Inventor profile of:

Xiaolin Wei

City:

Fremont, California

Country:

United States

Published Applications:

24

Last publication date:

2024-02-22

Top Assignees for applications by Xiaolin Wei

The entities that hold a legal rights for patent applications filed by inventor Wei Xiaolin:

Recent patent applications by Wei Xiaolin

Xiaolin Wei from Fremont, US has applied for patents for these inventions. The list has both pending applications and granted patents:

#1 | 2024-02-22
US20240064391A1
Electricity

METHODS FOR REFINING RGBD CAMERA POSES

#2 | 2023-05-11
US20230147759A1
Physics

Viewpoint dependent brick selection for fast volumetric reconstruction

#3 | 2022-04-21
US20220122322A1
Physics

Methods and systems for detecting and combining structural features in 3D reconstruction

#4 | 2021-08-12
US20210248829A1
Physics

Viewpoint dependent brick selection for fast volumetric reconstruction

#5 | 2021-05-13
US20210142581A1
Physics

Method of occlusion rendering using raycast and live depth

#6 | 2021-02-25
US20210056763A1
Physics

Multi-stage block mesh simplification

#7 | 2020-10-29
US20200342677A1
Physics

Caching and updating of dense 3D reconstruction data

#8 | 2020-10-01
US20200312023A1
Physics

Robust merge of 3D textured meshes

#9 | 2020-06-25
US20200202633A1
Physics

Viewpoint dependent brick selection for fast volumetric reconstruction

#10 | 2020-04-23
US20200126298A1
Physics

Methods and systems for detecting and combining structural features in 3D reconstruction

#11 | 2019-08-15
US20190253674A1
Electricity

Methods and systems for large-scale determination of RGBD camera poses

#12 | 2019-06-27
US20190197786A1
Physics

Caching and updating of dense 3D reconstruction data

#13 | 2019-06-27
US20190197777A1
Physics

Viewpoint dependent brick selection for fast volumetric reconstruction

#14 | 2019-06-27
US20190197774A1
Physics

Multi-stage block mesh simplification

#15 | 2019-06-27
US20190197765A1
Physics

Method of occlusion rendering using raycast and live depth

#16 | 2019-02-07
US20190043256A1
Physics

Robust merge of 3D textured meshes

#17 | 2017-10-19
US20170301133A1
Physics

Robust merge of 3D textured meshes

#18 | 2017-08-03
US20170221263A1
Physics

Orthogonal-projection-based texture atlas packing of three-dimensional meshes

#19 | 2017-05-25
US20170148155A1
Physics

Methods and systems for large-scale determination of RGBD camera poses

#20 | 2017-03-30
US20170091996A1
Physics

Methods and systems for detecting and combining structural features in 3D reconstruction

#21 | 2016-09-06
US14569833
Physics

Multiview texturing for three-dimensional models

#22 | 2016-01-14
US20160012633A1
Physics

High-quality stereo reconstruction featuring depth map alignment and outlier identification

#23 | 2015-10-15
US20150294477A1
Physics

Image-based bridge identification and boundary detection

#24 | 2014-12-18
US20140368498A1
Physics

Shape preserving mesh simplification

InventorID:

1004645 ⎘