Inventor profile of:

Brian Mark Shuster

City:

Vancouver

Country:

Canada

Published Applications:

83

Last publication date:

2025-11-27

Top Assignees for applications by Brian Mark Shuster

The entities that hold a legal rights for patent applications filed by inventor Shuster Brian Mark:

Recent patent applications by Shuster Brian Mark

Brian Mark Shuster from Vancouver, CA has applied for patents for these inventions. The list has both pending applications and granted patents:

#1 | 2025-11-27
US20250363751A1
Physics

CREATION AND USE OF VIRTUAL PLACES

#2 | 2025-03-20
US20250090948A1
Human necessities

MULTI-INSTANCE, MULTI-USER VIRTUAL REALITY SPACES

#3 | 2025-03-13
US20250082230A1
Human necessities

DETECTING MEDICAL STATUS AND COGNITIVE IMPAIRMENT UTILIZING AMBIENT DATA

#4 | 2025-01-30
US20250032746A1
Human necessities

Treatment of Phantom Limb Syndrome and Other Sequelae of Physical Injury

#5 | 2024-11-14
US20240378787A1
Physics

Time-dependent client inactivity indicia in a multi-user animation environment

#6 | 2024-09-19
US20240312098A1
Physics

Animation control method for multiple participants

#7 | 2023-10-05
US20230316619A1
Physics

Time-dependent client inactivity indicia in a multi-user animation environment

#8 | 2023-09-21
US20230293847A1
Human necessities

Treatment of Phantom Limb Syndrome and Other Sequelae of Physical Injury

#9 | 2023-08-10
US20230252708A1
Physics

Animation control method for multiple participants

#10 | 2023-06-22
US20230196683A1
Physics

CREATION AND USE OF VIRTUAL PLACES

#11 | 2022-09-29
US20220309727A1
Physics

Time-dependent client inactivity indicia in a multi-user animation environment

#12 | 2022-09-29
US20220309726A1
Physics

Animation control method for multiple participants

#13 | 2022-09-29
US20220308736A1
Physics

COMPUTER SIMULATION METHOD WITH USER-DEFINED TRANSPORTATION AND LAYOUT

#14 | 2022-08-25
US20220266132A1
Human necessities

VIRTUAL ENVIRONMENT FOR COMPUTER GAME

#15 | 2022-07-14
US20220221978A1
Physics

Computer simulation method with user-defined transportation and layout

#16 | 2021-11-04
US20210338113A1
Human necessities

DETECTING MEDICAL STATUS AND COGNITIVE IMPAIRMENT UTILIZING AMBIENT DATA

#17 | 2021-09-23
US20210291044A1
Human necessities

MULTI-INSTANCE, MULTI-USER VIRTUAL REALITY SPACES

#18 | 2021-09-23
US20210291043A1
Human necessities

MULTI-INSTANCE, MULTI-USER VIRTUAL REALITY SPACES

#19 | 2021-09-23
US20210291042A1
Human necessities

Multi-instance, multi-user virtual reality spaces

#20 | 2021-07-22
US20210225057A1
Physics

Time-dependent client inactivity indicia in a multi-user animation environment

#21 | 2021-07-15
US20210217241A1
Physics

Creation and use of virtual places

#22 | 2021-07-01
US20210201553A1
Physics

Animation control method for multiple participants

#23 | 2021-05-06
US20210132771A1
Physics

Computer simulation method with user-defined transportation and layout

#24 | 2020-11-19
US20200360655A1
Human necessities

Treatment of phantom limb syndrome and other sequelae of physical injury

#25 | 2020-08-06
US20200250876A1
Physics

Time-dependent client inactivity indicia in a multi-user animation environment

#26 | 2020-04-02
US20200101376A1
Human necessities

MULTI-INSTANCE, MULTI-USER VIRTUAL REALITY SPACES

#27 | 2019-11-07
US20190336046A1
Human necessities

Detecting medical status and cognitive impairment utilizing ambient data

#28 | 2019-06-27
US20190197756A1
Physics

Animation control method for multiple participants

#29 | 2019-06-06
US20190168116A1
Human necessities

Virtual environment for computer game

#30 | 2019-03-07
US20190073816A1
Physics

Time-dependent client inactivity indicia in a multi-user animation environment

#31 | 2019-01-03
US20190005580A1
Physics

MEDIUM OF EXCHANGE BASED ON RIGHT TO USE OR ACCESS INFORMATION

#32 | 2018-10-18
US20180296134A1
Human necessities

Detecting medical status and cognitive impairment utilizing ambient data

#33 | 2018-06-14
US20180161672A1
Human necessities

MULTI-INSTANCE, MULTI-USER VIRTUAL REALITY SPACES

#34 | 2018-05-17
US20180133432A1
Human necessities

Treatment of phantom limb syndrome and other sequelae of physical injury

#35 | 2018-02-15
US20180043251A1
Human necessities

Virtual environment for computer game

#36 | 2017-11-23
US20170337778A1
Physics

GAMING INCORPORATING SOCIAL GROUP FEATURES

#37 | 2017-10-26
US20170310632A1
Electricity

MOBILE STATUS UPDATE DISPLAY

#38 | 2017-08-03
US20170221252A1
Physics

