Inventor profile of:

Nathan Carr

City:

San Jose, California

Country:

United States

Published Applications:

39

Last publication date:

2026-05-21

Top Assignees for applications by Nathan Carr

The entities that hold a legal rights for patent applications filed by inventor Carr Nathan:

Recent patent applications by Carr Nathan

Nathan Carr from San Jose, US has applied for patents for these inventions. The list has both pending applications and granted patents:

#1 | 2026-05-21
US20260141628A1
Physics

HIGH-FIDELITY THREE-DIMENSIONAL ASSET ENCODING

#2 | 2026-03-19
US20260080611A1
Physics

GENERATING SHADOWS FOR OBJECTS IN TWO-DIMENSIONAL IMAGES UTILIZING A PLURALITY OF SHADOW MAPS

#3 | 2026-01-01
US20260004431A1
Physics

GENERATING SEGMENTATIONS AND TRACING ZONE BOUNDARIES OF RASTER IMAGES FOR DOWNSTREAM OPERATIONS

#4 | 2025-08-07
US20250252626A1
Physics

STRUCTURE-AWARE INTERTWINING OF DIGITAL OBJECTS

#5 | 2025-07-10
US20250225733A1
Physics

MODIFYING TWO-DIMENSIONAL IMAGES UTILIZING SEGMENTED THREE-DIMENSIONAL OBJECT MESHES OF THE TWO-DIMENSIONAL IMAGES

#6 | 2024-10-10
US20240338888A1
Physics

HIGH-FIDELITY THREE-DIMENSIONAL ASSET ENCODING

#7 | 2024-06-06
US20240185503A1
Physics

DISPLACEMENT-CENTRIC ACCELERATION FOR RAY TRACING

#8 | 2024-05-16
US20240161406A1
Physics

Modifying two-dimensional images utilizing iterative three-dimensional meshes of the two-dimensional images

#9 | 2024-05-16
US20240161405A1
Physics

Modifying two-dimensional images utilizing segmented three-dimensional object meshes of the two-dimensional images

#10 | 2024-05-16
US20240161366A1
Physics

MODIFYING TWO-DIMENSIONAL IMAGES UTILIZING THREE-DIMENSIONAL MESHES OF THE TWO-DIMENSIONAL IMAGES

#11 | 2024-05-02
US20240144586A1
Physics

GENERATING SHADOWS FOR OBJECTS IN TWO-DIMENSIONAL IMAGES UTILIZING A PLURALITY OF SHADOW MAPS

#12 | 2024-04-25
US20240135612A1
Physics

GENERATING SHADOWS FOR PLACED OBJECTS IN DEPTH ESTIMATED SCENES OF TWO-DIMENSIONAL IMAGES

#13 | 2023-01-19
US20230017659A1
Physics

Displacement-centric acceleration for ray tracing

#14 | 2022-10-20
US20220335677A1
Physics

Utilizing hemispherical clamping for importance sampling of image-based light to render a virtual environment

#15 | 2022-04-21
US20220122305A1
Physics

IDENTITY-PRESERVING TECHNIQUES FOR GENERATIVE ADVERSARIAL NETWORK PROJECTION

#16 | 2022-04-21
US20220122222A1
Physics

MULTI-SCALE OUTPUT TECHNIQUES FOR GENERATIVE ADVERSARIAL NETWORKS

#17 | 2022-04-21
US20220122221A1
Physics

Techniques for domain to domain projection using a generative model

#18 | 2021-11-02
US17067675
Physics

Synthesizing brush strokes based on user-defined strokes

#19 | 2021-10-14
US20210319256A1
Physics

Performing patch matching guided by a transformation gaussian mixture model

#20 | 2021-09-09
US20210279916A1
Physics

Generation of a sequence of textures for video delivery

#21 | 2020-09-24
US20200302684A1
Physics

Estimating lighting parameters for positions within augmented-reality scenes

#22 | 2020-09-24
US20200302658A1
Physics

Generation of a sequence of textures for video delivery

#23 | 2020-06-23
US16360901
Physics

Dynamically estimating lighting parameters for positions within augmented-reality scenes using a neural network

#24 | 2020-05-26
US16428482
Physics

Dynamically estimating lighting parameters for positions within augmented-reality scenes based on global and local features

#25 | 2020-03-12
US20200082610A1
Physics

Data-driven modeling of advanced paint appearance

#26 | 2019-08-29
US20190266438A1
Physics

Generating modified digital images by identifying digital image patch matches utilizing a Gaussian mixture model

#27 | 2019-02-07
US20190042875A1
Physics

Image patch matching using probabilistic sampling based on an oracle

#28 | 2018-11-01
US20180315251A1
Physics

Rendering virtual environments utilizing full path space learning

#29 | 2018-07-19
US20180203528A1
Physics

Behind-display user interface

#30 | 2018-05-03
US20180121754A1
Physics

Image patch matching using probabilistic sampling based on an oracle

#31 | 2018-04-26
US20180114358A1
Physics

Displaying depth effects in digital artwork based on movement of a display

#32 | 2018-04-12
US20180101942A1
Physics

Using labels to track high-frequency offsets for patch-matching algorithms

#33 | 2018-03-29
US20180089894A1
Physics

Rendering digital virtual environments utilizing full path space learning

#34 | 2017-11-02
US20170316597A1
Physics

Texturing a three-dimensional scanned model with localized patch colors

#35 | 2017-09-21
US20170270696A1
Physics

Enhancing curves using non-uniformly scaled cubic variation of curvature curves

#36 | 2016-10-27
US20160314619A1
Physics

3-dimensional portrait reconstruction from a single photo

#37 | 2016-06-16
US20160171755A1
Physics

Automatic geometry and lighting inference for realistic image editing

#38 | 2015-05-28
US20150145773A1
Physics

Behind-display user interface

#39 | 2015-02-12
US20150043806A1
Physics

Automatic geometry and lighting inference for realistic image editing

InventorID:

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