Inventor profile of:

David Simpson

City:

Los Angeles, California

Country:

United States

Published Applications:

25

Last publication date:

2025-07-10

Top Assignees for applications by David Simpson

The entities that hold a legal rights for patent applications filed by inventor Simpson David:

Recent patent applications by Simpson David

David Simpson from Los Angeles, US has applied for patents for these inventions. The list has both pending applications and granted patents:

#1 | 2025-07-10
US20250224967A1
Physics

RUNNING A LEGACY APPLICATION ON A NON-LEGACY DEVICE WITH APPLICATION-SPECIFIC OPERATING PARAMETERS FOR BACKWARDS COMPATIBILITY

#2 | 2024-06-27
US20240211380A1
Physics

BACKWARD COMPATIBILITY TESTING OF SOFTWARE IN A MODE THAT ATTEMPTS TO INDUCE SKEW

#3 | 2023-01-05
US20230004405A1
Physics

Running a legacy application on a non-legacy device with application-specific operating parameters for backwards compatibility

#4 | 2022-10-13
US20220326951A1
Physics

Backward compatibility by restriction of hardware resources

#5 | 2022-01-06
US20220004219A1
Physics

Backward compatibility through use of spoof clock and fine grain frequency control

#6 | 2021-10-07
US20210311856A1
Physics

Backward compatibility testing of software in a mode that disrupts timing

#7 | 2021-05-27
US20210157610A1
Physics

Deriving application-specific operating parameters for backwards compatibility

#8 | 2020-11-26
US20200372602A1
Physics

Scheme for compressing vertex shader output parameters

#9 | 2020-05-14
US20200150712A1
Physics

Backward compatibility through use of spoof clock and fine grain frequency control

#10 | 2019-08-29
US20190265984A1
Physics

Deriving application-specific operating parameters for backwards compatiblity

#11 | 2019-01-31
US20190035050A1
Physics

Fragment shaders perform vertex shader computations

#12 | 2018-11-22
US20180336658A1
Physics

Scheme for compressing vertex shader output parameters

#13 | 2018-08-30
US20180246802A1
Physics

Backward compatibility testing of software in a mode that disrupts timing

#14 | 2018-01-04
US20180004243A1
Physics

Backward compatibility through use of spoof clock and fine grain frequency control

#15 | 2017-10-05
US20170286282A1
Physics

Deriving application-specific operating parameters for backwards compatiblity

#16 | 2017-10-05
US20170286135A1
Physics

Real-time adjustment of application-specific operating parameters for backwards compatibility

#17 | 2017-07-27
US20170212820A1
Physics

Simulating legacy bus behavior for backwards compatibility

#18 | 2017-05-04
US20170123961A1
Physics

Backward compatibility testing of software in a mode that disrupts timing

#19 | 2017-02-02
US20170031834A1
Physics

Backward compatibility by restriction of hardware resources

#20 | 2017-02-02
US20170031732A1
Physics

Backward compatibility by algorithm matching, disabling features, or throttling performance

#21 | 2016-08-25
US20160246323A1
Physics

Backward compatibility through use of spoof clock and fine grain frequency control

#22 | 2014-12-11
US20140362102A1
Physics

Graphics processing hardware for using compute shaders as front end for vertex shaders

#23 | 2014-12-11
US20140362101A1
Physics

Fragment shaders perform vertex shader computations

#24 | 2014-12-11
US20140362100A1
Physics

Scheme for compressing vertex shader output parameters

#25 | 2014-12-11
US20140362081A1
Physics

Using compute shaders as front end for vertex shaders

InventorID:

997480 ⎘