ANIMATION CONTROL METHOD FOR MULTIPLE PARTICIPANTS

#39 | 2017-06-29
US20170186228A1
Physics

Creation and use of virtual places

#40 | 2017-03-16
US20170076485A1
Physics

Avatar eye control in a multi-user animation environment

#41 | 2017-01-12
US20170007924A1
Human necessities

Multi-instance, multi-user virtual reality spaces

#42 | 2016-10-06
US20160294960A1
Electricity

Systems, Devices And Methods For Person And Object Tracking And Data Exchange

#43 | 2016-09-15
US20160266754A1
Physics

Translating user interfaces of applications

#44 | 2016-09-15
US20160263345A1
Human necessities

Treatment of phantom limb syndrome and other sequelae of physical injury

#45 | 2016-08-25
US20160246474A1
Physics

Computer simulation method with user-defined transportation and layout

#46 | 2016-05-26
US20160148412A1
Physics

Time-dependent client inactivity indicia in a multi-user animation environment

#47 | 2016-03-24
US20160086367A1
Physics

Avatar eye control in a multi-user animation environment

#48 | 2016-02-04
US20160035132A1
Physics

Augmented reality objects based on biometric feedback

#49 | 2015-12-24
US20150371424A1
Physics

Multi-instance, multi-user virtual reality spaces

#50 | 2015-10-29
US20150312203A1
Electricity

Mobile status update display

#51 | 2015-10-01
US20150278677A1
Physics

Systems, Devices And Methods For Using Massive Data Streams To Emulate Human Response

#52 | 2015-10-01
US20150278604A1
Physics

Systems, Devices And Methods For Person And Object Tracking And Data Exchange

#53 | 2015-09-17
US20150262429A1
Physics

SYSTEMS, DEVICES AND METHODS FOR SENSORY AUGMENTATION TO ACHIEVE DESIRED BEHAVIORS OR OUTCOMES

#54 | 2015-09-17
US20150257681A1
Human necessities

Detecting medical status and cognitive impairment utilizing ambient data

#55 | 2015-01-29
US20150033152A1
Electricity

Mobile status update display

#56 | 2014-12-04
US20140354638A1
Physics

Multi-instance, multi-user virtual reality spaces

#57 | 2014-10-09
US20140303778A1
Physics

Creation and use of virtual places

#58 | 2014-08-14
US20140225901A1
Physics

Avatar eye control in a multi-user animation environment

#59 | 2014-07-24
US20140206450A1
Human necessities

Virtual environment for computer game

#60 | 2014-07-17
US20140201057A1
Physics

MEDIUM OF EXCHANGE BASED ON RIGHT TO USE OR ACCESS INFORMATION

#61 | 2014-07-03
US20140189542A1
Physics

Systems and methods of virtual world interaction

#62 | 2014-05-08
US20140128139A1
Physics

REMOTE CARD GAME WITH DUPLICATE HANDS

#63 | 2014-03-13
US20140071127A1
Physics

Multi-instance, multi-user virtual reality spaces

#64 | 2013-12-19
US20130339872A1
Physics

Translating user interfaces of applications

#65 | 2013-12-19
US20130339228A1
Physics

TRANSFER OF VIRTUAL OBJECTS BETWEEN APPLICATIONS

#66 | 2013-01-24
US20130021338A1
Human necessities

Multi-instance, multi-user virtual reality spaces

#67 | 2012-12-27
US20120327085A1
Physics

Avatar eye control in a multi-user animation environment

#68 | 2012-07-26
US20120188233A1
Physics

Adaptable generation of virtual environment frames

#69 | 2012-05-03
US20120105457A1
Physics

Time-dependent client inactivity indicia in a multi-user animation environment

#70 | 2011-12-29
US20110316852A1
Physics

Multi-user animation coupled to bulletin board

#71 | 2011-12-08
US20110301760A1
Physics

Creation and use of virtual places

#72 | 2011-11-03
US20110269519A1
Human necessities

Gaming method

#73 | 2011-01-27
US20110018870A1
Physics

Multi-user animation coupled to bulletin board

#74 | 2010-03-18
US20100070859A1
Human necessities

Multi-instance, multi-user animation platforms

#75 | 2009-06-04
US20090141023A1
Physics

SELECTIVE FILTERING OF USER INPUT DATA IN A MULTI-USER VIRTUAL ENVIRONMENT

#76 | 2009-04-30
US20090112906A1
Physics

Multi-user animation coupled to bulletin board

#77 | 2009-04-30
US20090109228A1
Physics

Time-dependent client inactivity indicia in a multi-user animation environment

#78 | 2008-12-18
US20080309671A1
Physics

Avatar eye control in a multi-user animation environment

#79 | 2008-07-17
US20080169605A1
Physics

Remote card game with duplicate hands

#80 | 2008-07-03
US20080158232A1
Physics

Animation control method for multiple participants

#81 | 2008-06-05
US20080134056A1
Physics

Computer simulation method with user-defined transportation and layout

#82 | 2008-04-03
US20080081701A1
Human necessities

Virtual environment for computer game

#83 | 2007-05-17
US20070111772A1
Human necessities

Gaming method

InventorID:

49760 ⎘