Austin, Texas
United States
27
2023-02-16
The entities that hold a legal rights for patent applications filed by inventor Tannenbaum David C.:
David C. Tannenbaum from Austin, US has applied for patents for these inventions. The list has both pending applications and granted patents:
Method and apparatus for the automation of variable rate shading in a GPU driver context
#2 | 2022-09-22Systems and methods of adaptive, variable-rate, hybrid ray tracing
#3 | 2022-06-30Method and apparatus for displaying multiple devices on shared screen
#4 | 2022-06-23Flexible-access instructions for efficient access of ML data
#5 | 2022-05-12Shader accessible configurable binning subsystem
#6 | 2022-05-03Method and apparatus for graphics driver optimization using daemon-based resources
#7 | 2022-03-03Methods and apparatus for implementing cache policies in a graphics processing unit
#8 | 2022-03-03Methods and apparatus for atomic operations with multiple processing paths
#9 | 2022-02-03Methods and apparatus for pixel packing
#10 | 2022-02-03POST-PROCESSING IN A MEMORY-SYSTEM EFFICIENT MANNER
#11 | 2021-11-18PRECISION MODULATED SHADING
#12 | 2020-06-11Efficient redundant coverage discard mechanism to reduce pixel shader work in a tile-based graphics rendering pipeline
#13 | 2019-12-19Efficient interface and transport mechanism for binding bindless shader programs to run-time specified graphics pipeline configurations and objects
#14 | 2018-11-29Power saving branch modes in hardware
#15 | 2018-10-18System and method for maintaining data in a low-power structure
#16 | 2018-07-12Central arbitration scheme for a highly efficient interconnection topology in a GPU
#17 | 2018-06-21Lightweight, low overhead debug bus
#18 | 2018-06-14Highly flexible performance counter and system debug module
#19 | 2018-05-31Vertex attribute compression and decompression in hardware
#20 | 2015-06-18Logic circuitry configurable to perform 32-bit or dual 16-bit floating-point operations
#21 | 2014-11-27System and method for dynamically reducing power consumption of floating-point logic
#22 | 2009-06-11Fused multiply-add functional unit
#23 | 2008-07-15System and method for delivering multiple data streams via multiple buses
#24 | 2008-07-15Culling before setup in viewport and culling unit
#25 | 2008-03-04Vertex processing unit supporting vertex texture mapping
#26 | 2007-11-06Cull before attribute read
#27 | 2005-01-18System, method and computer program product for an improved programmable vertex processing model with instruction set
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