Bend, Oregon
United States
37
2025-08-14
The entities that hold a legal rights for patent applications filed by inventor Junkins Stephen:
Stephen Junkins from Bend, US has applied for patents for these inventions. The list has both pending applications and granted patents:
INTERLEAVING OF VARIABLE BITRATE STREAMS FOR GPU IMPLEMENTATIONS
#2 | 2025-06-19VARIABLE WIDTH INTERLEAVED CODING FOR GRAPHICS PROCESSING
#3 | 2025-04-10SYSTOLIC ARRAY OF ARBITRARY PHYSICAL AND LOGICAL DEPTH
#4 | 2024-11-28APPARATUS AND METHOD FOR EFFICIENT GRAPHICS PROCESSING INCLUDING RAY TRACING
#5 | 2023-09-21INSTRUCTION AND LOGIC FOR SYSTOLIC DOT PRODUCT WITH ACCUMULATE
#6 | 2023-02-23Interleaving of variable bitrate streams for GPU implementations
#7 | 2022-12-29Systolic array of arbitrary physical and logical depth
#8 | 2022-09-22Variable width interleaved coding for graphics processing
#9 | 2022-02-17APPARATUS AND METHOD FOR IMPROVING GRAPHICS PROCESSING PERFORMANCE
#10 | 2022-02-17Apparatus and method for efficient graphics processing including ray tracing
#11 | 2021-09-30Instruction and logic for systolic dot product with accumulate
#12 | 2021-09-02Coarse grain coherency
#13 | 2020-10-29Coarse grain coherency
#14 | 2019-10-24Instruction and logic for systolic dot product with accumulate
#15 | 2019-10-03Coarse grain coherency
#16 | 2018-10-11Coarse grain coherency
#17 | 2018-10-04TECHNIQUES FOR SHARED VIRTUAL MEMORY ACCESS PROTECTION
#18 | 2013-09-05Methods, systems, and data structures for generating a rasterizer
#19 | 2013-05-02Methods, systems, and data structures for generating a rasterizer
#20 | 2013-03-07Two way communication support for heterogenous processors of a computer platform
#21 | 2012-11-01Methods, systems, and data structures for generating a rasterizer
#22 | 2012-02-09Methods, systems, and data structures for generating a rasterizer
#23 | 2011-06-30Methods, systems, and data structures for generating a rasterizer
#24 | 2010-05-27Methods, systems, and data structures for generating a rasterizer
#25 | 2009-12-03Optimized Frustum Clipping Via Cached Clip Vertices
#26 | 2009-02-26Methods, systems, and data structures for generating a rasterizer
#27 | 2008-12-04Filtering of performance monitoring information
#28 | 2007-11-27Augmented reality system
#29 | 2007-09-27Optimized frustum clipping via cached clip vertices
#30 | 2007-02-22Reducing memory bandwidth to texture samplers via re-interpolation of texture coordinates
#31 | 2006-10-19Rasterizer driven cache coherency
#32 | 2006-09-26Portable virtual reality
#33 | 2006-04-11Dynamically constructed rasterizers
#34 | 2006-01-12Methods, systems, and data structures for generating a rasterizer
#35 | 2005-12-13Polygon binning process for tile-based rendering
#36 | 2005-08-09Camera driven virtual workspace management
#37 | 2005-03-03Methods, systems, and data structures for generating a rasterizer
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