Novato, California
United States
87
2026-01-15
The entities that hold a legal rights for patent applications filed by inventor CURTIS Matthew:
Matthew CURTIS from Novato, US has applied for patents for these inventions. The list has both pending applications and granted patents:
SYSTEM AND METHOD FOR DYNAMICALLY DETERMINING CRAFTING PARAMETERS BASED ON USER USAGE RATE OF A VIRTUAL SPACE
#2 | 2025-08-28SYSTEM AND METHOD FOR FACILITATING USER INTERACTION WITH A VIRTUAL SPACE THROUGH A GRAPHICAL CHAT INTERFACE
#3 | 2025-06-05SYSTEM AND METHOD FOR DYNAMICALLY DETERMINING CRAFTING PARAMETERS BASED ON USER USAGE RATE OF A VIRTUAL SPACE
#4 | 2025-03-20DYNAMIC ITEM OBTAIN RATE BASED ON PLAYER PROGRESSION, ACTION, AND OTHER IN-GAME BEHAVIOR
#5 | 2024-08-15SYSTEM AND METHOD FOR FACILITATING USER INTERACTION WITH A VIRTUAL SPACE THROUGH A GRAPHICAL CHAT INTERFACE
#6 | 2024-08-15ADJUSTING INDIVIDUALIZED CONTENT MADE AVAILABLE TO USERS OF AN ONLINE GAME BASED ON USER GAMEPLAY INFORMATION
#7 | 2023-12-14Dynamic item obtain rate based on player progression, action, and other in-game behavior
#8 | 2023-11-30Facilitating user configured assistance requests through a chat in a virtual space
#9 | 2023-10-26System and method for facilitating user interaction with a virtual space through a graphical chat interface
#10 | 2023-08-10System and method for allowing affiliations to utilize in-game items to assist other players
#11 | 2023-05-18Facilitating user configured assistance requests through a chat in a virtual space
#12 | 2023-04-27Adjusting individualized content made available to users of an online game based on user gameplay information
#13 | 2022-11-24System and method for facilitating user interaction with a virtual space through a graphical chat interface
#14 | 2022-11-24System and method for dynamically determining crafting parameters based on user usage rate of a virtual space
#15 | 2022-09-01Facilitating user configured assistance requests through a chat in a virtual space
#16 | 2022-09-01Dynamic item obtain rate based on player progression, action, and other in-game behavior
#17 | 2022-01-13SYSTEM AND METHOD FOR PROVIDING IN-GAME OFFERS
#18 | 2022-01-13SYSTEM AND METHOD FOR PROVIDING IN-GAME TIMED OFFERS
#19 | 2022-01-06Facilitating user configured assistance requests through a chat in a virtual space
#20 | 2021-11-04System and method for allowing affiliations to utilize in-game items to assist other players
#21 | 2021-11-02System and method for providing in-game offers
#22 | 2021-06-03System and method for facilitating user interaction with a virtual space through a graphical chat interface
#23 | 2021-06-03Adjusting individualized content made available to users of an online game based on user gameplay information
#24 | 2021-04-01Dynamic item obtain rate based on player progression, action, and other in-game behavior
#25 | 2021-01-07System and method for dynamically determining crafting parameters based on user usage rate of a virtual space
#26 | 2020-12-31Facilitating user configured assistance requests through a chat in a virtual space
#27 | 2020-11-05System and method for providing in-game timed offers
#28 | 2020-08-13System and method for allowing affiliations to utilize in-game items to assist other players
#29 | 2020-05-07Dynamic item obtain rate based on player progression, action, and other in-game behavior
#30 | 2020-04-28System and method for implementing dynamic content availability for individual players
#31 | 2020-02-06DYNAMICALLY ADJUSTING VIRTUAL ITEM BUNDLES AVAILABLE FOR PURCHASE BASED ON USER GAMEPLAY INFORMATION
#32 | 2019-11-14System and method for providing in-game timed offers
#33 | 2019-10-31Facilitating user configured assistance requests through a chat in a virtual space
#34 | 2019-09-24Dynamically adjusting virtual item bundles available for purchase based on user gameplay information
#35 | 2019-09-12System and method for dynamically determining crafting parameters based on user usage rate of a virtual space
#36 | 2019-09-05Adjusting individualized content made available to users of an online game based on user gameplay information
#37 | 2019-08-20Facilitating user configured assistance requests through a chat in a virtual space
#38 | 2019-08-20Facilitating user progression in a virtual space based on user purchases of virtual currency
#39 | 2019-05-14System and method for adjusting the user cost associated with purchasable virtual items
#40 | 2019-02-14Dynamic item obtain rate based on player progression, action, and other in-game behavior
#41 | 2019-02-12System and method for non-deterministically providing denominated virtual currencies in a virtual space
