Inventor profile of:

Baining Guo

City:

Beijing

Country:

China

Published Applications:

78

Last publication date:

2015-07-09

Top Assignees for applications by Baining Guo

The entities that hold a legal rights for patent applications filed by inventor Guo Baining:

Recent patent applications by Guo Baining

Baining Guo from Beijing, CN has applied for patents for these inventions. The list has both pending applications and granted patents:

#1 | 2015-07-09
US20150193967A1
Physics

Rendering global light transport in real-time using machine learning

#2 | 2015-04-23
US20150110417A1
Physics

Removal of image artifacts from sensor dust

#3 | 2013-12-19
US20130335434A1
Physics

Rendering global light transport in real-time using machine learning

#4 | 2013-04-18
US20130093883A1
Electricity

Obtaining spatially varying bidirectional reflectance distribution function

#5 | 2012-12-06
US20120306878A1
Physics

Modeling and rendering of heterogeneous translucent materals using the diffusion equation

#6 | 2012-11-15
US20120288196A1
Physics

Removal of image artifacts from sensor dust

#7 | 2012-10-25
US20120268637A1
Physics

Capturing reflected light from a sampling surface

#8 | 2012-10-18
US20120262552A1
Physics

City scene video sharing on digital maps

#9 | 2012-10-18
US20120262456A1
Physics

Line space gathering for single scattering in large scenes

#10 | 2011-11-03
US20110267619A1
Physics

Capturing reflected light from a sampling surface

#11 | 2011-08-25
US20110208492A1
Physics

Joint-aware manipulation of deformable models

#12 | 2011-06-09
US20110138320A1
Physics

Peek Around User Interface

#13 | 2011-03-08
US10112394
-

Peek around user interface

#14 | 2011-01-20
US20110012910A1
Physics

MOTION FIELD TEXTURE SYNTHESIS

#15 | 2010-04-08
US20100085360A1
Physics

RENDERING IN SCATTERING MEDIA

#16 | 2010-04-08
US20100085353A1
Physics

User-guided surface reconstruction

#17 | 2010-04-08
US20100085352A1
Physics

Parallel surface reconstruction

#18 | 2009-10-01
US20090244083A1
Physics

Inverse texture synthesis

#19 | 2009-09-03
US20090219287A1
Physics

Modeling and rendering of heterogeneous translucent materials using the diffusion equation

