Helsingborg
Sweden
27
2019-03-21
The entities that hold a legal rights for patent applications filed by inventor Andersson Magnus:
Magnus Andersson from Helsingborg, SE has applied for patents for these inventions. The list has both pending applications and granted patents:
Edge-Based Coverage Mask Compression
#2 | 2018-03-22Method and apparatus for efficient depth prepass
#3 | 2018-03-22Hierarchical Z-Culling (HiZ) Optimized Shadow Mapping
#4 | 2018-03-22Hierarchical Z-culling (HiZ) optimization for texture-dependent discard operations
#5 | 2018-03-22Priming hierarchical depth logic within a graphics processor
#6 | 2017-11-30OCCLUSION QUERY APPARATUS AND METHOD FOR ACCELERATED RENDERING
#7 | 2017-07-20Texture space shading and reconstruction for ray tracing
#8 | 2017-06-29Apparatus and method for triangle-pair merging
#9 | 2016-12-01Apparatus and method for dynamic polygon or primitive sorting for improved culling
#10 | 2016-09-29Edge-based coverage mask compression
#11 | 2016-06-16Relaxed sorting in a position-only pipeline
#12 | 2016-03-31Filtered shadow mapping
#13 | 2016-02-25Reducing power consumption during graphics rendering
#14 | 2015-12-31Depth offset compression
#15 | 2015-09-24Compact depth plane representation for sort last architectures
#16 | 2015-07-02Culling using masked depths for MSAA
#17 | 2015-07-02Adaptive depth offset compression
#18 | 2015-06-11Culling using masked depths
#19 | 2014-11-27Universal codec
#20 | 2014-10-23Color buffer compression
#21 | 2014-09-11Reducing power consumption during graphics rendering
#22 | 2014-03-27Stochastic depth buffer compression using generalized plane encoding
#23 | 2014-01-09Variable depth compression
#24 | 2013-10-10SELECTING A TILE SIZE FOR THE COMPRESSION OF DEPTH AND/OR COLOR DATA
#25 | 2013-09-26Depth buffer compression for stochastic motion blur rasterization
#26 | 2012-10-25Multi-view rasterization using an analyticl visibility function
#27 | 2012-03-29Multi-view ray tracing using edge detection and shader reuse
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