Inventor profile of:

Murali Ramadoss

City:

Folsom, California

Country:

United States

Published Applications:

153

Last publication date:

2026-01-08

Top Assignees for applications by Murali Ramadoss

The entities that hold a legal rights for patent applications filed by inventor Ramadoss Murali:

Recent patent applications by Ramadoss Murali

Murali Ramadoss from Folsom, US has applied for patents for these inventions. The list has both pending applications and granted patents:

#1 | 2026-01-08
US20260010220A1
Physics

DYNAMIC VOLTAGE AND FREQUENCY SCALING FOR DISCRETE GRAPHICS SYSTEMS

#2 | 2025-10-16
US20250321844A1
Physics

INFRASTRUCTURE FOR PLATFORM IMMERSIVE EXPERIENCE

#3 | 2025-10-02
US20250307979A1
Physics

GRAPHICS ENGINE PARTITIONING MECHANISM

#4 | 2025-03-27
US20250103548A1
Physics

SYSTEMS AND METHODS FOR IMPROVING CACHE EFFICIENCY AND UTILIZATION

#5 | 2025-03-20
US20250095099A1
Physics

PAGE FAULTING AND SELECTIVE PREEMPTION

#6 | 2025-02-27
US20250068588A1
Physics

SCALAR CORE INTEGRATION

#7 | 2024-10-24
US20240355032A1
Physics

Graphics system with additional context

#8 | 2024-08-01
US20240256456A1
Physics

DATA PREFETCHING FOR GRAPHICS DATA PROCESSING

#9 | 2024-05-16
US20240161356A1
Physics

Controlling coarse pixel size from a stencil buffer

#10 | 2024-02-15
US20240054595A1
Physics

CONCURRENT COMPUTE CONTEXT

#11 | 2024-02-08
US20240045830A1
Physics

Scalar core integration

#12 | 2024-02-08
US20240045725A1
Physics

Apparatus and Method for Concurrent Performance Monitoring per Compute Hardware Context

#13 | 2024-01-25
US20240028404A1
Physics

THREAD GROUP SCHEDULING FOR GRAPHICS PROCESSING

#14 | 2023-06-15
US20230186545A1
Physics

SYSTEMS AND METHODS FOR IMPROVED EFFICIENT E-SPORTS SPECTATOR MODE THROUGH USE OF GPU ATTACHED NON-VOLATILE MEMORY

#15 | 2023-04-13
US20230115292A1
Physics

INFRASTRUCTURE FOR PLATFORM IMMERSIVE EXPERIENCE

#16 | 2023-04-13
US20230113953A1
Physics

DYNAMIC VOLTAGE AND FREQUENCY SCALING FOR DISCRETE GRAPHICS SYSTEMS

#17 | 2023-03-30
US20230094002A1
Physics

UNIFIED SUBMIT PORT FOR GRAPHICS PROCESSING

#18 | 2023-02-16
US20230051190A1
Physics

Data prefetching for graphics data processing

#19 | 2023-02-09
US20230039853A1
Physics

WORKLOAD SCHEDULING AND DISTRIBUTION ON A DISTRIBUTED GRAPHICS DEVICE

#20 | 2023-01-26
US20230029176A1
Physics

Scalar core integration

#21 | 2023-01-19
US20230016167A1
Physics

Switchable image source in a hybrid graphics systems

#22 | 2022-12-22
US20220405876A1
Physics

GRAPHICS ENGINE PARTITIONING MECHANISM

#23 | 2022-12-15
US20220398147A1
Physics

Apparatus and method for scalable error detection and reporting

#24 | 2022-12-01
US20220382347A1
Physics

Repeating graphics render pattern detection

#25 | 2022-11-17
US20220366630A1
Physics

Position-based rendering apparatus and method for multi-die/GPU graphics processing

#26 | 2022-11-03
US20220351325A1
Physics

Page faulting and selective preemption

#27 | 2022-09-22
US20220301259A1
Physics

Anti-aliasing adaptive shader with pixel tile coverage raster rule system, apparatus and method

