Inventor profile of:

James KOH

City:

Mountain View, California

Country:

United States

Published Applications:

83

Last publication date:

2026-01-15

Top Assignees for applications by James KOH

The entities that hold a legal rights for patent applications filed by inventor KOH James:

Recent patent applications by KOH James

James KOH from Mountain View, US has applied for patents for these inventions. The list has both pending applications and granted patents:

#1 | 2026-01-15
US20260014478A1
Human necessities

SYSTEM AND METHOD FOR DYNAMICALLY DETERMINING CRAFTING PARAMETERS BASED ON USER USAGE RATE OF A VIRTUAL SPACE

#2 | 2025-08-28
US20250271984A1
Physics

SYSTEM AND METHOD FOR FACILITATING USER INTERACTION WITH A VIRTUAL SPACE THROUGH A GRAPHICAL CHAT INTERFACE

#3 | 2025-06-05
US20250177867A1
Human necessities

SYSTEM AND METHOD FOR DYNAMICALLY DETERMINING CRAFTING PARAMETERS BASED ON USER USAGE RATE OF A VIRTUAL SPACE

#4 | 2025-03-20
US20250090961A1
Human necessities

DYNAMIC ITEM OBTAIN RATE BASED ON PLAYER PROGRESSION, ACTION, AND OTHER IN-GAME BEHAVIOR

#5 | 2024-08-15
US20240272775A1
Physics

SYSTEM AND METHOD FOR FACILITATING USER INTERACTION WITH A VIRTUAL SPACE THROUGH A GRAPHICAL CHAT INTERFACE

#6 | 2024-08-15
US20240269567A1
Human necessities

ADJUSTING INDIVIDUALIZED CONTENT MADE AVAILABLE TO USERS OF AN ONLINE GAME BASED ON USER GAMEPLAY INFORMATION

#7 | 2023-12-14
US20230398458A1
Human necessities

Dynamic item obtain rate based on player progression, action, and other in-game behavior

#8 | 2023-11-30
US20230385088A1
Physics

Facilitating user configured assistance requests through a chat in a virtual space

#9 | 2023-10-26
US20230342010A1
Physics

System and method for facilitating user interaction with a virtual space through a graphical chat interface

#10 | 2023-08-10
US20230249088A1
Human necessities

System and method for allowing affiliations to utilize in-game items to assist other players

#11 | 2023-05-18
US20230153134A1
Physics

Facilitating user configured assistance requests through a chat in a virtual space

#12 | 2023-04-27
US20230125891A1
Human necessities

Adjusting individualized content made available to users of an online game based on user gameplay information

#13 | 2022-11-24
US20220374121A1
Physics

System and method for facilitating user interaction with a virtual space through a graphical chat interface

#14 | 2022-11-24
US20220370915A1
Human necessities

System and method for dynamically determining crafting parameters based on user usage rate of a virtual space

#15 | 2022-09-01
US20220276883A1
Physics

Facilitating user configured assistance requests through a chat in a virtual space

#16 | 2022-09-01
US20220274025A1
Human necessities

Dynamic item obtain rate based on player progression, action, and other in-game behavior

#17 | 2022-01-06
US20220004406A1
Physics

Facilitating user configured assistance requests through a chat in a virtual space

#18 | 2021-11-04
US20210339148A1
Human necessities

System and method for allowing affiliations to utilize in-game items to assist other players

#19 | 2021-06-03
US20210165543A1
Physics

System and method for facilitating user interaction with a virtual space through a graphical chat interface

#20 | 2021-06-03
US20210162308A1
Human necessities

Adjusting individualized content made available to users of an online game based on user gameplay information

#21 | 2021-04-01
US20210093975A1
Human necessities

Dynamic item obtain rate based on player progression, action, and other in-game behavior

#22 | 2021-01-07
US20210001230A1
Human necessities

System and method for dynamically determining crafting parameters based on user usage rate of a virtual space

#23 | 2020-12-31
US20200409730A1
Physics

Facilitating user configured assistance requests through a chat in a virtual space

#24 | 2020-08-13
US20200254350A1
Human necessities

System and method for allowing affiliations to utilize in-game items to assist other players

#25 | 2020-05-07
US20200139250A1
Human necessities

Dynamic item obtain rate based on player progression, action, and other in-game behavior

#26 | 2020-04-28
US15722951
Human necessities

System and method for implementing dynamic content availability for individual players

#27 | 2020-02-06
US20200038744A1
Human necessities

DYNAMICALLY ADJUSTING VIRTUAL ITEM BUNDLES AVAILABLE FOR PURCHASE BASED ON USER GAMEPLAY INFORMATION

#28 | 2020-01-16
US20200019985A1
Physics

FRAUD DISCOVERY IN A DIGITAL ADVERTISING ECOSYSTEM

#29 | 2019-10-31
US20190332401A1
Physics

Facilitating user configured assistance requests through a chat in a virtual space

#30 | 2019-09-24
US15783459
Human necessities

Dynamically adjusting virtual item bundles available for purchase based on user gameplay information

#31 | 2019-09-12
US20190275432A1
Human necessities

System and method for dynamically determining crafting parameters based on user usage rate of a virtual space

#32 | 2019-09-05
US20190270016A1
Human necessities

Adjusting individualized content made available to users of an online game based on user gameplay information

#33 | 2019-08-20
US15676782
Physics

Facilitating user configured assistance requests through a chat in a virtual space

#34 | 2019-08-20
US15599721
Physics

Facilitating user progression in a virtual space based on user purchases of virtual currency

