Aptos, California
United States
124
2026-06-25
The entities that hold a legal rights for patent applications filed by inventor Jot Jean-Marc:
Jean-Marc Jot from Aptos, US has applied for patents for these inventions. The list has both pending applications and granted patents:
ACTIVE NOISE CANCELLATION FOR WEARABLE HEAD DEVICE
#2 | 2026-01-22METHODS, DEVICES, AND SYSTEMS FOR REPRODUCING SPATIAL AUDIO USING BINAURAL EXTERNALIZATION PROCESSING EXTENSIONS
#3 | 2025-11-06PHYSICS-BASED AUDIO AND HAPTIC SYNTHESIS
#4 | 2025-09-11NEAR-FIELD AUDIO RENDERING
#5 | 2025-08-14ENVIRONMENT ACOUSTICS PERSISTENCE
#6 | 2025-08-14REVERBERATION GAIN NORMALIZATION
#7 | 2025-07-24ACTIVE NOISE CANCELLATION FOR WEARABLE HEAD DEVICE
#8 | 2025-07-10MICROPHONE ARRAY GEOMETRY
#9 | 2025-06-26OPTIMIZED MIXED REALITY AUDIO RENDERING
#10 | 2025-06-19SPATIAL AUDIO FOR INTERACTIVE AUDIO ENVIRONMENTS
#11 | 2025-06-12INDEX SCHEMING FOR FILTER PARAMETERS
#12 | 2025-05-22METHOD OF WAKING A DEVICE USING SPOKEN VOICE COMMANDS
#13 | 2025-04-17METHODS AND SYSTEMS FOR AUDIO SIGNAL FILTERING
#14 | 2025-02-27IMMERSIVE AUDIO PLATFORM
#15 | 2025-02-27ACOUSTIC PLAYBACK WAVEGUIDE FOR WEARABLE XR GLASSES
#16 | 2025-02-06SPATIAL AUDIO FOR INTERACTIVE AUDIO ENVIRONMENTS
#17 | 2025-01-30REVERBERATION FINGERPRINT ESTIMATION
#18 | 2025-01-30MIXED REALITY VIRTUAL REVERBERATION
#19 | 2025-01-02VOICE ONSET DETECTION
#20 | 2024-12-12MAPPING OF ENVIROMENTAL AUDIO RESPONSE ON MIXED REALITY DEVICE
#21 | 2024-12-05SOUND FIELD CAPTURE WITH HEADPOSE COMPENSATION
#22 | 2024-10-24NEAR-FIELD AUDIO RENDERING
#23 | 2024-08-22PHYSICS-BASED AUDIO AND HAPTIC SYNTHESIS
#24 | 2024-08-22Reverberation gain normalization
#25 | 2024-05-16Method of waking a device using spoken voice commands
#26 | 2024-04-25Mixed reality spatial audio
#27 | 2024-01-11Immersive audio platform
#28 | 2024-01-11Mixed reality virtual reverberation
#29 | 2023-12-21Spatial audio for interactive audio environments
#30 | 2023-12-21Methods and systems for audio signal filtering
#31 | 2023-12-21Voice onset detection
#32 | 2023-12-14Reverberation fingerprint estimation
#33 | 2023-12-07Near-field audio rendering
#34 | 2023-12-07Index scheming for filter parameters
#35 | 2023-11-30Spatial audio for interactive audio environments
#36 | 2023-08-03Reverberation gain normalization
#37 | 2023-07-27Environment acoustics persistence
#38 | 2023-07-06Physics-based audio and haptic synthesis
#39 | 2023-04-27Immersive audio platform
#40 | 2023-04-20Spatial audio for interactive audio environments
#41 | 2023-03-30Near-field audio rendering
#42 | 2023-03-16Reverberation fingerprint estimation
#43 | 2023-01-05Mixed reality virtual reverberation
#44 | 2022-12-29Methods and systems for audio signal filtering
#45 | 2022-12-01Immersive audio platform
#46 | 2022-08-25Reverberation fingerprint estimation
#47 | 2022-07-28Physics-based audio and haptic synthesis
#48 | 2022-07-21Voice onset detection
#49 | 2022-04-28Reverberation gain normalization
#50 | 2022-02-03Near-field audio rendering
#51 | 2021-09-30Method of waking a device using spoken voice commands
#52 | 2021-08-05Spatial audio for interactive audio environments
#53 | 2021-06-24Physics-based audio and haptic synthesis
#54 | 2021-06-17IMMERSIVE AUDIO PLATFORM
#55 | 2021-06-10Environment acoustics persistence
#56 | 2021-05-27Low-frequency interchannel coherence control
#57 | 2021-05-27Mixed reality spatial audio
#58 | 2021-05-27Index scheming for filter parameters
#59 | 2021-05-20Spatial audio for interactive audio environments
#60 | 2021-04-29Reverberation fingerprint estimation
#61 | 2021-03-18Mixed reality virtual reverberation
#62 | 2021-03-04Reverberation gain normalization
#63 | 2021-02-25Methods and systems for audio signal filtering
#64 | 2021-02-11Voice onset detection
#65 | 2020-11-19Index scheming for filter parameters
#66 | 2020-10-08Spatial audio for interactive audio environments
#67 | 2020-10-08DISTANCE DETERMINATION USING CAMERA IMAGES
#68 | 2020-09-24Multi-speaker method and apparatus for leakage cancellation
#69 | 2020-07-02Immersive audio reproduction systems
#70 | 2020-06-18Mixed reality spatial audio
#71 | 2020-06-11Methods and systems for audio signal filtering
#72 | 2020-04-09Near-field audio rendering
#73 | 2019-12-19Spatial audio for interactive audio environments
#74 | 2019-12-19Spatial audio for interactive audio environments
#75 | 2019-12-19Methods and systems for audio signal filtering
#76 | 2019-12-19Reverberation gain normalization
#77 | 2019-12-12Low-frequency interchannel coherence control
#78 | 2019-12-05Index scheming for filter parameters
#79 | 2019-06-20Multi-speaker method and apparatus for leakage cancellation
#80 | 2019-04-18Mixed reality spatial audio
#81 | 2019-03-07Sweet spot adaptation for virtualized audio
#82 | 2018-09-13Distributed audio virtualization systems
#83 | 2018-07-12Multi-speaker method and apparatus for leakage cancellation
#84 | 2018-04-05System and method for capturing, encoding, distributing, and decoding immersive audio
#85 | 2017-11-09IMMERSIVE AUDIO REPRODUCTION SYSTEMS
#86 | 2017-08-03Augmented reality headphone environment rendering
#87 | 2017-05-04Dialog audio signal balancing in an object-based audio program
#88 | 2017-05-04Spectral correction of audio signals
#89 | 2017-03-16Alias-free subband processing
#90 | 2017-02-23Multi-speaker method and apparatus for leakage cancellation
#91 | 2016-08-04System and method for capturing, encoding, distributing, and decoding immersive audio
#92 | 2015-11-19Spatial audio encoding and reproduction of diffuse sound
#93 | 2015-08-27Object-based audio loudness management
#94 | 2014-11-27Encoding and reproduction of three dimensional audio soundtracks
#95 | 2014-09-18Spatial audio enhancement processing method and apparatus
#96 | 2014-02-06System and method for estimating a reverberation time
#97 | 2013-12-12Object-based audio system using vector base amplitude panning
#98 | 2013-07-18Direct-diffuse decomposition
#99 | 2012-04-05Spatial audio encoding and reproduction of diffuse sound
#100 | 2012-03-15Dynamic compensation of audio signals for improved perceived spectral imbalances
566360 ⎘