#28 | 2022-09-01
US20220277413A1
Physics

Page faulting and selective preemption

#29 | 2022-08-25
US20220270317A1
Physics

Graphics system with additional context

#30 | 2022-08-18
US20220262059A1
Physics

Order independent asynchronous compute and streaming for graphics

#31 | 2022-08-18
US20220262047A1
Physics

Controlling coarse pixel size from a stencil buffer

#32 | 2022-08-18
US20220261347A1
Physics

Systems and methods for improving cache efficiency and utilization

#33 | 2022-08-18
US20220261289A1
Physics

Thread group scheduling for graphics processing

#34 | 2022-08-04
US20220245752A1
Physics

Compute cluster preemption within a general-purpose graphics processing unit

#35 | 2022-06-09
US20220182575A1
Electricity

Synergistic temporal anti-aliasing and coarse pixel shading technology

#36 | 2022-06-09
US20220179787A1
Physics

Systems and methods for improving cache efficiency and utilization

#37 | 2022-06-02
US20220172316A1
Physics

Mutli-frame renderer

#38 | 2022-03-10
US20220075746A1
Physics

Interconnected systems fence mechanism

#39 | 2021-12-23
US20210398243A1
Physics

Apparatus and method for provisioning virtualized multi-tile graphics processing hardware

#40 | 2021-11-11
US20210349848A1
Physics

Scalar core integration

#41 | 2021-10-07
US20210312692A1
Physics

Scatter gather engine

#42 | 2021-09-30
US20210304351A1
Physics

High-speed resume for GPU applications

#43 | 2021-09-09
US20210279181A1
Physics

Systems and methods in a graphics environment for providing shared virtual memory addressing support for a host system

#44 | 2021-09-02
US20210272349A1
Physics

Position-based rendering apparatus and method for multi-die/GPU graphics processing

#45 | 2021-09-02
US20210271539A1
Physics

Apparatus and method for scalable error detection and reporting

#46 | 2021-08-26
US20210266836A1
Electricity

Advanced graphics power state management

#47 | 2021-08-19
US20210255957A1
Physics

Data prefetching for graphics data processing

#48 | 2021-08-05
US20210241418A1
Physics

Workload scheduling and distribution on a distributed graphics device

#49 | 2021-05-27
US20210158471A1
Physics

Compute cluster preemption within a general-purpose graphics processing unit

#50 | 2021-04-29
US20210125581A1
Physics

Register spill/fill using shared local memory space

#51 | 2021-04-01
US20210097756A1
Physics

Anti-aliasing adaptive shader with pixel tile coverage raster rule system, apparatus and method

#52 | 2021-04-01
US20210097640A1
Physics

Switchable image source in a hybrid graphics systems

#53 | 2021-04-01
US20210096620A1
Physics

Repeating graphics render pattern detection

#54 | 2021-02-04
US20210035254A1
Physics

Page faulting and selective preemption

#55 | 2021-01-14
US20210014450A1
Electricity

Synergistic temporal anti-aliasing and coarse pixel shading technology

#56 | 2020-12-31
US20200410628A1
Physics

Apparatus and method for provisioning virtualized multi-tile graphics processing hardware

#57 | 2020-12-31
US20200410627A1
Physics

Runtime flip stability characterization

#58 | 2020-12-24
US20200402298A1
Physics

Tile-based immediate mode rendering with early hierarchical-z

#59 | 2020-12-24
US20200402270A1
Physics

Controlling coarse pixel size from a stencil buffer

#60 | 2020-11-19
US20200364921A1
Physics

Order independent asynchronous compute and streaming for graphics

#61 | 2020-10-22
US20200334896A1
Physics

Positional only shading pipeline (POSH) geometry data processing with coarse Z buffer

#62 | 2020-10-15
US20200327637A1
Physics

Intelligent graphics dispatching mechanism

#63 | 2020-10-15
US20200327636A1
Physics

Apparatus and method for virtualized scheduling of multiple duplicate graphics engines