#20 | 2009-03-26
US20090080772A1
Electricity

Radiometric calibration from a single image

#21 | 2009-01-22
US20090022414A1
Physics

High dynamic range image hallucination

#22 | 2009-01-01
US20090006052A1
Physics

Real-time rendering of light-scattering media

#23 | 2009-01-01
US20090006051A1
Physics

Real-time rendering of light-scattering media

#24 | 2009-01-01
US20090006047A1
Physics

Real-time rendering of light-scattering media

#25 | 2009-01-01
US20090006046A1
Physics

Real-time rendering of light-scattering media

#26 | 2009-01-01
US20090006044A1
Physics

Real-time rendering of light-scattering media

#27 | 2009-01-01
US20090002376A1
Physics

Gradient domain editing of animated meshes

#28 | 2008-12-25
US20080316202A1
Physics

Direct manipulation of subdivision surfaces using a graphics processing unit

#29 | 2008-12-18
US20080309667A1
Physics

Interactive relighting with dynamic reflectance

#30 | 2008-12-18
US20080309664A1
Physics

Mesh puppetry

#31 | 2008-12-11
US20080304764A1
Physics

Removal of image artifacts from sensor dust

#32 | 2008-12-11
US20080303840A1
Physics

Mesh quilting for geometric texture synthesis

#33 | 2008-10-02
US20080240540A1
Physics

Appearance manifolds for modeling time-variant appearance of materials

#34 | 2008-06-19
US20080143719A1
Physics

Spherical harmonics scaling

#35 | 2008-06-19
US20080143711A1
Physics

Shape deformation

#36 | 2008-02-21
US20080043021A1
Physics

Three dimensional polygon mesh deformation using subspace energy projection

#37 | 2007-12-27
US20070297646A1
Physics

View-dependent displacement mapping

#38 | 2007-11-22
US20070269115A1
Electricity

Encoded high dynamic range textures

#39 | 2007-10-25
US20070247472A1
Physics

Capturing and rendering geometric details

#40 | 2007-10-04
US20070229502A1
Physics

Shell radiance texture function

#41 | 2007-09-20
US20070216680A1
Physics

Surface detail rendering using leap textures

#42 | 2007-02-15
US20070038421A1
Physics

River modeling

#43 | 2007-01-25
US20070018996A1
Physics

Real-time rendering of partially translucent objects

#44 | 2007-01-04
US20070002056A1
Physics

Visual simulation of weathering by y-ton tracing

#45 | 2006-12-28
US20060290719A1
Physics

Representing quasi-homogenous materials

#46 | 2006-12-28
US20060290693A1
Physics

Large mesh deformation using the volumetric graph Laplacian

#47 | 2006-12-21
US20060284880A1
Physics

Texture montage

#48 | 2006-12-14
US20060279570A1
Physics

Pre-computed shadow fields

#49 | 2006-12-12
US10299623
-

System and method for synthesis of bidirectional texture functions on arbitrary surfaces

#50 | 2006-11-07
US10328215
-

System and method for real time lip synchronization

#51 | 2006-10-31
US10295570
-

System and method for feature-based light field morphing and texture transfer

#52 | 2006-09-14
US20060204060A1
Physics

System and method for real time lip synchronization

#53 | 2006-08-03
US20060170695A1
Physics

Decorating surfaces with textures

#54 | 2006-02-16
US20060033759A1
Physics

Perceptually based approach for planar shape morphing

#55 | 2006-02-09
US20060028481A1
Physics

Synthesis of progressively-variant textures and application to arbitrary surfaces

#56 | 2006-02-09
US20060028466A1
Physics

Mesh editing with gradient field manipulation and user interactive tools for object merging

#57 | 2006-01-12
US20060008141A1
Electricity

Radiometric calibration from a single image

#58 | 2006-01-10
US10875741
-

System and process for optimal texture map reconstruction from multiple views

#59 | 2006-01-10
US10017733
-

Interactive water effects using texture coordinate shifting

#60 | 2006-01-05
US20060003823A1
Human necessities

Dynamic player groups for interest management in multi-character virtual environments

#61 | 2005-12-29
US20050285872A1
Physics

System and process for optimal texture map reconstruction from multiple views

#62 | 2005-12-22
US20050280648A1
Physics

Optimizing real-time rendering of texture mapped object models relative to adjustable distortion thresholds

#63 | 2005-12-22
US20050280647A1
Physics

System and method for generating generalized displacement maps from mesostructure geometries

#64 | 2005-12-22
US20050280646A1
Physics

Real-time texture rendering using generalized displacement maps

#65 | 2005-12-08
US20050270285A1
Physics

Stretch-driven mesh parameterization using spectral analysis

#66 | 2005-11-24
US20050262448A1
Physics

Noisy operating system user interface

#67 | 2005-11-17
US20050256721A1
Physics

Interactive water effects using texture coordinate shifting

#68 | 2005-09-08
US20050195196A1
Physics

Interactive water effects using texture coordinate shifting

#69 | 2005-08-16
US10117406
-

Noisy operating system user interface

#70 | 2005-06-30
US20050140673A1
Physics

Macrostructure modeling with microstructure reflectance slices

#71 | 2005-05-05
US20050093877A1
Physics

System and process for optimal texture map reconstruction from multiple views

#72 | 2005-05-05
US20050093875A1
Physics

Synthesis of progressively-variant textures and application to arbitrary surfaces

#73 | 2005-05-05
US20050093857A1
Physics

View dependent displacement mapping

#74 | 2005-04-28
US20050091616A1
Physics

Software-implemented transform and lighting module and pipeline for graphics rendering on embedded platforms using a fixed-point normalized homogenous coordinate system

#75 | 2005-04-14
US20050078124A1
Physics

Geometry-driven feature point-based image synthesis

#76 | 2005-03-24
US20050062762A1
Physics

Optimized fixed-point mathematical library and graphics functions for a software-implemented graphics rendering system and method using a normalized homogenous coordinate system

#77 | 2005-01-20
US20050012746A1
Physics

Modeling and rendering of realistic feathers

#78 | 2005-01-20
US20050012741A1
Physics

Placing feathers on a surface

InventorID:

194625 ⎘