San Mateo, California
United States
23
2014-04-17
The entities that hold a legal rights for patent applications filed by inventor Emberling Brian D.:
Brian D. Emberling from San Mateo, US has applied for patents for these inventions. The list has both pending applications and granted patents:
Method and system for thread monitoring
#2 | 2013-05-09Method and system for workitem synchronization
#3 | 2012-08-09Executing first instructions for smaller set of SIMD threads diverging upon conditional branch instruction
#4 | 2010-06-15Large-kernel convolution using multiple industry-standard graphics accelerators
#5 | 2008-12-18Handling of extra contexts for shader constants
#6 | 2008-04-15Method for improving cache-miss performance
#7 | 2007-02-27Capturing data and crossing clock domains in the absence of a free-running source clock
#8 | 2006-12-19Method for improving texture cache access by removing redundant requests
#9 | 2006-12-05Magnified texture-mapped pixel performance in a single-pixel pipeline
#10 | 2006-08-08Method for optimizing utilization of a double-data-rate-SDRAM memory system
#11 | 2006-08-08Controlling the propagation of a control signal by means of variable I/O delay compensation using a programmable delay circuit and detection sequence
#12 | 2006-06-27Optimized cache structure for multi-texturing
#13 | 2006-04-04Multi-texturing by walking an appropriately-sized supertile over a primitive
#14 | 2005-10-18Controlling the propagation of a digital signal by means of variable I/O delay compensation using delay-tracking
#15 | 2005-09-13Early primitive assembly and screen-space culling for multiple chip graphics system
#16 | 2005-07-05Graphics primitive size estimation and subdivision for use with a texture accumulation buffer
#17 | 2005-06-14Multipurpose memory system for use in a graphics system
#18 | 2005-04-26Stalling pipelines in large designs
#19 | 2005-03-10Design for a non-blocking cache for texture mapping
#20 | 2005-03-08Graphics data synchronization with multiple data paths in a graphics accelerator
#21 | 2005-02-22Graphics data accumulation for improved multi-layer texture performance
#22 | 2005-01-25Magnified texture-mapped pixel performance in a single-pixel pipeline
#23 | 2005-01-11Reading a selected register in a series of computational units forming a processing pipeline upon expiration of a time delay
239288 ⎘