Inventor profile of:

Hugues Labbe

City:

Folsom, California

Country:

United States

Published Applications:

40

Last publication date:

2025-09-25

Top Assignees for applications by Hugues Labbe

The entities that hold a legal rights for patent applications filed by inventor Labbe Hugues:

Recent patent applications by Labbe Hugues

Hugues Labbe from Folsom, US has applied for patents for these inventions. The list has both pending applications and granted patents:

#1 | 2025-09-25
US20250299414A1
Physics

TOPOLOGY SHADER TECHNOLOGY

#2 | 2025-02-27
US20250069182A1
Physics

GRAPHICS ANTI-ALIASING RESOLVE WITH STENCIL MASK

#3 | 2024-10-24
US20240355032A1
Physics

Graphics system with additional context

#4 | 2024-05-30
US20240177395A1
Physics

Topology shader technology

#5 | 2024-05-16
US20240161356A1
Physics

Controlling coarse pixel size from a stencil buffer

#6 | 2023-12-21
US20230410247A1
Physics

Graphics anti-aliasing resolve with stencil mask

#7 | 2022-08-25
US20220270317A1
Physics

Graphics system with additional context

#8 | 2022-08-18
US20220262047A1
Physics

Controlling coarse pixel size from a stencil buffer

#9 | 2022-07-14
US20220222884A1
Physics

Topology shader technology

#10 | 2022-01-13
US20220012843A1
Physics

Graphics anti-aliasing resolve with stencil mask

#11 | 2021-11-11
US20210350597A1
Physics

Predictive viewport renderer and foveated color compressor

#12 | 2021-09-23
US20210294560A1
Physics

Collaborative multi-user virtual reality

#13 | 2021-05-20
US20210150798A1
Physics

Topology shader technology

#14 | 2021-02-04
US20210035270A1
Physics

On demand MSAA resolve during lens correction and/or other post-processing phases

#15 | 2020-12-24
US20200402270A1
Physics

Controlling coarse pixel size from a stencil buffer

#16 | 2020-11-12
US20200357092A1
Physics

Graphics anti-aliasing resolve with stencil mask

#17 | 2020-10-22
US20200334896A1
Physics

Positional only shading pipeline (POSH) geometry data processing with coarse Z buffer

#18 | 2020-03-26
US20200097243A1
Physics

Collaborative multi-user virtual reality

#19 | 2020-01-30
US20200035005A1
Physics

Predictive viewport renderer and foveated color compressor

#20 | 2019-12-05
US20190371042A1
Physics

Topology shader technology

#21 | 2019-10-17
US20190318447A1
Physics

Graphics anti-aliasing resolve with stencil mask

#22 | 2019-08-15
US20190251666A1
Physics

On demand MSAA resolve during lens correction and/or other post-processing phases

#23 | 2019-06-13
US20190180494A1
Physics

Graphics system with additional context

#24 | 2019-05-16
US20190147640A1
Physics

Motion biased foveated renderer

#25 | 2019-03-21
US20190087983A1
Physics

Controlling coarse pixel size from a stencil buffer

#26 | 2018-10-25
US20180308277A1
Physics

Positional only shading pipeline (POSH) geometry data processing with coarse Z buffer

#27 | 2018-10-18
US20180300934A1
Physics

GRPAHICS SYSTEM WITH ADDITIONAL CONTEXT

#28 | 2018-10-18
US20180300932A1
Physics

Graphics system with additional context

#29 | 2018-10-18
US20180300903A1
Physics

Stereoscopic rendering with compression

#30 | 2018-10-18
US20180300145A1
Physics

Memory-based dependency tracking and cache pre-fetch hardware for multi-resolution shading

#31 | 2018-10-18
US20180300098A1
Physics

Collaborative multi-user virtual reality

#32 | 2018-10-11
US20180293961A1
Physics

Beam scanning image processing within an improved graphics processor microarchitecture

#33 | 2018-10-11
US20180293787A1
Physics

Topology shader technology

#34 | 2018-10-11
US20180293760A1
Physics

Controlling coarse pixel size from a stencil buffer

#35 | 2018-10-11
US20180293694A1
Physics

Graphics anti-aliasing resolve with stencil mask

#36 | 2018-10-04
US20180288423A1
Electricity

Predictive viewport renderer and foveated color compressor

#37 | 2018-10-04
US20180286105A1
Physics

Motion biased foveated renderer

#38 | 2018-10-04
US20180286053A1
Physics

Decouple multi-layer render fequency

#39 | 2018-10-04
US20180286016A1
Physics

On demand MSAA resolve during lens correction and/or other post-processing phases

#40 | 2018-10-04
US20180285374A1
Physics

Engine to enable high speed context switching via on-die storage

InventorID:

2314161 ⎘