Bellevue, Washington
United States
36
2026-03-12
The entities that hold a legal rights for patent applications filed by inventor Schmidt Brian Lloyd:
Brian Lloyd Schmidt from Bellevue, US has applied for patents for these inventions. The list has both pending applications and granted patents:
IMAGING MODIFICATION, DISPLAY AND VISUALIZATION USING AUGMENTED AND VIRTUAL REALITY EYEWEAR
#2 | 2025-07-24VOICE ANALYSIS DRIVEN AUDIO PARAMETER MODIFICATIONS
#3 | 2025-06-19SPATIAL AUDIO FOR INTERACTIVE AUDIO ENVIRONMENTS
#4 | 2025-05-01IMAGING MODIFICATION, DISPLAY AND VISUALIZATION USING AUGMENTED AND VIRTUAL REALITY EYEWEAR
#5 | 2025-01-16NON-BLOCKING DUAL DRIVER EARPHONES
#6 | 2024-12-12EFFICIENT RENDERING OF VIRTUAL SOUNDFIELDS
#7 | 2024-04-25Mixed reality spatial audio
#8 | 2024-02-15Imaging modification, display and visualization using augmented and virtual reality eyewear
#9 | 2024-02-08Efficient rendering of virtual soundfields
#10 | 2023-12-21Spatial audio for interactive audio environments
#11 | 2023-09-28Non-blocking dual driver earphones
#12 | 2023-05-04Efficient rendering of virtual soundfields
#13 | 2022-04-07Non-blocking dual driver earphones
#14 | 2022-04-07Imaging modification, display and visualization using augmented and virtual reality eyewear
#15 | 2022-02-10Efficient rendering of virtual soundfields
#16 | 2021-05-27Mixed reality spatial audio
#17 | 2021-05-20Spatial audio for interactive audio environments
#18 | 2020-08-13Efficient rendering of virtual soundfields
#19 | 2020-06-18Mixed reality spatial audio
#20 | 2020-06-11Imaging modification, display and visualization using augmented and virtual reality eyewear
#21 | 2020-04-09Distributed audio capturing techniques for virtual reality (VR), augmented reality (AR), and mixed reality (MR) systems
#22 | 2019-12-19Spatial audio for interactive audio environments
#23 | 2019-12-19Spatial audio for interactive audio environments
#24 | 2019-12-12Efficient rendering of virtual soundfields
#25 | 2019-04-18Mixed reality spatial audio
#26 | 2019-01-10Imaging modification, display and visualization using augmented and virtual reality eyewear
#27 | 2018-10-04Non-blocking dual driver earphones
#28 | 2018-06-07Distributed audio capturing techniques for virtual reality (VR), augmented reality (AR), and mixed reality (MR) systems
#29 | 2017-07-13Mix buffers and command queues for audio blocks
#30 | 2013-08-15Mix buffers and command queues for audio blocks
#31 | 2013-04-04AUTOMATIC AUDIO SWEET SPOT CONTROL
#32 | 2007-03-29Music replacement in a gaming system
#33 | 2006-05-04Determining latency and persistency of storage devices and presenting a save/read user interface through abstracted storage
#34 | 2006-05-04Defining and exposing storage devices generically to end users and developers through abstracted storage
#35 | 2006-03-30Game console communication with a device
#36 | 2006-02-02Packet multiplexing multi-channel audio
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