lighting effects Radiosity

Recent Application in this class:
#1
20250336143
2025-10-30

VISIBILITY-BASED ENVIRONMENT IMPORTANCE SAMPLING FOR LIGHT TRANSPORT SIMULATION SYSTEMS AND APPLICATIONS

#2
20250329106
2025-10-23

Relightable Scene Reconstructions Using Radiance Guided Material Extraction

#3
20250225721
2025-07-10

PERFORMING A THREE-DIMENSIONAL COMPUTER VISION TASK USING A NEURAL RADIANCE FIELD GRID REPRESENTATION OF A SCENE PRODUCED FROM TWO-DIMENSIONAL IMAGES OF AT LEAST A PORTION OF THE SCENE

#4
20250209745
2025-06-26

Optimizing Image Capture for Training Machine-Learned Models for Implicit Representation

#5
20240177410
2024-05-30

Method, system, and device for coloring pixel in three-dimensional virtual space, and medium

#6
20240078740
2024-03-07

COMPRESSED RAY DIRECTION DATA IN A RAY TRACING SYSTEM

#7
20240013479
2024-01-11

Methods and Systems for Training Quantized Neural Radiance Field

#8
20240005590
2024-01-04

DEFORMABLE NEURAL RADIANCE FIELDS

#9
20230298257
2023-09-21

VISIBILITY-BASED ENVIRONMENT IMPORTANCE SAMPLING FOR LIGHT TRANSPORT SIMULATION SYSTEMS AND APPLICATIONS

#10
20230169715
2023-06-01

Rendering textured surface using surface-rendering neural networks

#11
20230076326
2023-03-09

Illumination rendering method and apparatus, computer device, and storage medium

#12
20220292781
2022-09-15

Generative scene networks

#13
20220005264
2022-01-06

IMAGE PROCESSING TO DETERMINE RADIOSITY OF AN OBJECT

#14
20210203911
2021-07-01

Light field imaging system by projecting near-infrared spot in remote sensing based on multifocal microlens array

#15
20210104094
2021-04-08

IMAGE PROCESSING TO DETERMINE RADIOSITY OF AN OBJECT

#16
20210082198
2021-03-18

Augmented reality lighting effects

#17
20200349301
2020-11-05

Importance-directed geometric simplification system and method

#18
20200184714
2020-06-11

Method for rendering of simulating illumination and terminal

#19
20200035032
2020-01-30

Real-time compositing in mixed reality

#20
20190295314
2019-09-26

Participating media baking

#21
20190279430
2019-09-12

Augmented reality lighting effects

#22
20190272626
2019-09-05

Rendering process and system

#23
20190244417
2019-08-08

System and method for real time dynamic lighting simulation

#24
20190236833
2019-08-01

Compressed ray direction data in a ray tracing system

#25
20190236832
2019-08-01

Compressed ray direction data in a ray tracing system

#26
20190197766
2019-06-27

Participating media baking

#27
20190139295
2019-05-09

Informed choices in primary sample space for light transport simulation

#28
20190114827
2019-04-18

Participating media baking

#29
20190114826
2019-04-18

Participating media baking

#30
20180365879
2018-12-20

Compressed ray direction data in a ray tracing system

#31
20180130252
2018-05-10

Lighting simulation analysis using light path expressions

#32
20180114358
2018-04-26

Displaying depth effects in digital artwork based on movement of a display

#33
20180093183
2018-04-05

Virtual scene lighting with light probe culling based upon visibility

#34
20180047204
2018-02-15

Three-dimensional character rendering system using general purpose graphic processing unit, and processing method thereof

#35
20170345208
2017-11-30

System and method for real time dynamic lighting simulation

#36
20170236325
2017-08-17

DEVICE AND PROCESS FOR IMPROVING EFFICIENCY OF IMAGE RENDERING

#37
20170132830
2017-05-11

3D graphic rendering method and apparatus

#38
20170116773
2017-04-27

Using directional irradiance data for selecting the distribution of sampling rays in a final gather step in graphics processing

#39
20170109922
2017-04-20

System and method for facilitating assessment of the bowel course and facilitation of transition point detection on cross-sectional radiologic digital images by elimination of air-fluid levels during image post-processing.

#40
20170061673
2017-03-02

Method of generating and traversing acceleration structure

#41
20160364914
2016-12-15

Augmented reality lighting effects

#42
20160314614
2016-10-27

Indoor scene illumination

#43
20160314611
2016-10-27

RAY TRACING APPARATUS AND METHOD

#44
20160284117
2016-09-29

Ray tracing apparatus and method

#45
20160247314
2016-08-25

Shadow rendering apparatus and control method thereof

#46
20160239998
2016-08-18

Device and method for estimating a glossy part of radiation

#47
20160171754
2016-06-16

Image processing apparatus and method

#48
20160170603
2016-06-16

Natural user interface camera calibration

#49
20160093091
2016-03-31

Image processing apparatus and method therefor

#50
20160048614
2016-02-18

Method and algorithm for simulating the influence of thermally coupled surface radiation in casting processes

#51
20150348314
2015-12-03

Image processing device, image processing method, computer program, and recording medium

#52
20150269772
2015-09-24

Apparatus and method for generation of a light transport map with transparency information

#53
20150235410
2015-08-20

Apparatus and method for processing virtual point lights in an image

#54
20150109300
2015-04-23

System and method for computing reduced-resolution indirect illumination using interpolated directional incoming radiance

#55
20150022524
2015-01-22

Image processing apparatus and method using virtual point light (VPL) information

