27831 ⎘
Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game; Methods for processing data by generating or executing the game program for controlling the execution of the game in time by branching, e.g. choosing one of several possible story developments at a given point in time
METHODS AND SYSTEMS FOR ARTIFICIAL INTELLIGENCE (AI)-BASED STORYBOARD GENERATION
#2Methods and Systems for Artificial Intelligence (AI)-Based Storyboard Generation
#3SYSTEMS AND METHODS FOR MANIPULATION OF OUTCOMES FOR VIRTUAL SPORTING EVENTS
#4VIRTUAL OBJECT CONTROL METHOD AND APPARATUS, TERMINAL, STORAGE MEDIUM, AND PROGRAM PRODUCT
#5METHOD FOR INTERACTIVE PLOT JUMPING, METHOD FOR DISPLAYING INTERACTIVE PLOT INTERFACE, APPARATUS, AND DEVICE
#6Dynamic interactive media for a playset
#7Dynamic interactive media for a playset
#8Reader participation type electronic book system using module and operation method
#9Systems and methods for manipulation of outcomes for virtual sporting events
#10Customizable, adaptable, multiuser computer-based role-playing method and apparatus therefor
#11Program, information processing device, and control method
#12System and method for processing random events
#13Presenting digital content item with tiered functionality
#14Game system, terminal device and program
#15Program, information processing device, and control method
#16SYSTEM AND METHOD FOR MANAGING THE PRESENTATION OF CONTENT IN A MULTIPLAYER ONLINE GAME
#17Customizable, adaptable, multiuser computer-based role-playing method and apparatus therefor
#18System and method for processing random events
#19INFORMATION PROCESSING METHOD AND PROGRAM FOR EXECUTING THE INFORMATION PROCESSING METHOD ON COMPUTER
#20Interactive message-based delivery of narrative content using a communication network
#21Computer-based authoring tool for narrative content delivered by an interactive message-based delivery system
#22Immersive storytelling environment
#23ELECTRONIC BOOK GAME APPARATUS
#24Using a portable device to interact with a virtual space
#25System and method for providing persistent character personalities in a simulation
#26Game device
#27Regulated games: multi-act games
#28Customizable, adaptable, multiuser computer-based role-playing method and apparatus therefor
#29Regulated games: multi-act games
#30Customizable, adaptable, multiuser computer-based role-playing method and apparatus therefor
#31Computer-implemented system and method for triggering events
#32Regulated games: multi-act games
#33Presenting digital content item with tiered functionality
#34Immersive storytelling environment
#35Web-based system for collaborative generation of interactive videos
#36Computer device, control method of computer device, and storage medium
#37Natural user input for driving interactive stories
#38Methods for Reducing Power Consumption of Electronic Systems
#39INTERACTIVE VIDEO
#40Synchronizing mission progress in cooperative games
#41System and method for editing interactive three-dimension multimedia, and online editing and exchanging architecture and method thereof
#42Game device
#43Regulated games: multi-act games
#44Methods and systems for playing video games with a controller having a display that shares content with a main display
#45GAME APPARATUS AND GAME PROVIDING METHOD
#46Computer Game Creation System, Computer Game Support System and Method
#47Information processing apparatus, information processing method, and program to allow conversation between a plurality of appliances and a user
#48Electronic book game apparatus
#49Transmedia User Experience Engines
#50GAME SYSTEM, AND CONTROL METHOD OF CONTROLLING COMPUTER AND STORAGE MEDIUM STORING COMPUTER PROGRAM USED THEREOF
#51System and method for single-user control of multiple roles within a music simulation
#52Systems and methods of changing storyline based on player location
#53WEB-BASED INTERACTIVE GAME UTILIZING VIDEO COMPONENTS
#54USING A PORTABLE GAMING DEVICE TO RECORD OR MODIFY A GAME OR APPLICATION IN REAL-TIME RUNNING ON A HOME GAMING SYSTEM
#55System and method for the heros journey mythology code of honor video game engine and heros journey code of honor spy games wherein one must fake the enemy's ideology en route to winning
#56GAME DEVICE, GAME SYSTEM, GAME PROCESSING METHOD, INFORMATION RECORDING MEDIUM, AND PROGRAM
#57Dynamically responsive virtual characters
#58Natural user input for driving interactive stories
#59PROCESS FOR MONITORING THE SUCCESS OF THE ADMINISTRATION OF A FLUID TO A NON HETEROGENOUS BIOLOGICAL TARGET, AND SYSTEM THAT ENABLES THE EXECUTION OF SAID PROCESS
#60Video game with state display overlay
#61System and method for non-sequential automated fantasy drafting
#62Server-side rendering
#63Calming device
#64Synchronizing mission progress in peer-to-peer cooperative games
#65Apparatus and method to transition between a media presentation and a virtual environment
#66SYSTEMS AND METHODS FOR INPUTTING TRANSIENT DATA INTO A PERSISTENT WORLD
#67Game system and computer program
#68Input of message to be exchanged between game apparatuses connected together for communication thereamong
#69System and method for providing persistent character personalities in a simulation
#70Web-based system for collaborative generation of interactive videos
#71Web-based system for generation of interactive games based on digital videos
#72ONLINE GAME SYSTEM
#73METHOD AND APPARATUS FOR DEVELOPING VIDEO GAME ELEMENTS WITH AUTOMATIC GAME ELEMENT EVALUATION
#74Simulation authoring tool
#75Breakpoint identification and presentation in virtual worlds
#76Computer readable storage medium having a game program stored thereon and a game apparatus
#77System for providing virtual spaces with separate places and/or acoustic areas
#78System and method for creating exalted video games and virtual realities wherein ideas have consequences
#79Program for racing game device, storage medium storing the program, and racing game device
#80Responsive cutscenes in video games
#81Method and Apparatus For Playing Video
#82Method for displaying a draw result along with customized information
#83METHOD FOR DISPLAYING A DRAW RESULT AS A RACE
#84Entertainment system using bio-response
#85Program, and mobile communication terminal
#86System For Providing A User-Customizable Cartridge For Use With A Wireless Computing Device
#87Method For Executing User Navigational Events Triggered Through Geolocational Data Describing Zones Of Influence
#88Regulated gaming—staging multi-act games
#89System and method for interactive, multimedia entertainment, education or other experience, and revenue generation therefrom
#90Graphical interface for interactive dialog
#91Regulated gaming—multi-act games
#92Video game control program and video game device
#93Image processing device, image processing method and storage medium for storing programs for executing image process cycles
#94System and method of interactive video playback
#95Random selection program for an optical disc and related method
#96Strategy searching in strategic interaction between parties
#97System and method for maintaining user engagement in a realm-building game