#64 | 2020-09-17
US20200293488A1
Physics

Scalar core integration

#65 | 2020-09-17
US20200293456A1
Physics

Preemptive page fault handling

#66 | 2020-09-17
US20200293450A1
Physics

Data prefetching for graphics data processing

#67 | 2020-09-17
US20200293380A1
Physics

Thread group scheduling for graphics processing

#68 | 2020-09-17
US20200293365A1
Physics

TRANSACTIONAL PAGE FAULT HANDLING

#69 | 2020-09-10
US20200286277A1
Physics

Scatter gather engine

#70 | 2020-08-13
US20200260380A1
Electricity

Advanced graphics power state management

#71 | 2020-08-13
US20200258191A1
Physics

Thread prefetch mechanism

#72 | 2020-07-09
US20200219223A1
Physics

Workload scheduling and distribution on a distributed graphics device

#73 | 2020-06-18
US20200193555A1
Physics

Graphics engine partitioning mechanism

#74 | 2020-05-28
US20200167221A1
Physics

Apparatus and method for scalable error detection and reporting

#75 | 2020-04-09
US20200111454A1
Physics

Register spill/fill using shared local memory space

#76 | 2020-03-05
US20200074714A1
Physics

Multi-resolution image plane rendering within an improved graphics processor microarchitecture

#77 | 2020-03-05
US20200074713A1
Physics

Position-based rendering apparatus and method for multi-die/GPU graphics processing

#78 | 2020-02-06
US20200043224A1
Physics

Anti-aliasing adaptive shader with pixel tile coverage raster rule system, apparatus and method

#79 | 2020-01-02
US20200005516A1
Physics

Method and apparatus for simultaneously executing multiple contexts on a graphics engine

#80 | 2019-12-12
US20190378238A1
Physics

Compute cluster preemption within a general-purpose graphics processing unit

#81 | 2019-11-28
US20190362535A1
Physics

Scatter gather engine

#82 | 2019-10-24
US20190324919A1
Physics

Page tables for granular allocation of memory pages

#83 | 2019-09-24
US16025718
Physics

Efficiently enqueuing workloads from user mode to hardware across privilege domains

#84 | 2019-09-19
US20190287205A1
Physics

Apparatus and method for virtualized scheduling of multiple duplicate graphics engines

#85 | 2019-08-22
US20190259127A1
Physics

Mutli-frame renderer

#86 | 2019-08-15
US20190251740A1
Physics

Anti-aliasing adaptive shader with pixel tile coverage raster rule system, apparatus and method

#87 | 2019-08-15
US20190251652A1
Physics

Intelligent graphics dispatching mechanism

#88 | 2019-08-08
US20190244418A1
Physics

Conditional shader for graphics

#89 | 2019-07-25
US20190227801A1
Physics

Method and apparatus for a scalable interrupt infrastructure

#90 | 2019-07-11
US20190215769A1
Electricity

Advanced graphics power state management

#91 | 2019-07-04
US20190204901A1
Physics

GRAPHICS PROCESSOR POWER MANAGEMENT CONTEXTS AND SEQUENTIAL CONTROL LOOPS

#92 | 2019-06-27
US20190197657A1
Physics

Page faulting and selective preemption

#93 | 2019-06-13
US20190180494A1
Physics

Graphics system with additional context

#94 | 2019-05-02
US20190130635A1
Physics

Position only shader context submission through a render command streamer

#95 | 2019-03-21
US20190087983A1
Physics

Controlling coarse pixel size from a stencil buffer

#96 | 2019-01-08
US15720906
Electricity

Advanced graphics power state management

#97 | 2018-10-25
US20180309969A1
Electricity

Synergistic temporal anti-aliasing and coarse pixel shading technology

#98 | 2018-10-25
US20180308277A1
Physics

Positional only shading pipeline (POSH) geometry data processing with coarse Z buffer

#99 | 2018-10-25
US20180308209A1
Physics

Compute cluster preemption within a general-purpose graphics processing unit

#100 | 2018-10-25
US20180308198A1
Physics

Graphics engine partitioning mechanism

InventorID:

304360 ⎘