#42 | 2018-12-20System and method for allowing affiliations to utilize in-game items to assist other players
#43 | 2018-12-20Interface-based game-space contest generation
#44 | 2018-08-28System and method for allowing affiliations to utilize in-game items to assist other players
#45 | 2018-08-23Dynamically adjusting virtual item bundles available for purchase based on user gameplay information
#46 | 2018-07-31Interface-based game-space contest generation
#47 | 2018-07-12System and method for providing in-game timed offers
#48 | 2018-05-31Providing leaderboard based upon in-game events
#49 | 2018-05-31Dynamic item obtain rate based on player progression, action, and other in-game behavior
#50 | 2018-05-24Adjusting individualized content made available to users of an online game based on user gameplay information
#51 | 2018-05-22System and method for providing in-game timed offers
#52 | 2018-05-10SYSTEM AND METHOD FOR DYNAMICALLY INSERTING TUTORIALS IN A MOBILE APPLICATION
#53 | 2018-03-20Providing leaderboard based upon in-game events
#54 | 2018-02-27Dynamic item obtain rate based on player progression, action, and other in-game behavior
#55 | 2018-02-13System and method for dynamically inserting tutorials in a mobile application
#56 | 2018-02-13Adjusting individualized content made available to users of an online game based on user gameplay information
#57 | 2017-11-07Dynamically adjusting virtual item bundles available for purchase based on user gameplay information
#58 | 2017-10-24System and method for adjusting the user cost associated with purchasable virtual items
#59 | 2017-10-10Interface-based game-space contest generation
#60 | 2017-10-03System and method for implementing dynamic content availability for individual players
#61 | 2017-08-15Facilitating user configured assistance requests through a chat in a virtual space
#62 | 2017-08-01System and method for facilitating user interaction with a virtual space through a graphical chat interface
#63 | 2017-05-30Dynamic item obtain rate based on player progression, action, and other in-game behavior
#64 | 2017-05-30Facilitating user progression in a virtual space based on user purchases of virtual currency
#65 | 2017-05-16System and method for dynamically inserting tutorials in a mobile application
#66 | 2017-05-11Dynamically providing rewards to users in a game space
#67 | 2017-03-16System and method for dynamically determining crafting parameters based on user usage rate of a virtual space
#68 | 2017-02-21Dynamic item obtain rate based on player progression, action, and other in-game behavior
#69 | 2016-12-22System and method for providing a customized user experience based on a spend frequency of a user
#70 | 2016-12-15System and method for allowing affiliations to utilize in-game items to assist other players
#71 | 2016-12-13System and method for dynamically determining crafting parameters based on user usage rate of a virtual space
#72 | 2016-11-29System and method for predicting payer dormancy through the use of a test bed environment
#73 | 2016-10-04System and method for providing a customized user experience based on a spend frequency of a user
#74 | 2016-09-27System and method for allowing affiliations to utilize in-game items to assist other players
#75 | 2016-07-05System and method for determining offer placement in a virtual space store interface
#76 | 2016-06-28Adjusting individualized content made available to users of an online game based on user gameplay information
#77 | 2016-05-31System and method for implementing dynamic content availability for individual players
#78 | 2016-05-03System and method for facilitating user interaction with a virtual space through a graphical chat interface
#79 | 2015-09-29System and method for predicting payer dormancy through the use of a test bed environment
#80 | 2015-08-04System and method for providing a customized user experience based on a spend frequency of a user
#81 | 2015-04-14System and method for allowing affiliations to utilize in-game items to assist other players
#82 | 2015-04-14Providing leaderboard based upon in-game events
#83 | 2015-03-17Facilitating user configured assistance requests through a chat in a virtual space
#84 | 2015-03-03Providing personalized leaderboards to users of a game
#85 | 2014-12-30System and method for providing in-game timed offers
#86 | 2014-12-18Dynamically providing rewards to users in a game space
#87 | 2014-09-09Interface-based game-space contest generation
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