Los Altos, California
United States
19
2026-02-26
The entities that hold a legal rights for patent applications filed by inventor Liu Mitchell C.:
Mitchell C. Liu from Los Altos, US has applied for patents for these inventions. The list has both pending applications and granted patents:
Modular Large Language Model (LLM) Guided Tree-of-Thought System
#2 | 2026-01-29Hybrid Cloud-Edge Computing Architecture for Decentralized Computing Platform
#3 | 2025-07-17Modular Large Language Model (LLM) Guided Tree-of-Thought System
#4 | 2025-05-29Decentralized Edge Storage Network with Flexible File Sharding
#5 | 2025-04-17Hybrid Cloud-Edge Computing Architecture for Decentralized Computing Platform
#6 | 2024-11-28Edge Computing Nodes Supported by Smart Contract Enabled Blockchain Network with On-Chain and Off-Chain Solution Verification
#7 | 2024-01-04Edge computing platform supported by smart contract enabled blockchain network with off-chain solution verification
#8 | 2023-03-21Decentralized edge storage network with flexible file sharding
#9 | 2022-05-19Edge computing platform supported by smart contract enabled blockchain network
#10 | 2022-02-10Tracker server in decentralized data streaming and delivery network
#11 | 2021-07-22Methods and systems for data caching and delivery over a decentralized edge network
#12 | 2021-02-11Methods and systems for blockchain incentivized data streaming and delivery over a decentralized network
#13 | 2021-02-04Methods and systems for peer discovery in a decentralized data streaming and delivery network
#14 | 2021-02-04METHODS AND SYSTEMS FOR MICROPAYMENT SUPPORT TO BLOCKCHAIN INCENTIVIZED, DECENTRALIZED DATA STREAMING AND DELIVERY
#15 | 2020-09-08Methods and systems for a decentralized data streaming and delivery network
#16 | 2018-06-12Methods and systems for non-concentric spherical projection for multi-resolution view
#17 | 2017-06-08Methods and systems for computer video game streaming, highlight, and replay
#18 | 2017-02-21Methods and systems for virtual reality streaming and replay of computer video games
#19 | 2016-10-18Methods and systems for game video recording and virtual reality replay
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