Inventor profile of:

Mark R. Nutter

City:

Austin, Texas

Country:

United States

Published Applications:

42

Last publication date:

2019-12-26

Top Assignees for applications by Mark R. Nutter

The entities that hold a legal rights for patent applications filed by inventor Nutter Mark R.:

Recent patent applications by Nutter Mark R.

Mark R. Nutter from Austin, US has applied for patents for these inventions. The list has both pending applications and granted patents:

#1 | 2019-12-26
US20190394275A1
Electricity

Distributed client based cache for keys using demand fault invalidation

#2 | 2019-12-19
US20190384774A1
Physics

Distributed graph databases that facilitate streaming data insertion and low latency graph queries

#3 | 2019-09-26
US20190294634A1
Physics

Distributed graph databases that facilitate streaming data insertion and queries by reducing number of messages required to add a new edge by employing asynchronous communication

#4 | 2019-09-12
US20190278807A1
Physics

Distributed graph databases that facilitate streaming data insertion and queries by efficient throughput edge addition

#5 | 2018-05-17
US20180136918A1
Physics

Arranging binary code based on call graph partitioning

#6 | 2018-02-08
US20180039710A1
Physics

Distributed graph databases that facilitate streaming data insertion and queries by efficient throughput edge addition

#7 | 2018-02-08
US20180039709A1
Physics

Distributed graph databases that facilitate streaming data insertion and queries by reducing number of messages required to add a new edge by employing asynchronous communication

#8 | 2018-02-08
US20180039673A1
Physics

Distributed graph databases that facilitate streaming data insertion and low latency graph queries

#9 | 2017-11-16
US20170329740A1
Physics

Distributed client based cache for keys using demand fault invalidation

#10 | 2017-06-08
US20170161040A1
Physics

Arranging binary code based on call graph partitioning

#11 | 2017-01-12
US20170010873A1
Physics

Arranging binary code based on call graph partitioning

#12 | 2016-08-11
US20160231933A1
Physics

Memory page access detection

#13 | 2016-06-16
US20160171643A1
Physics

System and method for photorealistic imaging workload distribution

#14 | 2012-12-13
US20120317372A1
Physics

Efficient communication of producer/consumer buffer status

#15 | 2012-08-23
US20120213430A1
Physics

System and method for iterative interactive ray tracing in a multiprocessor environment

#16 | 2012-08-09
US20120204016A1
Physics

Rewriting branch instructions using branch stubs

#17 | 2012-08-02
US20120198429A1
Physics

Arranging binary code based on call graph partitioning

#18 | 2012-08-02
US20120198170A1
Physics

Dynamically rewriting branch instructions in response to cache line eviction

#19 | 2012-08-02
US20120198169A1
Physics

Dynamically rewriting branch instructions to directly target an instruction cache location

#20 | 2012-07-26
US20120192167A1
Physics

Runtime extraction of data parallelism

#21 | 2012-07-26
US20120191953A1
Physics

Parallel execution unit that extracts data parallelism at runtime

#22 | 2012-07-12
US20120180031A1
Physics

Data parallel function call for determining if called routine is data parallel

#23 | 2011-12-29
US20110321021A1
Physics

Arranging binary code based on call graph partitioning

#24 | 2011-12-29
US20110321002A1
Physics

Rewriting branch instructions using branch stubs

#25 | 2011-12-29
US20110320786A1
Physics

Dynamically Rewriting Branch Instructions in Response to Cache Line Eviction

#26 | 2011-12-29
US20110320785A1
Physics

Dynamically rewriting branch instructions to directly target an instruction cache location

#27 | 2011-06-30
US20110161643A1
Physics

Runtime extraction of data parallelism

#28 | 2011-06-30
US20110161642A1
Physics

Parallel execution unit that extracts data parallelism at runtime

#29 | 2011-06-30
US20110161623A1
Physics

Data parallel function call for determining if called routine is data parallel

#30 | 2010-06-10
US20100141665A1
Physics

System and method for photorealistic imaging workload distribution

#31 | 2010-06-10
US20100141652A1
Physics

System and method for photorealistic imaging using ambient occlusion

#32 | 2010-02-11
US20100033493A1
Physics

System for iterative interactive ray tracing in a multiprocessor environment

#33 | 2009-12-31
US20090327613A1
Physics

System and method for a software managed cache in a multiprocessing environment

#34 | 2009-02-05
US20090037620A1
Physics

Efficient communication of producer/consumer buffer status

#35 | 2008-09-18
US20080229157A1
Physics

Performing externally assisted calls in a heterogeneous processing complex

#36 | 2008-04-17
US20080090659A1
Human necessities

Virtual world event notification from a persistent world game server in a logically partitioned game console

#37 | 2008-01-31
US20080028408A1
Physics

Logical partitioning and virtualization in a heterogeneous architecture

#38 | 2008-01-31
US20080026845A1
Human necessities

Wake-on-Event Game Client and Monitor for Persistent World Game Environment

#39 | 2007-12-27
US20070298886A1
Physics

Configure offline player behavior within a persistent world game

#40 | 2007-11-15
US20070265091A1
Physics

Virtual world event notifications from within a persistent world game

#41 | 2007-07-26
US20070174411A1
Physics

Apparatus and method for efficient communication of producer/consumer buffer status

#42 | 2007-05-10
US20070104204A1
Physics

Method for performing externally assisted calls in a heterogeneous processing complex

InventorID:

1564359 ⎘