Moncton
Canada
63
2026-10-01
The entities that hold a legal rights for patent applications filed by inventor Small David:
David Small from Moncton, CA has applied for patents for these inventions. The list has both pending applications and granted patents:
PROVIDING A CONTINUOUS GAME SESSION BETWEEN A REAL WORLD GAMING ENVIRONMENT AND A SHARED VIRTUAL GAMING ENVIRONMENT
#2 | 2026-10-01PROVIDING A CONTINUOUS GAME SESSION BETWEEN A REAL WORLD GAMING ENVIRONMENT AND A SHARED VIRTUAL GAMING ENVIRONMENT
#3 | 2026-09-24FEDERATED APPROACHES FOR PERSONALIZED ARTIFICIAL INTELLIGENCE (AI) SOLUTIONS
#4 | 2026-07-30SYSTEMS AND METHODS OF LENDING OUT NON-FUNGIBLE TOKENS (NFTS) IN GAMES OF CHANCE USING SMART CONTRACTS
#5 | 2026-06-25CODE-BASED BONUS GAME USING SEQUENTIAL CODE PORTIONS
#6 | 2026-04-09GAMING AVATARS BASED ON AGGREGATED INFORMATION ACROSS METAVERSE PLATFORMS
#7 | 2026-01-29SYSTEM AND METHOD FACILITATING GENERATIVE ARTIFICIAL INTELLIGENCE ATTRACT MODES
#8 | 2026-01-01FANTASY GAMEPAY WITHIN A GAMBLING BASED METAVERSE
#9 | 2026-01-01SYSTEM FOR FACILITATING CRYPTOGRAPHIC TOKEN TRANSACTIONS
#10 | 2025-12-04PROVIDING SHARED GAME FEATURES BETWEEN A REAL WORLD GAMING ENVIRONMENT AND A SHARED VIRTUAL GAMING EVIRONMENT
#11 | 2025-12-04PHYSICAL CRYPTOGRAPHIC TOKENS FOR A WAGERING GAME
#12 | 2025-12-04WAGERING GAME ENTRY USING PORTION OF MONETARY TRANSACTION AT A CASINO DEVICE
#13 | 2025-11-27ENVIRONMENTAL GAMING FEATURES AT GAMING DEVICES WITH TRANSPARENT DISPLAYS
#14 | 2025-10-23REWARDING HEALTHY CASINO BEHAVIOR
#15 | 2025-09-04GAMING AVATARS BASED ON AGGREGATED INFORMATION ACROSS METAVERSE PLATFORMS
#16 | 2025-08-28CROSS-CHANNEL WAGERING GAME TOURNAMENTS
#17 | 2025-07-17SELF-EVOLVING AI-BASED PLAYSTYLE MODELS
#18 | 2025-07-10COMPLEXITY ASSESSMENT
#19 | 2025-06-05ELECTRONIC GAMING MACHINE WITH WIRELESS COMMUNICATION CAPABILITIES
#20 | 2025-05-29PROVIDING A CONTINUOUS GAME SESSION BETWEEN A REAL WORLD GAMING ENVIRONMENT AND A SHARED VIRTUAL GAMING EVIRONMENT
#21 | 2025-05-01DISPLAYING A DIGITAL ELEMENT ON A DISPLAY SURFACE ASSOCIATED WITH A MECHANICAL REEL OF AN ELECTRONIC GAMING MACHINE
#22 | 2025-05-01SHARED IMMERSION FEATURES AMONG REAL-WORLD PLAYERS IN A SHARED VIRTUAL GAMING ENVIRONMENT
#23 | 2025-04-17GAMING LICENSE PRIORITIZATION BASED ON CLIENT DEVICE
#24 | 2025-03-27IMPOSSIBLE SLOT PLAY USING VIRTUAL WAGERING GAMES AND GAMING ENVIRONMENTS
#25 | 2025-03-27SENSORY FEEDBACK IN A SHARED VIRTUAL GAMING EVIRONMENT USING BIOMETRIC ACTUATORS AND BIOMETRIC SENSOR DEVICES
#26 | 2025-03-06CRYPTOGRAPHIC TOKEN ENABLED SECONDARY GAME FOR A WAGERING GAME
#27 | 2025-03-06MANAGING WAGERING GAME PROGRESS USING CRYPTOGRAPHIC TOKENS
#28 | 2025-03-06SHARED GAME BENEFITS USING CRYPTOGRAPHIC TOKENS
#29 | 2025-03-06REVENUE SHARING FOR USER-GENERATED VIRTUAL WAGERING GAMES AND GAMING ENVIRONMENTS
#30 | 2025-03-06CRYPTOGRAPHIC TOKENS FOR SOCIAL GAMING INTERACTIONS
#31 | 2025-02-06LOCATION-BASED CONNECTION BETWEEN CONSUMER VIDEO GAMES AND FORMAL GAME OF CHANCE TECHNOLOGIES
