240911 ⎘
Computer graphics processing and selective visual display systems; Animation processing method Collision avoidance
Minimization function for friction solving
#2Method for producing technical drawings from 3D models with at least two colliding 3D bodies
#3Method and apparatus for detecting between virtual objects
#4Method for simulating large numbers of spherical bodies interacting
#5Method for predictively splitting procedurally generated particle data into screen-space boxes
#6Selection and insertion of static elements in digital maps
#7Dynamically load balancing game physics using real-time object scaling
#8Method and apparatus for processing object collision
#9Graphics processing device, graphics processing method, game machine, and storage medium
#10Real-time multi-resolution 3D collision detection using cube-maps
#11Generic hard/soft 3D spatial collision detection method
#12Transforming airplane configuration requirements into intelligent spatial geometry
#13Display, displaying method, information recording medium, and program
#14Apparatus and method for processing collision information in graphic system
#15Virtual reality presentation apparatus and method
#16Collision determination program and collision determination apparatus
#17Driving support methods, apparatus, and programs
#18Vehicle operation assisting system