Inventor profile of:

Mark Leather

City:

Los Gatos, California

Country:

United States

Published Applications:

26

Last publication date:

2025-10-02

Top Assignees for applications by Mark Leather

The entities that hold a legal rights for patent applications filed by inventor Leather Mark:

Recent patent applications by Leather Mark

Mark Leather from Los Gatos, US has applied for patents for these inventions. The list has both pending applications and granted patents:

#1 | 2025-10-02
US20250306799A1
Physics

LOW LATENCY SCRATCH MEMORY PATH

#2 | 2018-11-08
US20180321946A1
Physics

Policies for shader resource allocation in a shader core

#3 | 2017-03-16
US20170076421A1
Physics

Preemptive context switching of processes on an accelerated processing device (APD) based on time quanta

#4 | 2014-01-23
US20140022263A1
Physics

Method for urgency-based preemption of a process

#5 | 2013-06-20
US20130160019A1
Physics

Method for resuming an APD wavefront in which a subset of elements have faulted

#6 | 2013-06-20
US20130160017A1
Physics

Software mechanisms for managing task scheduling on an accelerated processing device (APD)

#7 | 2013-06-20
US20130155079A1
Physics

Saving and Restoring Shader Context State

#8 | 2013-06-20
US20130155077A1
Physics

Policies for Shader Resource Allocation in a Shader Core

#9 | 2013-06-13
US20130147816A1
Physics

Partitioning resources of a processor

#10 | 2013-06-06
US20130145202A1
Physics

Handling Virtual-to-Physical Address Translation Failures

#11 | 2013-06-06
US20130141447A1
Physics

Method and Apparatus for Accommodating Multiple, Concurrent Work Inputs

#12 | 2013-06-06
US20130141446A1
Physics

Method and Apparatus for Servicing Page Fault Exceptions

#13 | 2013-05-30
US20130135327A1
Physics

Saving and Restoring Non-Shader State Using a Command Processor

#14 | 2013-05-09
US20130117750A1
Physics

Method and system for workitem synchronization

#15 | 2012-08-09
US20120204014A1
Physics

Executing first instructions for smaller set of SIMD threads diverging upon conditional branch instruction

#16 | 2012-08-09
US20120200579A1
Physics

Process device context switching

#17 | 2012-08-09
US20120200576A1
Physics

Preemptive context switching of processes on ac accelerated processing device (APD) based on time quanta

#18 | 2012-08-02
US20120198458A1
Physics

Methods and Systems for Synchronous Operation of a Processing Device

#19 | 2012-08-02
US20120194528A1
Physics

Method and System for Context Switching

#20 | 2012-08-02
US20120194527A1
Physics

Method for preempting graphics tasks to accommodate compute tasks in an accelerated processing device (APD)

#21 | 2012-08-02
US20120194525A1
Physics

Managed Task Scheduling on a Graphics Processing Device (APD)

#22 | 2012-08-02
US20120194524A1
Physics

Preemptive context switching

#23 | 2012-07-26
US20120188259A1
Physics

Mechanisms for Enabling Task Scheduling

#24 | 2010-06-10
US20100146211A1
Physics

Shader complex with distributed level one cache system and centralized level two cache

#25 | 2009-12-24
US20090315909A1
Physics

Unified Shader Engine Filtering System

#26 | 2009-12-17
US20090309896A1
Physics

Multi Instance Unified Shader Engine Filtering System With Level One and Level Two Cache

InventorID:

239286 ⎘