#32 | 2025-01-09ENHANCED PERSONALIZED GESTURE INPUTS AT AN ELECTRONIC GAMING MACHINE
#33 | 2025-01-02PAYMENT MECHANICS OF FORMAL GAMES OF CHANCE IN CONSUMER VIDEO GAMES WITH ASSOCIATED TECHNOLOGIES
#34 | 2024-06-27INTERNAL GAMING FEATURES AT GAMING DEVICES WITH TRANSPARENT DISPLAYS
#35 | 2024-06-27GAMING DEVICE WITH TRANSPARENT DISPLAY
#36 | 2024-03-28Self-evolving AI-based playstyle models
#37 | 2024-01-25CASINO SYSTEM WITH CAMERA-BASED HUMAN FULL BODY SENSING AND PLAYER ACTION PREDICTION
#38 | 2023-12-07Electronic gaming machine with wireless communication capabilities
#39 | 2023-08-31DYNAMIC WAGERING FEATURES BASED ON NUMBER OF ACTIVE PLAYERS
#40 | 2023-08-17Dynamic wagering features based on number of active players
#41 | 2023-06-01Self-evolving AI-based playstyle models
#42 | 2023-02-02Dynamic wagering features based on number of active players
#43 | 2023-01-05SYSTEMS, DEVICES, AND METHODS FOR ENABLING INTERACTIONS BETWEEN A TAG HAVING CONDUCTIVE, CODED INK AND A GAMING ENVIRONMENT
#44 | 2022-09-29Casino system with camera-based human full body sensing and player action prediction
#45 | 2022-03-31Electronic gaming machine with wireless communication capabilities
#46 | 2021-10-28Enhanced personalized gesture inputs at an electronic gaming machine
#47 | 2021-08-12Electronic gaming machine with wireless communication capabilities
#48 | 2021-08-05Determining a player emotional state based on a model that uses pressure sensitive inputs
#49 | 2021-03-25Systems, devices, and methods for enabling interactions between a tag having conductive, coded ink and a gaming environment
#50 | 2021-03-18Pressure and movement sensitive inputs for gaming devices, and related devices, systems, and methods
#51 | 2021-03-18Multiple simultaneous pressure sensitive inputs for gaming devices, and related devices, systems, and methods
#52 | 2021-03-18Electronic gaming machines with pressure sensitive inputs for detecting objects
#53 | 2020-12-22Electronic gaming machines with pressure sensitive inputs for evaluating player emotional states
#54 | 2020-07-30Gaming system and method providing personal audio preference profiles
#55 | 2020-05-14GAMING SYSTEM AND METHOD EMPLOYING ELECTROENCEPHALOGRAPH PLAYER RELATED SIGNALS
#56 | 2020-04-30Gaming system and method providing optimized audio output
#57 | 2020-02-06Electronic gaming machine and method with a stereo ultrasound speaker configuration providing binaurally encoded stereo audio
#58 | 2020-02-06Electronic gaming machine and method with selectable sound beams
#59 | 2020-02-06GAMING SYSTEM AND METHOD PROVIDING AUTOMATIC AUDIO ADJUSTMENTS
#60 | 2020-02-06Gaming system and method providing player feedback loop for automatically controlled audio adjustments
#61 | 2019-12-31Electronic gaming machine having force sensitive multi-touch input device
#62 | 2019-12-19Interacting with game elements using eye movement tracking
#63 | 2019-10-31Augmented reality systems and methods for sports racing
2638293 ⎘