#56
20140327690
2014-11-06

System, method, and computer program product for computing indirect lighting in a cloud network

#57
20140320530
2014-10-30

Apparatus and method for radiance transfer sampling for augmented reality

#58
20140267274
2014-09-18

Normalized diffusion profile for subsurface scattering rendering

#59
20140204087
2014-07-24

Photon beam diffusion

#60
20140146045
2014-05-29

System, method, and computer program product for sampling a hierarchical depth map

#61
20140035915
2014-02-06

Single pass radiosity from depth peels

#62
20120229806
2012-09-13

Method for estimating light scattering

#63
20120007865
2012-01-12

Image processing apparatus and method

#64
20110012901
2011-01-20

Method, computer graphics image rendering system and computer-readable data storage medium for computing of indirect illumination in a computer graphics image of a scene

#65
20090322750
2009-12-31

Real-time radiosity system in a video game environment

#66
20090225080
2009-09-10

Real-time Precision Ray Tracing

#67
20090213115
2009-08-27

INSTANT RAY TRACING

#68
20090189898
2009-07-30

Shallow bounding volume hierarchies for accelerated ray tracing

#69
20090153576
2009-06-18

Image Synthesis Methods and Systems

#70
20090153558
2009-06-18

System and method for generating pixel values for pixels in an image using strictly deterministic methodologies for generating sample points

#71
20090147002
2009-06-11

SYSTEM AND METHOD FOR GENERATING PIXEL VALUES FOR PIXELS IN AN IMAGE USING STRICTLY DETERMINISTIC METHODOLOGIES FOR GENERATING SAMPLE POINTS

#72
20090146996
2009-06-11

IMAGE GENERATION USING LOW-DISCREPANCY SEQUENCES

#73
20090122063
2009-05-14

Computer Graphics Methods and Systems Using Quasi-Monte Carlo Methodology

#74
20090051688
2009-02-26

GENERATING IMAGES USING RAY TRACING AND RAY TREE GENERATED USING LOW-DISCREPANCY SEQUENCES

#75
20090006047
2009-01-01

Real-time rendering of light-scattering media

#76
20090006046
2009-01-01

Real-time rendering of light-scattering media

#77
20090006044
2009-01-01

Real-time rendering of light-scattering media

#78
20080150938
2008-06-26

Computer graphics using meshless finite elements for light transport

#79
20080143719
2008-06-19

Spherical harmonics scaling

#80
20080068378
2008-03-20

Generating images using sub-domain photon maps

#81
20080049019
2008-02-28

Generating images using multiple photon maps

#82
20080043018
2008-02-21

Instant ray tracing

#83
20070273690
2007-11-29

System and method for generating pixel values for pixels in an image using strictly deterministic methodologies for generating sample points

#84
20070229528
2007-10-04

Image generation using low-discrepancy sequences

#85
20070229502
2007-10-04

Shell radiance texture function

#86
20070222780
2007-09-27

Generating images using ray tracing and ray tree generated using low-discrepancy sequences

#87
20070211051
2007-09-13

Computer Graphics Systems, Methods and Computer Program Products Using Sample Points Determined Using Low-Discrepancy Sequences

#88
20070165046
2007-07-19

Computer graphics methods and systems using quasi-monte carlo methodology

#89
20070046686
2007-03-01

Image synthesis methods and systems for generating sample points in a graphics scene

#90
20070024615
2007-02-01

Real-time precision ray tracing

#91
20070018978
2007-01-25

System and method for generating pixel values for pixels in an image using strictly deterministic methodologies for generating sample points

#92
20060146061
2006-07-06

Generating images using multiple photon maps

#93
20060132486
2006-06-22

Rendering apparatus and method for real-time global illumination in real light environment

#94
20060017729
2006-01-26

Method to improve photorealistic 3D rendering of dynamic viewing angle by embedding shading results into the model surface representation

#95
20050275660
2005-12-15

Method for generating pixel values for pixels in an image using strictly deterministic methodologies for generating sample points

#96
20050275653
2005-12-15

System and computer-implemented method for evaluating integrals using a quasi-Monte Carlo methodology in which sample points represent dependent samples generated using a low-discrepancy sequence

#97
20050275652
2005-12-15

Computer graphics system and computer-implemented method for simulating participating media using sample points determined using elements of a low-discrepancy sequence

#98
20050264568
2005-12-01

Computer graphic system and computer-implemented method for generating images using a ray tracing methodology that makes use of a ray tree generated using low-discrepancy sequences and ray tracer for use therewith

#99
20050264565
2005-12-01

Generating an image using sample points determined on a sub-pixel grid offset using elements of a low-discrepancy sequence

#100
20050264564
2005-12-01

Generating images using a sub-domain photon map methodology

#101
20050088440
2005-04-28

Hardware-accelerated computation of radiance transfer coefficients in computer graphics

#102
20050078116
2005-04-14

Systems and methods for robust sampling for real-time relighting of objects in natural lighting environments

#103
18398181
2024-12-24

Method and system for three-dimensional (3D) imaging of underground goaf, and readable storage medium

#104
17335892
2021-12-14

Efficiently determining an absorption coefficient of a virtual volume in 3D computer graphics

#105
16004250
2019-11-12

Real-time compositing in mixed reality

#106
15919385
2020-08-25

Method of processing a volumetric dataset and a method of rendering a volumetric dataset

#107
15670974
2018-11-27

Graphical user interface system and method for modeling lighting of areas captured by location scouts

#108
14164358
2016-01-26

Image processing using progressive generation of intermediate images using photon beams of varying parameters