#35 | 2019-06-06
US20190171955A1
Physics

SYSTEM AND METHOD FOR INFERRING ANONYMIZED PUBLISHERS

#36 | 2019-05-14
US13921092
Human necessities

Dynamically adjusting virtual rewards presented in offers

#37 | 2019-04-04
US20190102545A1
Physics

System and method for detecting fraudulent software installation activity

#38 | 2019-03-21
US20190087764A1
Physics

SYSTEM AND METHOD FOR ASSESSING PUBLISHER QUALITY

#39 | 2019-02-21
US20190057197A1
Physics

TEMPORAL ANOMALY DETECTION SYSTEM AND METHOD

#40 | 2019-02-21
US20190057009A1
Physics

System and method for detecting fraudulent activity on client devices

#41 | 2019-02-14
US20190046882A1
Human necessities

Dynamic item obtain rate based on player progression, action, and other in-game behavior

#42 | 2019-01-01
US14503330
Human necessities

System and method for the provision of time-based awards in an online game

#43 | 2018-12-20
US20180361257A1
Human necessities

System and method for allowing affiliations to utilize in-game items to assist other players

#44 | 2018-08-28
US15612983
Human necessities

System and method for allowing affiliations to utilize in-game items to assist other players

#45 | 2018-08-23
US20180236351A1
Human necessities

Dynamically adjusting virtual item bundles available for purchase based on user gameplay information

#46 | 2018-05-31
US20180147496A1
Human necessities

Providing leaderboard based upon in-game events

#47 | 2018-05-31
US20180147494A1
Human necessities

Dynamic item obtain rate based on player progression, action, and other in-game behavior

#48 | 2018-05-24
US20180140953A1
Human necessities

Adjusting individualized content made available to users of an online game based on user gameplay information

#49 | 2018-03-20
US15612967
Human necessities

Providing leaderboard based upon in-game events

#50 | 2018-02-27
US15606826
Human necessities

Dynamic item obtain rate based on player progression, action, and other in-game behavior

#51 | 2018-02-13
US15182339
Human necessities

Adjusting individualized content made available to users of an online game based on user gameplay information

#52 | 2018-01-16
US13709803
Human necessities

System and method for comparing segments of players that are differentiated based on a system variable

#53 | 2017-11-07
US13870793
Human necessities

Dynamically adjusting virtual item bundles available for purchase based on user gameplay information

#54 | 2017-10-03
US15166253
Human necessities

System and method for implementing dynamic content availability for individual players

#55 | 2017-08-15
US14645392
Physics

Facilitating user configured assistance requests through a chat in a virtual space

#56 | 2017-08-01
US15072223
Physics

System and method for facilitating user interaction with a virtual space through a graphical chat interface

#57 | 2017-06-06
US14678910
Human necessities

Providing leaderboard based upon in-game events

#58 | 2017-05-30
US15403483
Human necessities

Dynamic item obtain rate based on player progression, action, and other in-game behavior

#59 | 2017-05-30
US13946900
Physics

Facilitating user progression in a virtual space based on user purchases of virtual currency

#60 | 2017-05-11
US20170132874A1
Physics

Dynamically providing rewards to users in a game space

#61 | 2017-03-16
US20170072318A1
Human necessities

System and method for dynamically determining crafting parameters based on user usage rate of a virtual space

#62 | 2017-02-21
US13863257
Human necessities

Dynamic item obtain rate based on player progression, action, and other in-game behavior

#63 | 2016-12-22
US20160367901A1
Human necessities

System and method for providing a customized user experience based on a spend frequency of a user

#64 | 2016-12-15
US20160361657A1
Human necessities

System and method for allowing affiliations to utilize in-game items to assist other players

#65 | 2016-12-13
US13862734
Human necessities

System and method for dynamically determining crafting parameters based on user usage rate of a virtual space

#66 | 2016-11-29
US14848095
Human necessities

System and method for predicting payer dormancy through the use of a test bed environment

#67 | 2016-11-01
US14082011
Human necessities

System and method for facilitating use of temporary defensive structures in a tower defense game

#68 | 2016-10-04
US14799525
Physics

System and method for providing a customized user experience based on a spend frequency of a user

#69 | 2016-09-27
US14684666
Human necessities

System and method for allowing affiliations to utilize in-game items to assist other players

#70 | 2016-07-05
US14029701
Human necessities

System and method for determining offer placement in a virtual space store interface

#71 | 2016-06-28
US13856386
Human necessities

Adjusting individualized content made available to users of an online game based on user gameplay information

#72 | 2016-05-31
US14023279
Human necessities

System and method for implementing dynamic content availability for individual players

#73 | 2016-05-03
US13862046
Electricity

System and method for facilitating user interaction with a virtual space through a graphical chat interface

#74 | 2015-09-29
US14072662
Human necessities

System and method for predicting payer dormancy through the use of a test bed environment

#75 | 2015-08-04
US13774057
Physics

System and method for providing a customized user experience based on a spend frequency of a user

#76 | 2015-04-14
US13874739
Human necessities

System and method for allowing affiliations to utilize in-game items to assist other players

#77 | 2015-04-14
US13861246
Human necessities

Providing leaderboard based upon in-game events

#78 | 2015-03-17
US13859637
Electricity

Facilitating user configured assistance requests through a chat in a virtual space

#79 | 2015-03-03
US13861240
Human necessities

Providing personalized leaderboards to users of a game

#80 | 2014-12-18
US20140370968A1
Physics

Dynamically providing rewards to users in a game space

#81 | 2014-12-11
US20140364238A1
Human necessities

DYNAMICALLY GENERATED IN-GAME OBJECTIVES

#82 | 2014-12-04
US20140358651A1
Physics

PRESENTING OFFERS FOR IN-GAME VIRTUAL REWARDS

#83 | 2014-10-07
US13709667
Human necessities

System and method for the provision of time-based awards in an online game

InventorID:

993784 ⎘