San Mateo, California
United States
24
2015-11-10
The entities that hold a legal rights for patent applications filed by inventor Donham Christopher D. S.:
Christopher D. S. Donham from San Mateo, US has applied for patents for these inventions. The list has both pending applications and granted patents:
Scoreboard cache coherence in a graphics pipeline
#2 | 2014-07-08Tag logic scoreboarding in a graphics pipeline
#3 | 2013-10-01Writing coverage information to a framebuffer in a computer graphics system
#4 | 2012-12-04Optimal caching for virtual coverage antialiasing
#5 | 2011-10-18Quotient remainder coverage system and method
#6 | 2011-08-23Using coverage information in computer graphics
#7 | 2011-08-09Detecting unused cache lines
#8 | 2011-03-22Fairly arbitrating between clients
#9 | 2011-01-25Shader that conditionally updates a framebuffer in a computer graphics system
#10 | 2010-11-02System, method and computer program product for using textures as instructions for graphics processing
#11 | 2010-10-26Fairly arbitrating between clients
#12 | 2010-10-19Selecting real sample locations for ownership of virtual sample locations in a computer graphics system
#13 | 2010-10-05Bounding region accumulation for graphics rendering
#14 | 2010-04-27Processing high numbers of independent textures in a 3-D graphics pipeline
#15 | 2010-04-13Processing high numbers of independent textures in a 3-D graphics pipeline
#16 | 2010-04-06Nondeterministic pixel location and identification in a raster unit of a graphics pipeline
#17 | 2009-09-15Processing high numbers of independent textures in a 3-D graphics pipeline
#18 | 2009-07-21Out of order graphics L2 cache
#19 | 2009-06-11Parallelogram unified primitive description for rasterization
#20 | 2008-09-04Filtering unit for floating-point texture data
#21 | 2008-08-26Fairly arbitrating between clients
#22 | 2007-07-17Processing high numbers of independent textures in a 3-D graphics pipeline
#23 | 2006-02-09Filtering unit for floating-point texture data
#24 | 2005-12-27Method and system for scalable, dataflow-based, programmable processing of graphics data
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