Los Angeles, California
United States
42
2024-08-01
The entities that hold a legal rights for patent applications filed by inventor Eatedali Josiah:
Josiah Eatedali from Los Angeles, US has applied for patents for these inventions. The list has both pending applications and granted patents:
Systems and Methods for Customizing Channel Programming
#2 | 2024-06-13VIDEO GAME GROUP DYNAMIC BUILDING
#3 | 2024-05-23Systems and Methods for the Real-Time Customization of Video Game Content Based on Player Data
#4 | 2024-03-28DYNAMIC DASHBOARD VIDEO GAME PROCUREMENT OPTIONS
#5 | 2023-11-16Systems and methods for dynamically modifying video game content based on non-video gaming content being concurrently experienced by a user
#6 | 2023-10-26Generating Improved Non-Player Characters Using Neural Networks
#7 | 2023-09-28Systems and methods for enabling remote viewers to participate in a multi-player video game play session
#8 | 2023-06-15SOCIAL RECOMMENDATION, DISTRIBUTION, AND DISPLAY OF VIDEO GAME-RELATED PRODUCTS
#9 | 2022-07-07Systems and methods for dynamically modifying video game content based on non-video gaming content being concurrently experienced by a user
#10 | 2022-05-12Systems and methods for providing contextual messages for media contents
#11 | 2022-04-28Systems and methods for providing a tailored video game based on a player defined time period
#12 | 2022-03-03Systems and methods for determining game events based on a crowd advantage of one or more players in the course of a multi-player video game play session
#13 | 2021-11-25Individualized game data augmented displays
#14 | 2021-05-06Video game content aggregation, normalization, and publication systems and methods
#15 | 2020-11-19Systems and methods for managing virtual items across multiple video game environments
#16 | 2020-08-06Systems and methods for providing a crowd advantage to one or more players in the course of a multi-player video game play session
#17 | 2020-06-25Methods and systems for video game streaming transaction support
#18 | 2020-06-25Systems and methods for generating improved non-player characters
#19 | 2020-06-04DYNAMIC VIDEO GAME AVAILABILITY AND REWARDS
#20 | 2020-05-21Systems and methods for dynamically modifying video game content based on non-video gaming content being concurrently experienced by a user
#21 | 2020-05-21SOCIAL RECOMMENDATION, DISTRIBUTION, AND DISPLAY OF VIDEO GAME-RELATED PRODUCTS
#22 | 2020-05-21Systems and methods for the real-time customization of video game content based on player data
#23 | 2020-05-07DYNAMIC DASHBOARD VIDEO GAME PROCUREMENT OPTIONS
#24 | 2020-03-12Individualized game data augmented displays
#25 | 2020-02-06Systems and Methods for Generating and Executing Online Interactive Multimedia Challenges During Online Transactions
#26 | 2020-01-02Dynamic adjustment of availability of access to video games
#27 | 2020-01-02Dynamic adjustment of availability of access to video games based on real-world events
#28 | 2019-06-27Video game notifications for streaming games
#29 | 2019-06-27VIDEO GAME GROUP DYNAMIC BUILDING
#30 | 2019-06-27Video game content aggregation, normalization, and publication systems and methods
#31 | 2019-06-27Systems and methods for enabling audience participation in multi-player video game play sessions
#32 | 2019-06-27Video game content aggregation, normalization, and publication systems and methods
#33 | 2018-04-05Systems and methods for extending access to subscription-based media contents
#34 | 2018-02-01METHOD FOR MOTION-SYNCHRONIZED AR OR VR ENTERTAINMENT EXPERIENCE
#35 | 2017-08-17Method for motion-synchronized AR or VR entertainment experience
#36 | 2017-07-20Systems and methods for providing contextual messages for media contents
#37 | 2017-06-15Systems and methods for providing a virtual shared media experience
#38 | 2016-09-08Proximity based entitlement sharing
#39 | 2016-02-25Purchasing and viewing content based on a linear broadcast
#40 | 2016-02-11Systems and methods for customizing channel programming
#41 | 2016-01-07Systems and methods for digital library channel creation
#42 | 2014-07-24Landmark triggered image augmentation
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